Fortune: Difference between revisions

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  | e_effect    = Increases luck of all allied troops by 2.
  | e_effect    = Increases luck of all allied troops by 2.
}} It increases [[luck]] of target, allied creature(s).  
}} It increases [[luck]] of target, allied creature(s).  
'''Heroes starting with Fortune:'''
* {{Hn|Daremyth|Wizard}}
* {{Hn|Melodia|Druid}}


'''Heroes that specialize in fortune:'''
'''Heroes that specialize in fortune:'''
* [[Daremyth]] the [[Wizard]]
* {{Hn|Daremyth|Wizard}}
* [[Melodia]] the [[Druid]]
* {{Hn|Melodia|Druid}}


[[Category: Spells]]
[[Category: Spells]]

Revision as of 02:52, 15 January 2018

School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt Shadow of Death
School of Earth Magic
School of Fire Magic
School of Water Magic
Fortune
School: Air Magic
Level: 2nd
Cost: 7
Duration: 1 rnd/sp
Basic Effect
Increases luck of target, allied troop by 1.
 
Advanced Effect
Increases luck of target, allied troop by 2.
 
Expert Effect
Increases luck of all allied troops by 2.
 
Probability of occurrence (%):
Castle 25
Rampart 35
Tower 33 (25*)
Inferno 18
Necropolis 13
Dungeon 13
Stronghold 25
Fortress 25
Conflux 11
Cove Horn of the Abyss
Factory Horn of the Abyss
Bulwark Horn of the Abyss
* Without Library

It increases luck of target, allied creature(s).

Heroes starting with Fortune:

Heroes that specialize in fortune: