Summon Air Elemental

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School of Air Magic
Symbol for the School of Air Magic
Level 1
 Haste
 Magic Arrow *
 View Air
Level 2
 Disguise
 Disrupting Ray
 Fortune
 Lightning Bolt
 Precision
 Protection from Air
 Visions *
Level 3
 Air Shield
 Destroy Undead
 Hypnotize
Level 4
 Chain Lightning
 Counterstrike
Level 5
 Dimension Door
 Fly
 Magic Mirror
 Summon Air Elemental
 Titan's Lightning Bolt Shadow of Death
School of Earth Magic
School of Fire Magic
School of Water Magic
Summon Air Elemental
School: Air Magic
Level: 5th
Cost: 25
Duration: until end of combat
Basic Effect
Summons a troop of air elementals containing creatures amount of (power x 2).
 
Advanced Effect
Summons a troop of air elementals containing creatures amount of (power x 3).
 
Expert Effect
Summons a troop of air elementals containing creatures amount of (power x 4).
 
Probability of occurrence (%):
Castle
Rampart
Tower (*)
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
Cove Horn of the Abyss
Factory Horn of the Abyss
Bulwark Horn of the Abyss
* Without Library

It summons air elementals, which will last until end of combat or until killed. Only one type of elementals may be summoned each combat, meaning that if air elementals have been summoned, then earth, fire or water elementals can not be summoned.


Statistics
Air Elemental
 Cost per troop 

250

Attack 9
Defense 9
Damage 2–8
Health 25
Speed 7
Movement Ground
Size 1
Shots -
Growth
AI Value
 Special abilities:
Counts as an elemental + lightning bolt and chain Lightning vulnerability + Immune to meteor shower
Portraits
[[File:{{{U_name}}} portrait.png]] [[File:{{{U_name}}} portrait (HotA).png]]
Shadow of Death [[File:Mini Portrait {{{U_name}}}.png]]  Horn of the Abyss