Sacrifice and Prayer: Difference between pages

From Heroes 3 wiki
(Difference between pages)
Jump to navigation Jump to search
No edit summary
 
No edit summary
 
Line 1: Line 1:
{{Fire spells}}{{Spell|0|0|0|0|20|16|12|0|0|0|0
{{Water spells}}{{Spell|20|10|16|10|0|0|0|0|0|10|20
  | school      = Fire Magic
  | school      = Water Magic
  | level      = 5
  | level      = 4th
  | cost        = 25/20
  | cost        = 16/12
  | duration    = permanent
  | duration    = 1 rnd/sp
  | b_effect    = Target, non-undead troop is sacrificed (destroyed). Then another target dead troop has ((power + destroyed troop's base health + 3) x # of creatures sacrificed) in health total of creatures returned to life.
  | b_effect    = Target, allied troop's attack, defense, and speed (hexes per turn) ratings are increased by 2.
  | a_effect    = Same as basic effect, except that health total of creatures resurrected is ((power + destroyed troop's base health + 6) x # of creatures sacrificed)-
  | a_effect    = Target, allied troop's attack, defense, and speed (hexes per turn) ratings are increased by 4.
  | e_effect    = Same as basic effect, except that health total of creatures resurrected is ((power + destroyed troop's base health + 10) x # of creatures sacrificed)
  | e_effect    = All allied troop's attack, defense, and speed ratings are increased by 4.
}} The spell destroys (sacrifices) the target [[Non-living|living]] troop in order to resurrect creatures of another stack back to life. The other stack must be receptive to the [[Resurrection]] spell.
}}
Increases the [[Speed]], [[Attack]] and [[Defense]] stats of a target, allied stack.  Basic increases a single allied stack stats by 2. Advanced increases single-allied stack stats by 4.  Expert increases all allied stacks stats by 4.


'''Units that can not be sacrificed or be resurrected with it:'''
'''Heroes with Prayer as a specialty:'''
*{{Hn|Loynis|Cleric}}
 
'''Units immune to Prayer:'''
* {{Cn|Gold Dragon}}
* {{Cn|Black Dragon}}
* {{Cn|Black Dragon}}
* {{Cn|Efreet}}
* {{Cn|Magic Elemental}}
* {{Cn|Efreet Sultan}}
* {{Cn|Firebird}}
* {{Cn|Phoenix}}
* {{Cn|Stone Gargoyle}}
* {{Cn|Obsidian Gargoyle}}
* {{Cn|Gold Dragon}}{{-}}<sup>*''can be sacrificed but not resurrected</sup>
* [[Undead]]
* [[Elemental]]s
* [[Golems]]


[[Category: Spells]]
[[Category: Spells]]
__NOTOC__
__NOTOC__

Revision as of 19:56, 25 March 2020

School of Water Magic
Symbol for School of Water Magic
Level 1
 Bless
 Cure
 Dispel
 Magic Arrow *
 Protection from Water
 Summon Boat
Level 2
 Ice Bolt
 Remove Obstacle
 Scuttle Boat
 Visions *
 Weakness
Level 3
 Forgetfulness
 Frost Ring
 Mirth
 Teleport
Level 4
 Clone
 Prayer
 Water Walk
Level 5
 Summon Water Elemental
School of Air Magic
School of Earth Magic
School of Fire Magic
Prayer
School:  Water Magic
Level:  4th
Cost:  16/12
Duration:  1 rnd/sp
 Basic effect
Target, allied troop's attack, defense, and speed (hexes per turn) ratings are increased by 2.
 Advanced effect
Target, allied troop's attack, defense, and speed (hexes per turn) ratings are increased by 4.
 Expert effect
All allied troop's attack, defense, and speed ratings are increased by 4.
 Probability of occurrence (%):
Castle   20
Rampart   10
Tower   16 (10*)
Inferno   0
Necropolis   0
Dungeon   0
Stronghold   0
Fortress   0
Conflux   10
Cove Horn of the Abyss   20
Factory Horn of the Abyss   
* Without Library

Prayer is a 4th level spell in the School of Water Magic.

Increases the Speed, Attack and Defense stats of a target, allied stack. Basic increases a single allied stack stats by 2. Advanced increases single-allied stack stats by 4. Expert increases all allied stacks stats by 4.

Heroes with Prayer as a specialty:

Units immune to Prayer: