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<span style="float:right; margin-left:2em;">__TOC__</span> {{About|Welcome! This page contains everything we want to do to improve this wiki. Whether you are an experienced Mediawiki/CSS editor, someone who knows the Might & Magic lore or just someone who wants to help/learn, we are glad you're here. Don't worry about making mistakes or stepping on someone's toes - we all were there at some point!<p>If you'd like to discuss things in more detail, please join our [https://discord.gg/PX3mnNHkmg discord server].}} = General/Ongoing = # Help clear the [[Special:SpecialPages|Maintenance Reports]] for unused/broken/wanted items! # Check out and verify [[Trivia#Unverified Claims]] # Look for pages that need help and report them here (e.g. unreadable color scheme in "Aesthetics", missing info in "Missing Info") #* Also report if data for an expansion is shown improperly (e.g. HotA functional data is seen when HotA is disabled via the switch on the top or left (Lore should always be visible)). Report these issues here in "Standardization". # Use {{tl|unk}} to mark text we need to fill in. That way all the unknown text will link to that template! #* Also, help clear the pages linking to the template by filling in the missing info. # Record any in-game bugs found here: [[List of bugs (HotA)]] It seems something went wrong with the server today. All the JS code and other special niceties don't work anymore on Waterfox and Chrome (still works with Edge, though), some pages are broken (regardless of browser), e.g. [[Cove]] which pretends that {{tl|TownNew}} does not exist, or [[List of creatures]] which is likewise a sea of red template calls), and on browsers where the new theme doesn't show, there's a message that says <tt> Deprecated: Use of MediaWiki\Parser\Parser::$tabsData was deprecated in MediaWiki 1.42. [Called from Tabs::init in /var/www/html/extensions/Tabs/includes/Tabs.php at line 35] in /var/www/html/includes/debug/MWDebug.php on line 385</tt> on the top of the page. --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 17:49, 25 March 2025 (UTC) :[[Special:Version]] 1.40 was end of life. So Terra upgraded to 1.43. We should be able to clear up these issues eventually. –[[user_talk:imahero|imahero]] 18:18, 25 March 2025 (UTC) ::The TownNew/Cove/List of creatures, issues were caching issues that I've seen occasionally. I fixed them by renaming a template and saving then renaming back. This allows the page to recompile its templates. –[[user_talk:imahero|imahero]] 18:21, 25 March 2025 (UTC) :::If it's just a caching issue, then purging the page is enough to solve the problem without having to do an edit. If you don't have the option to purge, then you can force it by changing the URL. Go to edit the page, then replace <tt>action=edit</tt> in the URL bar with <tt>action=purge</tt>, and hit enter, and click to confirm the purge request. --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 19:02, 25 March 2025 (UTC) ::::Also, the upgrade script is still running. Probably be some bumps until it finally finishes. –[[user_talk:imahero|imahero]] 20:09, 25 March 2025 (UTC) = Hota v1.7.2 - ([[Horn of the Abyss (Changelog)|Changelog]]) = {{About|Happy New Year! The Hota team dropped a new release with some updated secondary skills, specialties and a new campaign!}} # [[Kinkeria]] - update learning table (In Progress: See [[Template: LTheader]], [[Template: LTrow]]) #* Need to investigate: Do heroes who start with learning start at level 2, or do they miss out on the level bump from basic learning? #** They start at level 1, and they don't level bump at their first level-up if selecting something else than Advanced Learning then. However, they do start with a bonus 1000 XP, so they get a level up immediately after the first XP gain. #* Let's discuss this on Discord at some point...I have a spreadsheet that attempts to figure this out, but it is quite complicated. See [[Talk: Learning]] for some notes so far. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:29, 21 February 2025 (UTC) # Lots of event/quest/text changes to all hota campaigns. #* Any thoughts on the best way to approach this? If we can get text files of the events/quests from v1.7.1 and v1.7.2, we can use a text-diffing tool to see what needs to be updated. Manually reading through the text in-game would take a long time... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:40, 20 March 2025 (UTC) #** Potentially [https://github.com/alexanderbelous/h3mtxt this tool] could be useful '''''if''''' it was updated to allow converting maps in hota formats. Unfortunately, the author says he has no interest in adding support for other versions or mods. --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 16:31, 20 March 2025 (UTC) <span class="mw-customtoggle-Gameplay" style="color:blue">'''<big>Gameplay Info</big>'''</span> <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Gameplay"> = Gameplay Info = {{About|Anything related to info that affects actual gameplay}} == Research/Explain concepts == {{About|In-game concepts that are insufficiently explained on this wiki. These likely require testing in the game or map editor to explain.}} # [[Breath Attack]] could use a diagram of how it works (specifically when attacking straight up or down) #* See [[Talk: Breath attack]] for discussion. # How do spell damage increasing effects (e.g. [[Sorcery]], [[Adrienne]], [[Orb of Silt]]) interact with each other? Are the percentages additive or multiplicative (e.g. Adrienne with Expert Sorcery increases damage by 30% + 50% = 80% or 1.3*1.5 = 1.95 = 95% increase)? Is this info somewhere on the wiki (maybe the [[damage]] page should be improved)? # I think there is a maximum number of spells that can affect a creature stack, but I can't find any info on the wiki about it. #* NOTE: Only 3 spells affecting a creature stack are shown, but more than that seem to apply. #* I noticed this when 1-stacking master genies and buffing a single creature stack many times. At least Frenzy disappears after awhile. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:00, 16 January 2025 (UTC) # When levelling up and taking learning - is all the experience gained at the lower learning %, or is the extra experience multiplied by the new learning amount? #* Example (hota) - A hero with no learning needs 1000 xp to level up and gets 5000 xp. If they take learning upon levelling up, do they still only get 4000 xp towards the next level or do they get 4000 * 1.25 = 5000 xp? # [[Orb of Vulnerability]] specifically mentions magic resistance...does it actually negate magic resistance (e.g. Dwarf) or just magic immunity. #* Add dwarves to the list on the page or mention the exception # Seen [https://github.com/vcmi/vcmi/commit/58a6185b43605ac21292dba5bf62f888658814aa this] in VCMI log: "- [[Brotherhood of the Sword|Brotherhood of Sword]] now correctly adds bonus to [[Thieves' Guild|thieves guild]] access" -- does it really, in original Heroes 3? If so, that's not documented, on either the BOTS or TG pages. # There have been conflicting edits to the [[Sea Dog]] Accurate shot section. Research what is the breakpoint to killing multiple enemies (does it change when shooting with penalty?) and update the page accordingly. # Does the [[Ballistics]] targeting percentage table also apply to the [[Artillery]] skill with a Cannon? The wording on the Artillery skill makes is seem like it does. If so, add the table to the Artillery page. <!-- == Discussion == {{About|Topics on the direction of different features. Used to gain a consensus before making a more major change.}} * (none) == Missing Info == {{About|Parts of the wiki that are missing information. These are usually marked with {{tl|unk}} (???).}} * (none) --> == Fix == {{About|Parts of the wiki that are currently incorrect and need to be fixed.}} == Double-check == {{About|Parts of the wiki that seem odd. These need some research to decide if a fix is needed or not.}} # Double check all [[keybinds]] from [https://sites.google.com/site/heroes3hd/eng/ui-and-game-settings-extended-functionality HD Mod] are added correctly. # Double check that all the things affecting [[Lightning Bolt]] also affect [[Lightning Strike]]. # Investigate possible bugs found on [[Talk:List of bugs (HotA)]] == File upload/editing == {{About|Any missing/incorrect files on the wiki. These usually require looking in the game files, screenshotting the game, or locating the file online.}}<br> # <span style="color:orange">(IMPEDIMENT: Talk to HotA team?)</span> Add missing pics for Factory puzzle map to [[Obelisk#Factory]] # Some visiting schemes from [[List of adventure map objects]] (See [[Special:WantedFiles]]) # [[Fiery Riches]] fullauto map - The pink Fortresses (S & SW of overworld) are shown as belonging to red. On the minimap file, they correctly show pink. <!-- == New Features (in progress) == {{About|New features/pages being added to the wiki. Feel free to help on any of them or contact the lead if you have questions!}} --> </div> <span class="mw-customtoggle-Lore" style="color:blue">'''<big>Lore</big>'''</span> <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Lore"> = Lore = {{About|Any issues/missing info related to the lore of Heroes III.}} == Discussion == # [[The Story]]: Should we keep this? This seems to be a small summary of {{mm7}} and doesn't really add much to the [[Lost Lore]]. Thoughts? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:46, 21 October 2024 (UTC) #* Maybe paraphrase/reference this on [[List of games set in Enroth (world)]]? # Are the Kreegans eradicated (what I thought) or just vastly reduced from Antagarich between [[Conquest of the Underworld]] (~200s AS?) and the [[Night of Shooting Stars]] (~1162 AS)? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) #* I'm trying to reconcile Sandro running into some pit fiends in [[Target]] (~1157 AS) and [[Xeron]] (a decorated commander in ~1171 AS) being the son of an Erathian Knight and a succubus. # [[The Courtier]] mentions "Zoological Accounts" as supposedly another tale by [[Xanthor]]. Is this 1) Another [[Lost Lore]] story we don't have yet, 2) a story that was never published, or 3) A reference to the faction descriptions currently attributed to [[Marcus Finch]]? == Missing Info == # I can't find any info about the following items: --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 00:46, 22 September 2024 (UTC) #* NOTE: Talked to Tevye - These can now be updated. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:27, 6 January 2025 (UTC) #* "Tuunbaq" - [[Frontier]] - This is a reference to some kind of demon polar bear. #* "Western Elves" - [[Dead or Alive]] - This is a reference the the mm8 elves. # Flesh out pages for all [[Jadame]] regions and all [[Enroth (continent)]] regions. #* Include some basic info and a map where possible. # [[Timeline]] double-check (see [[Talk:Timeline]]) #* Status: First pass of notes complete. I think I have looked at everything available within Homm3/Lost Lore. Let me know if you find any errors or more info! --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 16:25, 16 December 2024 (UTC) #* <span style="color:teal">(Skill helpful: Knowledge of M&M Lore)</span> To Do: Look at info from other M&M games. # <span style="color:orange">(IMPEDIMENT: Wait for timeline double-check to be finished)</span> Update [[Timeline]], [[List of wars in Enroth (world)]] and [[List of games set in Enroth (world)]] to match [[Talk: Timeline]]. # Add story info to hero pages. #* Standard heroes. Complete with exceptions: #** Factory: {{Hn|Henrietta|0=}}, <s>{{Hn|Sam|0=}}, {{Hn|Wynona|0=}}, Any updates from [[Homecoming (HotA)]]</s> #* Campaign heroes with profiles: See [[Template:Campaign hero (profile) table]]. Status: #** ab: [[Catherine]], [[Roland]], [[Gelu]], <s>[[Dracon]], [[Xeron]], [[Haart Lich]],</s> [[Mutare]], [[Mutare Drake]], <s>[[Boragus]], [[Kilgor]], [[Adrienne]]</s> #** hota: [[Bidley]], <s>[[Tark]], [[Tavin]], [[Murdoch]], [[Frederick]]</s> #* <s>Campaign heroes with portraits: See [[Template:Campaign hero (pic) table]].</s> #* <s>Reskins: See list in [[Template:Campaign hero table (reskins)]].</s> #* Add story info updates from the new [[All In]] campaign. # Maps for: [[Regna]], [[Terra Nova]] # Information from [https://www.celestialheavens.com/forum/topic/17752 this forum post] may prove useful for assorted bits of information. # Update lore for characters that are mentioned or appear in {{homm4}}. # Fill out [[Foolhardy Waywardness references]] <!-- == File upload/editing == --> == New Features (in progress) == # Maps (Lead: Legate) #* Questions: #*# Does [[Land of the Giants]] belong to [[AvLee]], [[Eeofol]] or [[Nighon]]? #*#* Nighon: The [[Antagarich]] physical map colors it like [[Nighon]]. #*#** This agrees with [[Antagarich#Geography]] that Turnam just added. This states: "The Dungeon Overlords rule the eastern shores of the Erathian continent, as well as the Nighon islands off the coast." #*#* Eeofol: [[World on Fire]] intro makes it seem like part of the halfling homeland. #*#** Aren't "Eeofol" and "Land of the Giants" synonyms anyway? In MM7, the "tunnels to Eeofol" lead you to the Land of the Giants region. --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 08:43, 30 June 2024 (UTC) #*#* AvLee: What we currently have on the maps. #*#* RESOLUTION: [[Land of the Giants]] was part of the halfling homeland of [[Eeofol]] before the [[Night of Shooting Stars]]. It seems as though when the [[Kreegan]]s conquered [[Eeofol]], [[Nighon]] opportunistically grabbed it to create a foothold on the main continent. Since our maps are based ~1167 AS, lets change it to Nighon and add some explanation about this. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:24, 18 September 2024 (UTC) #*# I think the [[Contested Lands]] section is not entirely accurate. I think some of the regions listed may actually be part of Erathia. #*#* [[Forestdale (region)]] should be part of [[Erathia]] (See [[Talk:Contested Lands]]). Pages/maps need to be updated. #*#* Possibly move regions to [[Contested Lands]]. Consider: [[Marble Garden]], [[Forestdon]], [[Forestbury]], [[Forestlow]], [[Strongwillow]], [[Woodgrove]]. #*#** If we move these areas, they should be double-listed in [[Erathia]] and [[Contested Lands]] as both are true over the course of the game. #*#* RESOLUTION: It seems like most of the [[AvLee]]-[[Erathia]] border was considered "Contested Lands" at some point. Only a portion of this region broke off from [[Erathia]] to form the nation of the "Contested Lands". Change maps/listings appropriately. # [[List of games set in Enroth (world)]] (Lead: None) == Desired Additions == {{About|Things we would like to add to the wiki in the near future that no one has started work on (yet).}} # Make a supporting characters page. (See [[:Category: Supporting character]]). Have sortable columns for name/affiliation/species. # Create Lore page that will fit all main information and links to all detailed pages on the lore (we can include chronology, politics, [[Lost Lore]], etc. into this). - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) #* Are you envisioning something different than the Lore tab on the main menu? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:46, 31 October 2024 (UTC) #** Yes, something more akin to f.e. [https://www.gildia.acidcave.net/chronologia_ashanu.html acidcave's Ashan lore page], which explains in details the entire timeline, plot of each campaign, notes on all important backstory events mention; it also covers what happened to most of relevant campaign characters at every point (here the Queen was born, here Sandro's parents was killed, here Markal became his student etc.) all in one nice to read text. I wish something like this existed for H3; I, sadly, don't know enough about heroes 3 lore to write it (and then I wouldn't wish for it). - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) # Make a modified version of each country map that shows the country in question with the regions written in. </div> <span class="mw-customtoggle-Tools" style="color:blue">'''<big>Tools</big>'''</span> <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Tools"> = Tools = {{About|Anything related to the [[Map Editor]], [[Campaign Editor]] or [[Template Editor]] (also includes [[Hex Editing - Guide]])}} == Research/Explain concepts == # "RMG Value" is referenced on [[List of adventure map objects]] and [[AI value]], but never explained. Maybe add explanation to [[Random Map]]? Add links from these pages when done. == Missing Info == # [[List of adventure map objects]]: Abandoned Mine missing RMG value. # [[Campaign Editor]]: Missing the following maps: Song for the Father, Islands, Terror of the Seas, Horn of the Abyss, All In # [[Campaign Editor]]: Several {{tl|unk}} references remaining. # [[Template Editor]]: Add a legend explaining how to read the template schematics. == Double-check == # [[Map Editor - Objects]] page mentions SoD bugs when specifying artifact / resource guards. Did these bugs actually occur in SoD? Have they been fixed completely in Hota? - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) # [[List of adventure map objects]]: Keymaster's tent has various RMG values for HotA. What are these referring to? Do different colors spawn at different rates? Is this even accurate? #* NOTE: ShushMaster added these values on Sept. 20, 2018 (in case that helps) == File upload/editing == # Add pics of the toolstrip buttons for the [[Map Editor]] and [[Campaign Editor]]. == New Features (in progress) == # [[Hex Editing - Guide]] (Lead: Csaros) #* Content #**<span style="color:orange;">HELP WANTED</span>: I wish someone else who knows more than I do could help me with what I'm missing - f.e. Resource Silos, Mana Generator, etc. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) #** Prepare a detailed table for heroes, creatures, spells etc. with reference IDS and all relevant offsets. Maybe update [[Reference IDs]]? #** Editing HotA Creatures: There is a description for QQ, but it doesn't appear in the initial hex string. #** Clean up the Hex values with missing descriptions (marked in red). </div> <span class="mw-customtoggle-Wiki" style="color:blue">'''<big>Wiki</big>'''</span> <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Wiki"> = Wiki = {{About|Anything related to the maintenance or improvement of this wiki.}} == Tabs vs TabberNeue == #Look into switching over to [https://www.mediawiki.org/wiki/Extension:TabberNeue TabberNeue] since the [https://www.mediawiki.org/wiki/Extension:Tabs Tabs] extension may not be available in future MediaWiki versions. == Standardization == {{About|Parts of the wiki that don't match related parts of the wiki.}} # [https://old.reddit.com/r/heroes3/comments/1jfvc0e/heroes_3_artbook_sketchbook_chinese_get_it_here/ There's a Chinese HoMM3 manual] available, with original art for all heroes, skills, creatures, buildings, and map objects. Do you think its pictures could be added to the relevant articles' galleries? #* See [[:Category:Chinese Artbook]]. == Aesthetics == {{About|Any visual issues with the wiki (e.g. color schemes, text alignment, generally gross-looking pages).}} # [[Template Editor]]: This page has long lists of numbers. Could benefit from turning a lot of this info into a table (and maybe add a few pictures). # Scrolling left-right on a page causes the left sidebar to overlay the page text. See [[Grail]] for an example (may need to make the browser window smaller to see the scrollbar). #* I tried setting the table max-width to 100% in css. It allows tables to compress further. Images still prevent further compression of the table. So we should see this issue less often. –[[user_talk:imahero|imahero]] 21:16, 22 March 2025 (UTC) == Template (advanced) == {{About|Issues with templates used on this wiki. Usually requires knowledge of MediaWiki to fix.}} # Content Switching errors: ## [[Template:Artifact sidebar]]: Odd behavior when disabling, then enabling content switches. Hota rows are shown when when should be suppressed. ##* As far as I can currently tell the only way to fix this is to double click every element with the class mw-customtoggle. I can manually (from the console) use javascript to click the header once and then again and it does in fact fix it. But when attempting to click it twice from a script that loops over all the elements in rapid succession it fails. I've tried adding delays but it didn't help. –[[user_talk:imahero|imahero]] 01:14, 22 March 2025 (UTC) ## Sometimes pages load without the content switch appearing. In this case, extra images appear (as if the content switch were both on AND off). ##* I've modified the javascript to allow it to fail if loaded too early. In this case it will wait two seconds and then try again. Hopefully this catches the case where the javascript doesn't seem to load. –[[user_talk:imahero|imahero]] 01:11, 22 March 2025 (UTC) == File upload/editing == # Some of the creature dwelling pics are virtually identical to their upgraded version (e.g. [[Chapel of Stilled Voices]], [[Altar of Thought]]). Can we update these pics to show more of a difference? # Change all [[Adventure map creature sprites]] shadows to be semi-transparent black # Change all [[:Category:Artifact pictures (adventure map)]] shadows to be semi-transparent black #* Standardise adventure map artifacts to 64x32 #* Standardise all artifacts to .png # Let's rename the Proposals icon/page to something more welcoming. Maybe something like "Help Out!" --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) # The campaign backgrounds are better, but not quite how they show in-game. Compare [[:File:Cback ab ab 8.png]] with [[:File:Cmap ab ab 8.png]]. I think using the slashes for background makes it more clear which is the current level. #* If you want to get really fancy, you can use the unhiglighted color (not the slash color) to show when the player has a choice for which scenario to play (for example - [[Faerie Dragons]] and [[Rust Dragons]] can be played in either order). This is how it shows in game as well. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 18:56, 24 January 2025 (UTC) #* I'm not remaking them again, at least not for a while. I did the option you selected and I don't really want to do everything all over again for the sake of changing them to slashes right now. Perhaps in the future, but I have other things I need to update; this is fine for now. [[File:Hero Cosmos small.png|link=user:phasma|→ Phasma]] 19:09, 24 January 2025 (UTC) #* Agreed. Thanks Phasma. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:13, 24 January 2025 (UTC) # The factory creatures on [[Adventure map creature sprites]] are missing their shadows. == New Features (in progress) == === H3CSS Bugs === # Are we at the point of making this the default yet?!?!?! (Looks great Phasma!) #* Wikitables could use a little work (they seem to keep their colors for headers even when not marked important. #* I set it as default since it hides the deprecation warning. –[[user_talk:imahero|imahero]] 20:48, 25 March 2025 (UTC) === H3CSS Additions === </div> <span class="mw-customtoggle-LowPri" style="color:blue">'''<big>Low Priority/Backburner</big>'''</span> <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-LowPri"> = Low Priority/Backburner = {{About|Things we would like to add to the wiki in the long term.}} == Research/Explain game concepts == # I think it would be worth adding a page or two about AI behaviour in detail, such as how it affects kiting, etc. -- [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) #* In case I forget: AI is coded to always pick the most bottom right part of the screen if two hexes are equidistant to their target. #* Another note for it: We could add a description and explanation of some unusual AI behaviour that gets used by experienced players: Fake Breath is already there, but things like Kiting, Fake Forgetfulness, Areas of Danger, etc. are missing. - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) == Missing Info == # <span style="color:orange">(IMPEDIMENT: Wait until all scenario sections have templates)</span> Single scenarios: Add all the timed/object events like seen on the campaign scenarios. (See [[All for One]]) #* I know this is a huge task. Figured I would just put it here for if we run out of other stuff to do in the future :) --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 15:42, 22 December 2023 (UTC) #* Probably want to figure out a way to automatically export/convert text into the form we want. #* Maybe focus on the story/lore-based scenarios first? (e.g. [[Trial of Flame]], [[The Mandate of Heaven]], [[Dead Man's Tales]], [[Ville'de'Porte]]) #** There seem to be a bunch that mention named characters or places, but may not be connected to canon. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:41, 6 August 2024 (UTC) == Standardization == # Find all the random colors (e.g. "color:#d8d8eb", rgb(253, 253, 253)) then do one of the following 1) switch them to our template colors ([[Template:Color templates]]) (if they match an existing category), 2) switch them to [[https://en.wikipedia.org/wiki/File:SVG_Recognized_color_keyword_names.svg | standard wiki colors]] (if they are one-off colors (e.g. when highlighting the best/worst values)), or 3) add colors to [[Template:Color templates]] and switch to using the standard template (e.g. {{tl|Blue 1}}) (if they are for a new category of pages) #* This is proving much harder than I thought...can anyone come up with a good string to search to find these? something like "color:#" should be fine, but search doesn't seem to like that. I can't get regex search to work either... --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 14:03, 29 March 2024 (UTC) # Go through the campaign videos and copy them into an "Appearance" section of the pages of the heroes/creatures/etc. that they depict. (See [[Behemoth]]). # Go through all user commentary to standardize all language and make it grammatically sound. == File upload/editing == # Swap all creature page static sprites (in the creature info box) to the animated ones seen in-game (i.e. the ones that show their battle animations: idle/walking/attacking/getting damaged) == Template (advanced) == # I wonder if it would be possible to change the hover-over text for {{tl|An}}/{{tl|Cn}}/{{tl|Hn}} to be what the effect/stats/specialty is? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:55, 30 January 2024 (UTC) #* Off the top of my head, I thought of a massive switch statement in the template, but that would be a pain to build/maintain and may slow down the page loads. #* I suppose it would probably be easier to build/maintain as a [[module:an|lua script]]. –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC) #* [[File:Armor of the Damned_am-artif.gif|{{#invoke:an|hover|Armor of the Damned}}]] [[File:Horn of the Abyss_am-artif.gif|{{#invoke:an|hover|Horn of the Abyss}}]] <!--[[File:Armageddon's Blade_am-artif.gif|{{#invoke:an|hover|Armageddon's Blade}}]]--> –[[user_talk:imahero|imahero]] 22:23, 30 January 2024 (UTC) # Ok, here with another pie-in-the sky/probably a ton of work idea. For campaign scenarios, the coordinates located on the pages are generally helpful only if you have the scenario editor open (and have the campaign broken into scenarios). I think it would be possible to make a map that has things like the seer's huts labelled with numerical overlays. ([[https://en.wikipedia.org/wiki/Template:Overlay]] - Brisbane example). We may even be able to do this somewhat programmatically - make a template that takes in the map file and coordinates for what we want to label. Since the size of the map is known (e.g. Medium is 72x72), then a hut at (50, 15, 0) would be 50/72 of the way across the image in the x-direction and 15/72 of the way down in the y-direction, in the upper-world. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 02:46, 17 March 2024 (UTC) #* So as not to clutter things up or increase loading time, we could only show this map on some kind of button press. #* We should already have the tools for this. We already have the map files and coordinates, and we already used overlays in [[Template:BonusCr]]. # Consider making extra templates to clean up the scenario pages (e.g. Some kind of location/message template) (See [[Template:TErow]] for example) #* Also switch templates to the correct color palette (See [[Template:Color templates]]) # [[Template:SmCost]] does not work when placed in the "effect=" parameter of [[Template:TErow]]. #* NOTE: Also happens in the "rew=" param or [[Template:SorQrow]]. #* Doesn't seem to work properly when it is the first thing in a parameter. WORKAROUND: add <nowiki>"{{-}}"</nowiki> before using the template --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 19:47, 15 April 2024 (UTC) # Make a template to standardize the maps on the country pages. == Wiki settings (advanced) == # Looking at the campaign videos again, I don't think we fully solved the problem. Some videos look good, but at least [[Warlords of the Wasteland]] still looks bad. #* Maybe was an issue of the cc or something? I deleted it to check. Maybe undelete if it doesn't actually fix the problem. –[[user_talk:imahero|imahero]] 23:10, 20 March 2024 (UTC) #* [[Dead or Alive]] epilogue video is currently the one voiced in Russian. #** Are there actual english versions? Link to youtube video of them maybe? –[[user_talk:imahero|imahero]] 23:10, 20 March 2024 (UTC) #** I don't think there are, but maybe use the version with no narration? --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:09, 21 March 2024 (UTC) # The idea of "clickable regions" of pictures has gotten mentioned a few times. Research if/how this is possible. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:01, 13 May 2024 (UTC) #* Vision: Certain regions of an image could be configured to light up & link to another page like the main menu. #* Pages to modify if implemented: #** [[Timeline]]: Link to all the referenced pages. #** [[Antagarich]]: Add clickable maps to move between the location pages. #* The usual way to add clickable maps for a MediaWiki is to install the [https://www.mediawiki.org/wiki/Extension:ImageMap ImageMap] extension. I don't see it already [[Special:Version|here]], so that's a topic for the wiki owner. == Desired Updates == # Write tips on [[:category:campaign scenarios|campaign scenario]] pages ([[Special:Contributions/212.112.111.20|212.112.111.20]]) #* Sometimes there are tips on the main campaign pages under User Commentary. (e.g. [[Dragon's Blood]]) #* I've noticed there are a bunch of strategy/tips on https://mightandmagic.fandom.com/wiki/Tunnels_of_Ice. Should/Can we cite/copy that info here or leave a link to them? #** The <i>CC BY-SA</i> seems like a very open license. I would just add attribution using the appropriate link (to the edit summary) # Add banned spells/artifacts/heroes/secondary skills (except banned for default) to campaign/single scenario pages. == Desired Additions == # Concept art, pre-release screenshots, and other such promotional material. #* Here are some websites/galleries we can use to add material from: [[File:Hero Cosmos small.gif|link=user:phasma|→ Phasma]] 17:59, 25 April 2024 (UTC) #** https://tcrf.net/Prerelease:Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia #** https://h3.heroes.net.pl/galeria/modele-3d #** https://www.h3.acidcave.net/galeria_i_filmy_oryginalne_hd.html #** George Almond's portfolio: [https://www.artstation.com/universalexport/albums/838900 Heroes sketchbook] & [https://www.artstation.com/universalexport/albums/841166 Hero portraits] #** Phelan Sykes' portfolio is dead, some content may be salvageable through the Internet Archive: [https://web.archive.org/web/20050507155014/http://phelansykes.com/Heroes3.htm Heroes 3] and [https://web.archive.org/web/20050507155046/http://phelansykes.com/Heroes3x.htm Heroes 3 expansions] #** Came across this...we are missing some of it from [[Unused content]]. [https://tcrf.net/Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia] --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 13:29, 20 August 2024 (UTC) #** Acidcave has an entire subdivision to cut content, which includes a lot of stuff we're missing such as Nobleman Elves: [https://www.acidcave.net/ciekawostki.php?trivia=2]] - [[User:Csaros|Csaros]] ([[User talk:Csaros|talk]]) #*TCRF also has [hxxps://tcrf.net/Heroes_of_Might_and_Magic_III:_The_Restoration_of_Erathia_(Dreamcast) a page on the cancelled Dreamcast port of RoE], which has some interesting tidbits from a prototype build. There doesn't seem to be any mention of this version on this wiki yet. # Developer interviews and other articles with important information about the game and its universe. #* (For this and previous bullet) A lot of this material is now lost or hard to find, and this will only get worse as time passes. Some other wikis for other franchises have been pretty good at safekeeping such documents (I'm thinking for example of the UESP for Elder Scrolls games). --[[User:Turnam|Turnam]] ([[User talk:Turnam|talk]]) 16:51, 25 April 2024 (UTC) # Make maps to show attacks during the wars/campaigns. Use campaign maps + colored arrows to show aggression. </div> = Upcoming! = {{About| Major fan-made expansions in the works that we are monitoring.}} # {{wh}} {{hota}} (update): [[Bulwark]] # {{wd}} {{dor}} (initial release): [[Day of Reckoning]] = How To = == Content Switches == {{About| Hide all HotA / DoR game content (not lore content) when not enabled.}} * For table rows, just add this to the row: <nowiki>|- class='onlyhota'</nowiki> * For most other content just use: <nowiki>{{showwithhota|content}}</nowiki>. Can also use <nowiki>{{swh|HotaOnlyContent|SodOnlyContent}}</nowiki>. * In some circumstances, you might need to use: <nowiki><span class='onlyhota'>content</span></nowiki> * For lists, use: <nowiki><ul class='onlyhota'><li>item</li><li>other item</li></ul></nowiki>. For numbered lists, swap "ul" to "ol". * See [[User:Imahero/hide]] for more examples.<br> == File Uploading == * In a command terminal run: "oxipng -o 6 -s -r ." to losslessly compress all png images: [https://github.com/shssoichiro/oxipng github.com/shssoichiro/oxipng] * Animated png files will play on pages if they are full size. Animated gif files will play regardless. == Mediawiki Tips/Tricks == * List Numbering ** Use "#*" to add a comment to an item without breaking the numbering. ** Use <nowiki><li value="your_number_here"></li></nowiki> to restart a numeric list if there are breaks in between the numbers (e.g. comments). * Comments: Use <nowiki>"<!--your comment here-->"</nowiki> to add comments to a page that can only be seen when editing. * See [[User:ShushMaster]] and [[User:Legate]] for additional tricks. * Use [[Template:Exist]] instead of #ifexist. Anything checked by #ifexist erroneously shows up on the missing files report if it doesn't exist! * Beware of caching issues with templates. If something isn't updating the way you think it ought to, rename a template on the page, save the page and then rename it back. (Or use the More dropdown and choose Purge.) [[Category:Contributor resources]]
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