8mm6a
This is the most contact XL+U template. Each player's accessible area contains AI zone and a corner treasure zone. From their area players may enter one of the 2 central treasure zones, where clash is the most probable. The zones are moderately rich, Relic artifacts cannot be found on their own.
Specifications[edit | hide | hide all]
- Map size: XL+U.
- Content types clarification:
- 55 (player zones, AI zones and white zones): content types (500–3000, 9), (3000–6000, 6), (10000–15000, 1).
- 133 (silver zones): content types (3000–6000, 9), (10000–15000, 6), (15000–20000, 1).
- Starting player zones and AI zones have the native terrain of their corresponding town. The rest are generated with random terrain.
- Special weeks are disabled.
- Combat round limit is 100.
- Differences from SoD version:
- Obligatory roads added: 1–19, 6–22, square 19–12–22–11–19.
- Suggested rules and settings: