Mini-Nostalgia
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On this template players never make an early contact between themselves, but since the first days they fight their corresponding AI. 3 lightly guarded passages lead from AI zones to rich, but usually small treasure zones with a chance of getting a Relic. Player zones are connected via even richer treasure zone, connections heavily guarded.
Specifications[edit | hide | hide all]
- Map size: L+U.
- Content types clarification:
- 61 (player zones and AI zones): content types (100–3000, 14), (3000–6000, 6), (10000–15000, 1).
- 242 (gold zones): content types (10000–15000, 9), (15000–20000, 6), (20000–30000, 1).
- Starting player zones and AI zones have the native terrain of their corresponding town. The rest are generated with random terrain.
- Special weeks are disabled.
- Combat round limit is 100.
- Differences from SoD version:
- Lower content value range is changed from 0–3000 to 100–3000.
- Suggested rules and settings: