Templar and Paladin
(Redirected from Paladin)
![](/images/8/80/Creature-box.png)
Templar
![](/images/3/33/CreatureBackground_Castle.png)
15
15
25–45
175
5
Move
Ground
Size
1
Growth
2
3698
3698
Cost Per Troop
![](/images/9/98/Gold_symbol_for_text.png)
1400
![](/images/2/2c/Ore_symbol_for_text.png)
1
Can cast Destroy Undead (30 HP per unit) once per combat.
![](/images/8/80/Creature-box.png)
Paladin
![](/images/3/33/CreatureBackground_Castle.png)
20
25
25–45
225
7
Move
Ground
Size
1
Growth
2
6925
6925
Cost Per Troop
![](/images/9/98/Gold_symbol_for_text.png)
3000
![](/images/2/2c/Ore_symbol_for_text.png)
2
Can cast Destroy Undead (60 HP per unit) twice per combat. Casts Expert Prayer at the start of combat.
Templars and Paladins are the level 7 alternative creatures of Castle. They can be recruited from the Cathedral.