Talk:Seeds of Discontent
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Q: What was the conclusion of Seeds of Discontent, the secret campaign from The Restoration of Erathia? There’s a reference campaign in Archibald’s diary in the MM7 manual (perhaps my seed of discontent will grow in these ‘disputed lands’; that also implies that he was somehow involved in the events per his plans to stir up tensions between Erathia and AvLee), but other than that, the game doesn’t mention the events of Seeds of Discontent at all. It indirectly suggests -- in that the lands between Erathia and AvLee are still being disputed -- that the rebels failed to make the Contested Lands independent. Can you provide more details on the outcome of Seeds of Discontent? How was Archibald involved, if at all? What is the eventual fate of Faruk Welnin? Was Ryland severely reprimanded for basically going against AvLee?
A: The purpose of the Seeds of Discontent campaign, aside from being the ‘secret’ campaign, was to showcase the ‘upgrade a town’ victory condition. There was no planned ‘official’ story conclusion for the campaign. So, like many lore threads, we laid down enough story to satisfy the design requirements, then left the various elements to be possibly picked up by someone else at a later time. This occurred when the MM7 team decided to give Archibald an undefined ‘behind the scenes’ role in the Seeds of Discontent. So, yes, Archibald did play a role in the Contested Lands becoming independent. In my opinion, as to the conclusion of the Seeds of Discontent, upon making Welnin the Capital in the campaign, the Contested Lands became their own kingdom. Despite the rebels declaring independence, this does not mean Erathia and AvLee acknowledged this reality. It is one thing to declare independence. It is another to remain independent. As for Faruk Welnin and Ryland, their fates were left unresolved, again, to be possibly picked up by someone else at a later time.
Greg Fulton, the lead designer of HoMM3 (RoE and AB)
Tavern of Might and Magic [1] Interview (2019.02.28)