How come one of the Inferno towns is allied with the player? My guess is some last minute decision to make the level easier, but that’s just plain stupid.
Also, coild it be possible to provide information which spells are banned from mages guilds for the towns in the scenario? Actually this one doesn’t have Fly banned, which is surprising given how the later levels of this campaign are designed.
Agreed, information on banned spells in all campaign missions is quite useful and should be added.