Template:CreatureTest

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Halberdier
6
5
2–3
10
5
Move
Ground
Size
1
Growth
14
115
115
Unit Cost

75
Immune to jousting.
Pikeman
4
5
1–3
10
4
Move
Ground
Size
1
Growth
14
80
100
Unit Cost

60
Immune to jousting.
Guardhouse    Shadow of Death
 Horn of the Abyss
 Shadow of Death
 Horn of the Abyss

Pikemen and Halberdiers are the level 1 creatures of Castle. They can be recruited from the Guardhouse.

"Pikemen and halberdiers are among the strongest basic foot soldiers available to any army. While somewhat slow, they have respectable combat ratings." RoE manual

Special Ability: Jousting Immunity[edit | hide | hide all]

Although not mentioned in the game or manual, both Pikemen and Halberdiers are immune to Cavaliers' and Champions' jousting ability. This means they suffer damage from Cavaliers or Champions normally, but do not receive the additional damage from jousting bonus (thus, the distance of Cavaliers and Champions attack doesn't matter).

In Horn of the Abyss, the ability is present in the unit's description.

Sharpshooter
12
10
Shots
32
8–10
15
9
Move
Ground
Size
1
Growth
4
585
415
Unit Cost

400
Azure Dragon
50
50
70–80
1000
19
Move
Flying
Size
2
Growth
1
78845
56315
Unit Cost

30000

20
Dragon. Breath attack. Immune to level 1–3 spells. Fear. Immune to Fear.
Treetop Tower  

Sharpshooters are level 4 neutral creatures recruited from the Treetop Tower.

"Specially trained by the guerrilla warrior Gelu, Sharpshooters are a select troop. Recruited from the ranks of Archers, Marksmen, Wood Elves, and Grand Elves, Sharpshooters use a huge recursive, compound longbow. More than five feet in length, three bowstrings running through the pulleys on both ends, aid in the power and precision of their attacks. With their training, distance and siege walls are not a hindrance." AB manual

Heroes with a specialty[edit | hide]