Editing
Grave Robber
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Scenario == === Timed events === {{TEheader}} {{TErow| 1 |Sandro 4|"You have the [[Rib Cage]]! Excellent work, [[Crag Hack|Mister Hack]]" [[Sandro]] says back in the [[Wingtail Tavern]].<p>"[[Crag Hack|CRAG Hack]]," you correct the [[wizard]] wearily.<p> "Now for the final item I require." [[Sandro]] pulls out a map and points to a region. "For this last task I have enlisted some former [[Erathia]]n militia, now mercenaries, to assist you. They have a [[Castle]] that will be your base of operation. You are going to need their help, for the last item, The [[Shield of the Yawning Dead]], is in the hands of a [[Necromancer]] cult called the [[Hand of Death]]. They took the shield from a vampire slayer who had finally met his match when he challenged these [[Lich]]es."<p>"Not more [[undead]]!" you groan.<p>"Just think your rewards at the end of this task and bring me back the Shield. Not only will you become a rich man but once again you will be doing [[Erathia]] a great service," Sandro reminds you. "And one last thing. Like the others you have battled, the [[Necromancer]]s will lie to you. Do not listen to them."<p>As you leave the tavern you think about all the lies you have encountered on [[Sandro]]'s tasks. Maybe you should collect your rewards BEFORE handing over the last artifact.}} {{TErow| 1 |Captain meeting|As you approach the castle [[Sandro]] indicated on your map, its captain rides out to greet you. "Hello! [[Sandro]] has told us of your coming and we will give you our full cooperation."<p>"Good. Tell me what you know of our mission. We ride soon, and I want to know what lies ahead."<p>The mercenary captain nods and tells you about the [[Necromancer]]s to the South. "The [[Hand of Death]]," as the cult is named, kept quietly to themselves until recently. However, soon after [[Sandro]] hired the captain, the [[Necromancer]]s became more restless and started sending [[undead]] north.}} {{TErow| 7 |[[Sandro]] sends money.|freq=7|[[Sandro]] sends gold to help in your search.|effect=+4000 {{g}} [[Gold]]}} {{TErow| 15 |Message from [[Hand of Death]].|A message arrives from the [[Hand of Death]]: "We know you have been sent by an acquaintance of ours and what it is you seek. Be warned that the [[Shield of the Yawning Dead]] is our relic. It has been a part of our graveyard for many years. We have mobilized to stop you and will do so at all costs." More lies, you think as you tear up the scroll, but still doubts remain. Is [[Sandro]] the one who cannot be trusted?}} {{TErow| 28 |Barricaded [[Hand of Death]].|Scouts report the [[Hand of Death]] has barricaded their castles very effectively. This cowardice annoys you to no end, but you decide the mission to capture the Shield is more important than taking the [[Necromancer]] castles.}} |} === Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 19, 25, 0 | style="padding-left:7px; padding-right:5px;" | The road to the east disappears into a bunch of litter and bones. |- | style="text-align:center;" | 23, 25, 0 | style="padding-left:7px; padding-right:5px;" | From the looks of it, this town has been overrun with [[undead]]. Scouts advise caution -- and a fair amount of troops backing you up -- upon entering. |- | style="text-align:center;" | 50, 62, 0 | style="padding-left:7px; padding-right:5px;" | "Beware!" one of the shipwrights tells you, visibly shaken. "I have seen [[undead]] suddenly rise up out of nowhere on the Island." You flip him a few coins and thank him for the warning.<p><center>'''Contents:''' -10 {{g}} [[Gold]]</center></p> |- | style="text-align:center;" | 51, 55, 0 | style="padding-left:7px; padding-right:5px;" | The souls of the damned who are buried here rise up and attack!<p><center>'''Guardians:''' 120 {{Cn|Skeleton Warrior|name=Skeleton Warriors}}, 90 {{Cn|Wraith|name=Wraiths}}, 10 {{Cn|Power Lich|name=Power Liches}}</center></p> |- | style="text-align:center;" | 56, 62, 0 | style="padding-left:7px; padding-right:5px;" | The souls of the damned who are buried here rise up and attack!<p><center>'''Guardians:''' 200 {{Cn|Skeleton Warrior|name=Skeleton Warriors}}, 150 {{Cn|Wraith|name=Wraiths}}, 20 {{Cn|Power Lich|name=Power Liches}}</center></p> |} ==== Towns ==== {{Town header}} {{Town row|10, 10, 0|blue|Castle}} {{Town row|31, 39, 0|red|Necropolis}} {{Town row|36, 63, 0|red|Necropolis}} {{Town row|63, 46, 0|red|Necropolis}} {{Town row|23, 24, 0||Castle|nofort=y}} |} ===== Town timed events ===== {{TEheader}} {{TErow| 12 |loc={{town|Castle}} (10, 10, 0)|New recruits.|freq=14|An aggressive recruiting campaign by the captain and his fellow mercenaries at the castle yields some results.|effect=10 {{Cn|Pikeman|noname=}}{{Cn|Halberdier|name=Pikemen and Halberdiers}}, 10 {{Cn|Archer|noname=}}{{Cn|Marksman|name=Archers and Marksmen}}, 5 {{Cn|Griffin|noname=}}{{Cn|Royal Griffin|name=Griffins and Royal Griffins}}}} |} ==== Heroes ==== {{hero header}} {{hero row|10, 11, 0|blue|Crag Hack|Barbarian}} {{hero row|31, 40, 0|red|Septienna|Necromancer}} {{hero row|37, 64, 0|red|Vokial|Death Knight}} {{hero row|62, 47, 0|red|Xsi|Necromancer}} {{hero row|68, 70, 0|red|Charnath|image=Charna|Death Knight}} {{hero row|35, 15, 0|{{imprisoned}}|Slash|image=Ajit|Knight}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 34, 16, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Vampire Lord}} | style="padding-left:7px; padding-right:5px;" | It looks like these [[vampire]]s killed the regular guards and are now eyeing the prisoner. |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=55, 62, 0|quest=Defeat:<br>{{H|Charnath|image=Charna|Death Knight}}</br>|prop=A skeletal figure in a black robe speaks. "[[Charnath]] has tried to desecrate the cemetery before you. He hides now, and only by defeating him shall I let you pass"|prog=The skeletal figure knows [[Charnath]] is not dead and will not let you pass.|comp=Now that you have vanquished [[Charnath]], his sins and yours are absolved. Do you wish to pass?}} |} ==== Signs ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 33, 15, 0 | style="padding-left:7px; padding-right:5px;" | [[Enroth (nation)|Enroth]] Prison #520. Current Occupant: [[Slash]]. |- | style="text-align:center;" | 54, 58, 0 | style="padding-left:7px; padding-right:5px;" | Death may lie and wait, and death may fly, but with passing eons even death may die. Welcome to [[Death Head cemetery]]. |}
Summary:
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information