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===Adventure Map Objects=== <gallery mode=traditional widths=80px heights=80px style="image-rendering:pixelated;"> Image: Market of Time.gif| Certain maps include [[Market of Time]] (e.g., Titan's Winter, Warmongers in RoE [[1.4|1.0]]). Image: Windmill (unused).gif| Alternative [[Windmill]] Image: Gnoll Hut2-dwelling.gif| Alternative [[Gnoll Hut]] (present in Gelea's Champions scenario) Image: School of Magic (unused).gif| Alternative [[School of Magic]] File:HoMM3 sprite ADCFRA0.gif| Alternative [[Campfire]] File:HoMM3 sprite avxoblr.png| Red [[Obelisk]] for underground terrain <sup>*''(added in {{hota}})''</sup> File:HoMM3 Sprites AVLholu0.png| Alternative underground hole (current is identical to sand hole) <sup>*''(added in {{hota}})''</sup> </gallery> *Adventure map versions of [[Ballista]], [[Ammo cart]], [[First Aid Tent]], [[Spell book]], [[Grail]] and [[Catapult]], however only with placeholder graphics You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put [https://1drv.ms/t/s!Ahfxr6a8tP2F8UAIz1dJn8kpaUvu?e=nb17dJ this Objects.txt] in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA (1.6.1 and prior only, this will crash your editor on 1.7.0 and above) put [https://1drv.ms/t/s!Ahfxr6a8tP2F8T-ovsiTbjpD42nj?e=lYEXZM this EdObjts.txt] in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.
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