Unused content

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This page contains unused content found in the game files. The Forge town was planned, but then scrapped earlier on in development. Also, see Cut content trivia for some little known facts!

Restoration of Erathia[edit | hide | hide all]

Adventure Map Objects[edit | hide]

You can still easily add these Adventure Map objects into your map editor. Map with this objects will work correctly even for players without these objects enabled. For SoD simply put this Objects.txt in your "data" directory or insert it in H3Bitmap.lod using Grayface's MMArchive. For HotA (1.6.1 and prior only, this will crash your editor on 1.7.0 and above) put this EdObjts.txt in your "data" directory or insert it in HotA.lod using Grayface's MMArchive. All unused objects can be found under "Towns" category.

Creatures[edit | hide]

Creature Image Notes
Lobstrosity Cut Stronghold creature
Will-o-the-Wisp Cut Fortress creature

Animations and Sounds[edit | hide]

Creature Animation Sound Notes
ZealotZealot Zealot Media:Zealot Cast Up crop.webp Spell casting animation
CentaurCentaur Centaur Media:Centaur Shoot Straight crop.webp Media:Heroes3 - Centaur - ShootSound.webm Shooting animation and sound (HoMM2 leftover)
Centaur CaptainCentaur Captain Centaur Captain Media:Centaur Captain Shoot Straight crop.webp ??? Shooting animation and sound (HoMM2 leftover)
War UnicornWar Unicorn War Unicorn Media:War Unicorn Cast Up crop.webp Media:Heroes3 - War Unicorn - CastSound.webm Spell casting animation and sound
GremlinGremlin Gremlin Media:Heroes3 - Gremlin - ShootSound.webm Shooting sound
MagogMagog Magog ??? Fireball sound
EfreetiEfreeti Efreeti Media:Efreeti Cast Straight crop.webp Spell casting animation
Efreet SultanEfreet Sultan Efreet Sultan Media:Efreet Sultan Cast Straight crop.webp Media:Heroes3 - Efreet Sultan - CastSound.webm Spell casting animation and sound
DevilDevil Devil ??? Moving sound
Vampire LordVampire Lord Vampire Lord Media:Vampire Lord Cast Up crop.webp Media:Heroes3 - Vampire Lord - CastSound.webm Spell casting animation and sound
LichLich Lich ??? Alternate melee sound (HoMM2 leftover)
Dread KnightDread Knight Dread Knight Media:Dread Knight Cast Up crop.webp Spell casting animation
Harpy HagHarpy Hag Harpy Hag Media:Harpy Hag Cast Straight crop.webp Media:Heroes3 - Harpy Hag - CastSound.webm Spell casting animation and sound
BeholderBeholder Beholder Media:Beholder Unused Death crop.webp ??? Alternate death animation and sound
Evil EyeEvil Eye Evil Eye Media:Evil Eye Unused Death crop.webp ??? Alternate death animation and sound
Minotaur KingMinotaur King Minotaur King Media:Minotaur King Cast Up crop.webp Media:Heroes3 - Minotaur King - CastSound.webm Spell casting animation and sound
ManticoreManticore Manticore Media:Heroes3 - Manticore - CastSound.webm Spell casting sound
ScorpicoreScorpicore Scorpicore Media:Heroes3 - Scorpicore - CastSound.webm Spell casting sound
Cyclops KingCyclops King Cyclops King Media:Cyclops King Cast Up crop.webp Spell casting animation
Dragon FlyDragon Fly Dragon Fly Media:Heroes3 - Dragon Fly - CastSound.webm Spell casting sound
Gold GolemGold Golem Gold Golem Media:Gold Golem Unused Death crop.webp Alternate death animation
Arrow Tower ??? Shooting sound (HoMM2 leftover)

Spell Effects and Sounds[edit | hide]

Morale and Luck values[edit | hide]

In the game files, there are lines intended to show the hero's army's luck as a descriptive value, instead of a number (such as +1, or -3). The values for Morale were intended as follows: Treason (-3), Awful (-2), Poor (-1), Normal (0), Good (+1), Great (+2), and Blood! (+3). The values for Luck were intended to be Cursed (-3), Awful (-2), Bad (-1), Normal (0), Good (+1), Great (+2), and Irish (+3).

Miscellaneous[edit | hide]

Armageddon's Blade[edit | hide]

Creatures[edit | hide]

Animations and Sounds[edit | hide]

Creature Animation Sound Notes
RogueRogue Rogue ??? Sounds
Faerie DragonFaerie Dragon Faerie Dragon Media:Heroes3 - Faerie Dragon - CastSound.webm Shooting sound

Building names[edit | hide]

In the game files, alternate names for some of the Conflux creature dwellings are listed. They are as follows:

The Shadow of Death[edit | hide]

Combination artifacts[edit | hide]

Miscellaneous[edit | hide]

Horn of the Abyss[edit | hide]

Miscellaneous[edit | hide]

The original concept for the airship was to have it tied to the Factory. Ultimately, the decision was made to have airship yards only as map objects instead.