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== File upload/editing == # Some of the creature dwelling pics are virtually identical to their upgraded version (e.g. [[Chapel of Stilled Voices]], [[Altar of Thought]]). Can we update these pics to show more of a difference? # Change all [[Adventure map creature sprites]] shadows to be semi-transparent black # Change all [[:Category:Artifact pictures (adventure map)]] shadows to be semi-transparent black #* Standardise adventure map artifacts to 64x32 #* Standardise all artifacts to .png # Let's rename the Proposals icon/page to something more welcoming. Maybe something like "Help Out!" --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) # The campaign backgrounds are better, but not quite how they show in-game. Compare [[:File:Cback ab ab 8.png]] with [[:File:Cmap ab ab 8.png]]. I think using the slashes for background makes it more clear which is the current level. #* If you want to get really fancy, you can use the unhiglighted color (not the slash color) to show when the player has a choice for which scenario to play (for example - [[Faerie Dragons]] and [[Rust Dragons]] can be played in either order). This is how it shows in game as well. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 18:56, 24 January 2025 (UTC) #* I'm not remaking them again, at least not for a while. I did the option you selected and I don't really want to do everything all over again for the sake of changing them to slashes right now. Perhaps in the future, but I have other things I need to update; this is fine for now. [[File:Hero Cosmos small.png|link=user:phasma|β Phasma]] 19:09, 24 January 2025 (UTC) #* Agreed. Thanks Phasma. --[[User:Legate|Legate]] ([[User talk:Legate|talk]]) 20:13, 24 January 2025 (UTC) # The factory creatures on [[Adventure map creature sprites]] are missing their shadows.
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