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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 15, 19, 0 | style="padding-left:7px; padding-right:5px;" | Fighters appear out of the underbrush and eye you warily. "Do you have permission to be here?" their commander asks.<p>You show him your axe and announce, "THIS is my permission!" With that the commander orders his warriors to attack you.<p><center>'''Guardians:''' 60 {{Cn|Swordsman|name=Swordsmen}}, 1 {{Cn|Crusader}}</p> |- | style="text-align:center;" | 15, 68, 0 | style="padding-left:7px; padding-right:5px;" | [[Lizardmen]] rise up out of the swamp and attack!<p><center>'''Guardians:''' 100 {{Cn|Lizardman|name=Lizardmen}}, 40 {{Cn|Lizard Warrior|name=Lizard Warriors}}</p> |- | style="text-align:center;" | 46, 39, 0 | style="padding-left:7px; padding-right:5px;" | Fighters appear out of the underbrush and eye you warily. "Do you have permission to be here?" their leader asks.<p>"Permission?" You laugh. "I don't need no stinking permission!" With that, the leader commands his fighters to charge.<p><center>'''Guardians:''' 60 {{Cn|Swordsman|name=Swordsmen}}, 1 {{Cn|Crusader}}</p> |- | style="text-align:center;" | 64, 9, 0 | style="padding-left:7px; padding-right:5px;" | The [[Stronghold]] leader and his clan ride forward to greet you. As you embrace your fellow [[Barbarian]] in a bear hug, you notice that his eyes look vacant. Although he has only kind words to say about [[Sandro]], you wonder how the puny [[wizard]] really managed to persuade this stout [[Barbarian]] to assist you. |} ==== Towns ==== {{Town header}} {{Town row|63, 8, 0|blue|Stronghold}} {{Town row|11, 32, 0|red|Castle|[[First Sword]]}} {{Town row|37, 44, 0|red|Castle|[[Second Sword]]|nofort=y}} {{Town row|55, 58, 0|red|Castle|[[Third Sword]]}} {{Town row|68, 4, 1|red|Fortress|nofort=y}} {{Town row|32, 9, 0||Stronghold|nofort=y}} |} '''Note:''' Red [[Fortress]] town is inaccessible to the human player. It is not connected with anything else, thus it cannot provide troops who can really fight against the human player. It is created so that AI cannot lose the scenario when the human player captures all [[Castle]] towns, thus making a battle with [[Marzeth]] inevitable. ==== Heroes ==== {{hero header}} {{hero row|69, 2, 0|blue|Crag Hack|Barbarian}} {{hero row|2, 7, 0|red|Sorsha|Knight}} {{hero row|10, 61, 1|red|Marzeth|image=Xarfax|Death Knight}} {{hero row|38, 70, 0|red|Edric|Knight}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 45, 3, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Rogue}} | style="padding-left:7px; padding-right:5px;" | <center>'''Treasure:''' 5 {{c}} [[Crystal]]s, 200 {{g}} [[Gold]]</center> |- | style="text-align:center;" | 48, 7, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Rogue}} | style="padding-left:7px; padding-right:5px;" | <center>'''Treasure:''' 5 {{gem}} [[Gems]], 200 {{g}} [[Gold]]</center> |} ==== Signs ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 5, 69, 0 | style="padding-left:7px; padding-right:5px;" | Admittance to excavation prohibited upon pain of death. Signed [[Marzeth]] |- | style="text-align:center;" | 19, 19, 0 | style="padding-left:7px; padding-right:5px;" | These lands belong to the [[Knights of the Blade]]. If you do not have permission to be here, BEGONE! |- | style="text-align:center;" | 49, 36, 0 | style="padding-left:7px; padding-right:5px;" | These lands belong to the [[Knights of the Blade]]. If you do not have permission to be here, BEGONE! |} [[Category: Campaign scenarios]]
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