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Grave Robber
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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 19, 25, 0 | style="padding-left:7px; padding-right:5px;" | The road to the east disappears into a bunch of litter and bones. |- | style="text-align:center;" | 23, 25, 0 | style="padding-left:7px; padding-right:5px;" | From the looks of it, this town has been overrun with [[undead]]. Scouts advise caution -- and a fair amount of troops backing you up -- upon entering. |- | style="text-align:center;" | 50, 62, 0 | style="padding-left:7px; padding-right:5px;" | "Beware!" one of the shipwrights tells you, visibly shaken. "I have seen [[undead]] suddenly rise up out of nowhere on the Island." You flip him a few coins and thank him for the warning.<p><center>'''Contents:''' -10 {{g}} [[Gold]]</center></p> |- | style="text-align:center;" | 51, 55, 0 | style="padding-left:7px; padding-right:5px;" | The souls of the damned who are buried here rise up and attack!<p><center>'''Guardians:''' 120 {{Cn|Skeleton Warrior|name=Skeleton Warriors}}, 90 {{Cn|Wraith|name=Wraiths}}, 10 {{Cn|Power Lich|name=Power Liches}}</center></p> |- | style="text-align:center;" | 56, 62, 0 | style="padding-left:7px; padding-right:5px;" | The souls of the damned who are buried here rise up and attack!<p><center>'''Guardians:''' 200 {{Cn|Skeleton Warrior|name=Skeleton Warriors}}, 150 {{Cn|Wraith|name=Wraiths}}, 20 {{Cn|Power Lich|name=Power Liches}}</center></p> |} ==== Towns ==== {{Town header}} {{Town row|10, 10, 0|blue|Castle}} {{Town row|31, 39, 0|red|Necropolis}} {{Town row|36, 63, 0|red|Necropolis}} {{Town row|63, 46, 0|red|Necropolis}} {{Town row|23, 24, 0||Castle|nofort=y}} |} ===== Town timed events ===== {{TEheader}} {{TErow| 12 |loc={{town|Castle}} (10, 10, 0)|New recruits.|freq=14|An aggressive recruiting campaign by the captain and his fellow mercenaries at the castle yields some results.|effect=10 {{Cn|Pikeman|noname=}}{{Cn|Halberdier|name=Pikemen and Halberdiers}}, 10 {{Cn|Archer|noname=}}{{Cn|Marksman|name=Archers and Marksmen}}, 5 {{Cn|Griffin|noname=}}{{Cn|Royal Griffin|name=Griffins and Royal Griffins}}}} |} ==== Heroes ==== {{hero header}} {{hero row|10, 11, 0|blue|Crag Hack|Barbarian}} {{hero row|31, 40, 0|red|Septienna|Necromancer}} {{hero row|37, 64, 0|red|Vokial|Death Knight}} {{hero row|62, 47, 0|red|Xsi|Necromancer}} {{hero row|68, 70, 0|red|Charnath|image=Charna|Death Knight}} {{hero row|35, 15, 0|{{imprisoned}}|Slash|image=Ajit|Knight}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 34, 16, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Vampire Lord}} | style="padding-left:7px; padding-right:5px;" | It looks like these [[vampire]]s killed the regular guards and are now eyeing the prisoner. |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=55, 62, 0|quest=Defeat:<br>{{H|Charnath|image=Charna|Death Knight}}</br>|prop=A skeletal figure in a black robe speaks. "[[Charnath]] has tried to desecrate the cemetery before you. He hides now, and only by defeating him shall I let you pass"|prog=The skeletal figure knows [[Charnath]] is not dead and will not let you pass.|comp=Now that you have vanquished [[Charnath]], his sins and yours are absolved. Do you wish to pass?}} |} ==== Signs ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 33, 15, 0 | style="padding-left:7px; padding-right:5px;" | [[Enroth (nation)|Enroth]] Prison #520. Current Occupant: [[Slash]]. |- | style="text-align:center;" | 54, 58, 0 | style="padding-left:7px; padding-right:5px;" | Death may lie and wait, and death may fly, but with passing eons even death may die. Welcome to [[Death Head cemetery]]. |}
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