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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 2, 26, 0 | style="padding-left:7px; padding-right:5px;" | '''Lady''': "Hey Cap'n, take a look!" a lady yelled. beckoning to us.<p>{{Hn|Jeremy|0=}}: A waterfall cascaded down a rocky cliff, surrounded by stone statues of women. I'm no [[mage]], but I sensed a magical presence here. It didn't take long before I remembered the magical creatures from the [[Plane of Water]] known as [[nymph]]s. [[Regna]]n [[mage]]s summoned them frequently for their own purposes.<p>"We might have allies in this god forsaken place," I said, smiling.<p>[[Patris]]: "What do you mean?" [[Patris]] asked.<p>{{Hn|Jeremy|0=}}: "Did you ever see those [[Regna]]n mages, walking around in the company of female water spirits? It wasn't their good looks that got them all those beautiful women; those little darlings are [[nymph]]s. Somebody told me that they came into this world from the [[Plane of Water]], when [[Regna]]n mages opened a portal there," I said, hopping on one leg. I desperately needed to find some footwear.<p>[[Patris]]: "What makes you think they're going to help us? You don't look like a [[mage]] to me," [[Patris]] said skeptically.<p>{{Hn|Jeremy|0=}}: "[[Patris]], just calm down," I grinned. "Even if my charming smile doesn't convince them, a few coins will do the trick."<p>[[Patris]]: "We've got coins?" asked [[Patris]] in surprise.</p> |- | style="text-align:center;" | 8, 19, 0 | style="padding-left:7px; padding-right:5px;" | {{Hn|Jeremy|0=}}: We walked through the jungle slowly but steadily. We sent an agile [[sea dog]] in front to warn us of any ambushes. The local folk had already shown us their hospitality.<p>{{Cn|Sea Dog}}: "Cap'n, Cap'n!" The [[sea dog]] was running towards us, his hands and legs bloody.<p>{{Hn|Jeremy|0=}}: "Report immediately! Is there an ambush up there?"<p>{{Cn|Sea Dog}}: "A fort!" announced the [[pirate]], catching his breath. "There's a fort to the north, Cap'n, with some of them bloody [[gnoll]]s inside!"<p>{{Hn|Jeremy|0=}}: "A fort? Here, in these god-forsaken lands?" I said, astounded.<p>[[Patris]]: "Probably the old [[Erathia]]n outpost," surmised [[Patris]]. "In the days of old king [[King Nicolas Gryphonheart|Gryphonheart]], such outposts were built on pretty much any habitable island."<p>{{Hn|Jeremy|0=}}: "Interesting," I said aloud. I put my hand on the [[sea dog]]'s shoulder: "You, wrap those wounds and rest awhile; you've done well. We'll continue toward the fort and kindly ask the [[gnoll]]s to find another place to settle."</p> |- | style="text-align:center;" | 11, 6, 0 | style="padding-left:7px; padding-right:5px;" | [[Patris]]: "Cap'n, come here, quick!" [[Patris]] called excitedly.<p>{{Hn|Jeremy|0=}}: I approached my mate and found him on his knees examining something on the wet ground. He was positively beaming, which was very odd--[[Patris]] is not the type who greets you with a wide smile on his face.<p>[[Patris]]: "There are wagon traces here, Cap'n!" he explained. "Somewhere on this island, there are people or creatures smart enough to use wagons!"<p>{{Hn|Jeremy|0=}}: "Good news indeed," I agreed. "We'll have to carefully scout the island once we're set up here. Something tells me we have plenty of adventures ahead."<p><center> {{Morale|+2}}</p> |- | style="text-align:center;" | 1, 16, 0 | style="padding-left:7px; padding-right:5px;" | {{Hn|Jeremy|0=}}: It truly was an [[Erathia]]n outpost! The basic structure was still intact, but the walls were worn down and overgrown with swamp vegetation. It would need a complete overhaul--the current inhabitants cared little about such niceties. Modest creatures, these [[gnoll]]s were.<p>Smoke coiled upward from somewhere deep inside the fort, likely a cooking fire. I hate to spoil someone's dinner. Suddenly, a A huge [[gnoll]] emerged right in front of me from a hole in the wall. His neck and body were covered in strange rings and bones, and he was wielding a large club made out of bone from a huge animal.<p>{{Cn|Gnoll}}: "[[Abrrgh]]!" growled the [[gnoll]].<p>{{Hn|Jeremy|0=}}: "Delighted to meet you, sir! I'm [[Jeremy]]," I answered cheerfully.<p>{{Cn|Gnoll}}: "Unnah abrrgh dun uuuh!"<p>{{Hn|Jeremy|0=}}: "[[Abrrgh]] it is then! Got it, got it. I ain't deaf," I replied, the crew chuckling behind me. The lads were enjoying our little conversation.<p>But then the [[gnoll]] let out a whining sound and raised his club. What a pity--we could have been such great friends. Needless to say, the stupid creature didn't have time to realize anything, and with one loud bang, my pistol had already sunk a bullet in his skull. [[Abrrgh]] fell to the ground with a sizeable hole in his head.<p>"Onward! No quarter!" I commanded.</p> |} ==== Towns ==== {{town header}} {{town row|11, 15, 0|tan|Cove|[[Utopia]]}} |} ==== Heroes ==== {{hero header}} {{hero row|1, 29, 0|tan|Jeremy|Captain}} |} ==== Monsters ==== {{encounter header}} {{encounter row|8, 21, 0|{{Cn|Lizardman|name=Lizardmen}} | An arrow whistled within inches of my ear. [[Patris]] jumped behind a tree just in time as I quickly followed suit.<p>"It's a trap!" yelled one of our boys.<p>Thanks, I understood that this wasn't a welcoming party. Squinting, I managed to spot our culprits hidden in the undergrowth. They looked like lizards dressed in loincloths. The [[lizardmen]] were standing ready with their bows, obviously not here for negotiations.</p>}} {{encounter row|4, 21, 0|{{Cn|Orc|name=Orcs|image=Orc (HotA)}} | We kept encountering skulls impaled on stakes. I've heard that wild [[orc]]s mark their territory that way. With this in mind, I ordered my men to ready their weapons.}} {{encounter row|1, 18, 0|{{Cn|Crusader}}s | The mercenary captain stepped forward:<p>"What the hell! This is our secret encampment. Nobody knows of it!"<p>"Guys, relax," I said. "Me and the lads are merely exploring the island."<p>"I will relax you, permanently!" laughed the swashbuckler, drawing his sword.</p>}} {{encounter row|4, 11, 0|{{Cn|Ogre}}s | The most unpleasant creatures in existence, after wild [[orc]]s, are wild [[ogre]]s. And the latter are even dumber than the former. Dressed in hides with skulls hanging off their fetid clothing, these great shambling green hulks were breaking through the jungle. They could be heard from miles away, and those huge cudgels they carry can smash a human like a bedbug. That's why I advised the troops to quickly retreat to safe ground before opening fire.}} {{encounter row|9, 11, 0|{{Cn|Iron Golem}}s | "Access denied, password required!" a voice boomed from within the iron statue.<p>The presence of these statues on the island warned me from the beginning. I assumed they were golems, possibly guarding something valuable.<p>"Cap'n, it looks like the guard of an old storehouse of some kind," said [[Patris]], pointing over the golems' backs. "Surely there's lots of booty in there."<p>"Password not given. Trespasser will be killed!" boomed the iron guard, jarring me from my deliberations. Suddenly, the guards attacked!</p>}} {{encounter row|3, 6, 0|{{Cn|Gorgon}}s | Unexpectedly, we spotted out scout running toward us at top speed. He flew right past me before I could even get a word in. As we scanned our surroundings in confusion, several enormous beasts leapt out from the jungle. They looked like a cross between a cow and a [[basilisk]].}} {{encounter row|5, 3, 0|{{Cn|Roc}}s | A piercing screech sounded above us. Looking up, I spotted huge predatory birds circling over us. I don't know what we looked like to them, but whether men or mice, we had to be prepared for a sudden attack.}} {{encounter row|13, 2, 0|{{cn|Dragon Fly|name=Dragon Flies}} | What could be worse than giant carnivorous fireflies living near the river? Perhaps that we were near said river? Perhaps that said fireflies were looking at us? I managed to shoot a few of them down, but it did not deter the rest of them.}} {{encounter row|16, 13, 0|{{Cn|Serpent Fly|name=Serpent Flies}} | There was a loud stir coming from the jungle. Fueled by curiosity, some of the crew and I went to investigate. As we moved in closer, the sound seemed to be coming toward us! I was about to command the group to turn around, when suddenly a barrage of mosquitoes flew out of the jungle, each the size of a gull. I barely managed to unsheathe my sabre....}} {{encounter row|21, 17, 0|{{cn|Mage}}s | I would not expect to see [[mage]]s here, but that structure towering over the jungle--I've seen those on [[Bracada]]'s coast before. But here? [[Patris]] jabbed my arm and wouldn't you now it, I turned to see [[mage]]s appear out of thin air.<p>One of them yelled, "Aha! [[Malcom]] wasn't brave enough to show up himself, so he sent [[pirate]]s! But we will not reveal out secrets!"<p>Who the hell is [[Malcom]]? Well, I don't think we'll have time to explain ourselves....}} {{encounter row|32, 5, 0|{{cn|Ogre Mage|name=Ogre Magi}} | A large [[ogre]] bearing an axe came out toward us. He wore chainmail and a black eyepatch.<p>}} “Did you come for your friends?” he growled.<p>“What friends?” I replied in surprise.<p>“Collar’s band. We captured their hideout and all its treasures. And we’re about to fill it up a little more with your goods,” the [[ogre]] grinned menacingly.<p>“My dear friend, I have no idea what band you’re talking about, but if you want to take our goods you’ll have to take them from my corpse.”</p> {{encounter row|17, 23, 0|{{cn|Crew Mate}}s|We came upon human footprints in the sand.<p>With high hopes, we followed the path, eventually finding a smuggler's hideout. They were unloading something from a boat when they spotted us. They appeared startled, but their sabres came out quickly.<p>"Cap'n, don't kill them all," whispered [[Patris]].<p>"Just kill the hotheaded ones, and maybe the others will join you."</p>}} |} ==== Seer's Huts ==== {{SorQheader}} {{SorQrow|seer=1|loc=2, 10, 0|quest=Defeat:<br>{{Cn|Wolf Rider}}s at (19, 7, 0)</br>|rew={{An|Stoic Watchman}}|prop=Wolf Riders are menacing the northern region of this land. If you could be so bold as to defeat them, I would reward you richly.|comp=At last, you defeated the Wolf Riders, and the countryside is safe again! Are you ready to accept the reward?}} {{SorQrow|seer=2|loc=30, 3, 0|quest=Return with:<br>{{Cn|Iron Golem}}s at (9, 11, 0)</br>|rew={{An|Bird of Perception}}|prop=Iron Golems are menacing the northwestern region of this land. If you could be so bold as to defeat them, I would reward you richly.|comp=At last, you defeated the Iron Golems, and the countryside is safe again! Are you ready to accept the reward?}} |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=2, 12, 0|quest=Return with:<br>{{An|Stoic Watchman}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Stoic Watchman.|prog=The wizard is adamant. Without the Stoic Watchman, none will pass.|comp=The wizard agrees to let you by in exchange for the Stoic Watchman. Do wish to pass at this time?}} {{SorQrow|guard=1|loc=32, 2, 0|quest=Return with:<br>{{An|Bird of Perception}}</br>|prop=A powerful wizard owns this tower. He refuses to let you pass unless you bring him the Bird of Perception.|prog=The wizard is adamant. Without the Bird of Perception, none will pass.|comp=The wizard agrees to let you by in exchange for the Bird of Perception. Do wish to pass at this time?}} |} ==== Pandora's Boxes ==== {{encounter header}} {{encounter row|35, 35, 0|[[File:Pandora's_Box.gif|link=Pandora's Box]] [[Pandora's Box]]| <center> '''Contents:''' +2 {{ps|Knowledge}}, {{ss3|Water Magic|Expert}}, {{spell name|Teleport}}</center></p>}} |} ''Note: To reach the Pandora's Box, a hidden [[Spell Scroll]] of [[Water Walk]] must first be obtained. It is located at the very top-left corner, behind the Rocs. With the [[Spyglass]] artifact behind the [[Crew Mate]]s, it is possible to see the [[Hole]] on the island in the bottom-right corner while walking between the other two islands. Going there triggers a fight with [[Zealot]]s.'' ==== Other objects ==== {{encounter header}} {{encounter row|12, 22, 0|{{map object|Witch Hut}}|{{ss3|Logistics|Basic}}}} {{encounter row|28, 19, 0|{{map object|Shrine of Magic Incantation}}|{{spell name|Bless}}}} {{encounter row|10, 25, 0|{{map object|Crypt}}|'''Rewards:''' 2500 {{Gold}} [[Gold]], {{An|Legs of Legion}}}} |} [[Category: Campaign scenarios]]
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