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Their End of the Bargain
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=== Objects === ==== Events ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 5, 51, 0 | style="padding-left:7px; padding-right:5px;" | A decrepit old man with a walking cane approaches you. You stop and greet the old gentleman. He looks you dead in the eye and says, "Your mother never told you. She never told you the truth about your father! I am your father." Shocked, you look at the old man in disbelief. "Do I have a twin sister?" you ask. He just stares at you and says, "Take this." He hands you something loosely in his cloak and then disappears."<p><center>'''Contents:''' {{An|Helm of the Alabaster Unicorn}}</center></p> |- | style="text-align:center;" | 27, 31, 0 | style="padding-left:7px; padding-right:5px;" | A young knight stops you in his tracks. "HALT!" he shouts. "You mustn't go any further. Don't you see? If you go that way," he points, "You're off the deep end of your rocker and if you go that way" He points the other way, "Your grappling hook don't reach the top battlement if you go that way! You'd be crazy to go so turn back now! GO! GO!" You laugh at the young man in and carry on. While passing him, you throw him a few gold coins and thank him for the melodramatic moment and suggest that he audition for that Shakespeare fellow. |- | style="text-align:center;" | 27, 49, 0 | style="padding-left:7px; padding-right:5px;" | You stop suddenly. "Everything well, sir?" asks one of your advisors. "You have no idea what I just stepped in," You reply back. |- | style="text-align:center;" | 29, 10, 0 | style="padding-left:7px; padding-right:5px;" | You can hardly believe your eyes. There stands a dendroid feeding a large bonfire from a stack of branches. "Are you cold, sir, uh...?" you ask. "No, I'm not cold, you odd little fleshy thing! I'm destroying a bane to all dendroids, a very curse upon creation!" says the dendroid. He turns to you abruptly. "Have you ever been married?" "Well, actually, no I haven't" you answer. "Oh, well I guess you wouldn't understand about mothers-in-law then." The dendroid begins to add more wood to the fire. He invites you over for dry roasted pine nuts and you contribute a bottle of New World Stout Ale. |- | style="text-align:center;" | 29, 30, 0 | style="padding-left:7px; padding-right:5px;" | <center>'''Guardians:''' 1 {{Cn|Red Dragon|name=Red Dragon}}<p>'''Contents:''' 1446 {{Exp2}}</center></p> |- | style="text-align:center;" | 32, 27, 0 | style="padding-left:7px; padding-right:5px;" | You hear a sudden rustling in the bushes nearby. Hushed, you and your troops hit the ground. All is silent for a few moments as you look around cautiously. Suddenly, a rock flies through the air and hits you square in the noggin, knocking you unconscious. An hour passes by before you come to. You find a note tied to the rock. "We are watching your every move. You AND your little troops, too! We have a wonderful new capitol, and we can live quite happily there for some time...So whenever you feel like dying, feel free to visit! P.S. Watch out for, well, falling rocks." |- | style="text-align:center;" | 32, 55, 0 | style="padding-left:7px; padding-right:5px;" | As you approach the town entrance, you overhear two maidens gossiping. "Have you ever seen Sir [[Christian]]? He's so dreamy!" One of them asks, giddily. Are you crazy? He washes his body. That's no unnatural. Not like the real men around here." the other maiden replies. "He is a crude beast. A beast that slouches in the shape of a man. He is remarkably unattractive. You like him?" Yes, you're right," the first maiden says while laughing. Both of them giggle and walk off. You gather your broken ego and carry it away.<p><center>'''Contents:''' {{Morale|-3}}</center></p> |- | style="text-align:center;" | 38, 16, 0 | style="padding-left:7px; padding-right:5px;" | While traveling through a wood your horse stumbles across a small wooden box. You dismount and pick it up to see what might be in it. You pry open the box and much to everyone's surprise you pull out a six pack of New World Lager long neck bottles. You pass them around.<p><center>'''Contents:''' {{Morale|+2}}</center></p> |- | style="text-align:center;" | 40, 32, 0 | style="padding-left:7px; padding-right:5px;" | You have found new confidence in yourself after meeting with your new allies. You finish off your last bottle of New World Dark Ale and began the journey to your new home-away-from-home, from which you will destroy all that you have just built for your old so-called allies.<p><center>'''Contents:''' {{Morale|+3}}</center></p> |- | style="text-align:center;" | 47, 19, 0 | style="padding-left:7px; padding-right:5px;" | "Stop!" Groups of lizardmen emerge from the trees and completely surround you. One of them speaks. "Well, well, well. Do me a favor and walk over to me." (Insert dramatic pause here.) "So you can remember what it's like to walk for the last time."<p><center>'''Guardians:''' 30 {{Cn|Lizardman|name=Lizardmen}}</center></p> |- | style="text-align:center;" | 48, 33, 0 | style="padding-left:7px; padding-right:5px;" | A merchant approaches you in a panic. "Run Sir! Run for your life! The natives from the south approach quickly. You must get to your station now and prepare for war! Take this!' He gives you a green clover. "This will give you lu..." From out of nowhere a flying arrow lands in a tree right in between the merchant and you. Tied to the arrow is a note that reads: "BE AFRAID. BE VERY AFRAID."<p><center>'''Contents:''' {{Luck|+1}}</center></p> |- | style="text-align:center;" | 48, 63, 0 | style="padding-left:7px; padding-right:5px;" | "Ooohhh scary" you laugh. "It's about time they build up some defense. Of course they couldn't do that when I ruled the roost." You think to yourself. "But I seem to remember another way around that I'm quite sure these fools, judging by their intellect, or lack thereof, wouldn't have thought to guard." Feeling very full of yourself you bask in you self-proclaimed heroism. Suddenly a sharp object pokes you in the back. "I don't mean to burst your bubble, sir, but can we get on with this?" one of your troops asks. "I got the wife and a cold ale waiting." |- | style="text-align:center;" | 64, 16, 0 | style="padding-left:7px; padding-right:5px;" | You look out to sea and daydream about home. Suddenly, something in the rocks catches your eye. You bend over to pick up a small cylindrical package wrapped in a stained piece of parchment. You notice a tab that reads "tug here" and so you do. Carefully you unwrap the parchment.<p><center>'''Contents:''' {{An|Cards of Prophecy}}</center></p> |} ==== Towns ==== {{Town header}} {{Town row|62, 12, 0|green|Stronghold}} {{Town row|6, 23, 0|blue|Stronghold}} {{Town row|33, 54, 0|red|Stronghold}} {{Town row|42, 20, 0|red|Fortress}} {{Town row|55, 65, 0|red|Stronghold}} |} ===== Town timed events ===== {{TEheader}} {{TErow| 1 | loc={{town|Stronghold}} (55, 65, 0)| Day 39|effect=[[Behemoth Lair]]}} |} ==== Heroes ==== {{hero header}} {{hero row|39, 30, 0|green|Christian|image=Christian (campaign)|Knight}} {{hero row|6, 24, 0|blue|Oris|Battle Mage}} {{hero row|33, 55, 0|red|Gundula|Battle Mage}} {{hero row|42, 21, 0|red|Alkin|Beastmaster}} {{hero row|54, 66, 0|red|Jabarkas|Barbarian}} |} ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 30, 22, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Hobgoblin}} | style="padding-left:7px; padding-right:5px;" | "You killed my brother. Prepare to die." |} ==== Artifacts ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 41, 26, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Orb of Tempestuous Fire}} | style="padding-left:7px; padding-right:5px;" | <center>'''Guardians:''' 15 {{Cn|Fire Elemental|name=Fire Elementals}}</center> |- | style="text-align:center;" | 57, 29, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Spell Scroll}} with {{Sn|Summon Fire Elemental}} | style="padding-left:7px; padding-right:5px;" | <center>'''Guardians:''' 13 {{Cn|Water Elemental|name=Water Elementals}}</center> |} ==== Pandora's Boxes ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 38, 24, 0 | style="padding-left:7px; padding-right:5px;" | YOU GET NOTHING! YOU LOSE! GOOD DAY SIR! |} ==== Seer's Huts ==== {{SorQheader}} {{SorQrow|seer=2|loc=9, 2, 0|quest=Return with:<br>{{An|Ring of Conjuring}}</br>|rew=3 {{Ps|Defense}}}} {{SorQrow|seer=2|loc=14, 16, 0|quest=Achieve:<br>{{exp2|0=}} Level 12</br>|rew=26 {{Mana}}}} {{SorQrow|seer=2|loc=17, 6, 0|quest=Return with:<br>{{An|Necklace of Ocean Guidance}}</br>|rew=7 {{Ps|Knowledge}}}} {{SorQrow|seer=2|loc=40, 34, 0|quest=(None)|rew=(None)}} {{SorQrow|seer=2|loc=51, 51, 0|quest=Return with:<br>{{An|Necklace of Swiftness}}</br>|rew={{Morale|+3}}}} {{SorQrow|seer=2|loc=63, 51, 0|quest=Return with:<br>{{SmCost|o=51}}|rew=51 {{Gem}} [[Gems]]}}}} {{SorQrow|seer=2|loc=64, 31, 0|quest=Return with:<br>{{An|Bird of Perception}}</br>|rew=2 {{Ps|Attack}}}} {{SorQrow|seer=2|loc=64, 58, 0|quest=Return with:<br>{{An|Statesman's Medal}}, {{An|Talisman of Mana}}</br>|rew=+16491 {{Gold}} [[Gold]]}} |} ==== Quest Guards ==== {{SorQheader}} {{SorQrow|guard=1|loc=36, 46, 0|quest=Return with:<br>{{An|Surcoat of Counterpoise}}</br>}} |} ==== Signs ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Message |- | style="text-align:center;" | 7, 10, 0 | style="padding-left:7px; padding-right:5px;" | Muscle Beach II was here. |- | style="text-align:center;" | 10, 2, 0 | style="padding-left:7px; padding-right:5px;" | Muscle Beach I |- | style="text-align:center;" | 10, 50, 0 | style="padding-left:7px; padding-right:5px;" | Zuma III |- | style="text-align:center;" | 13, 58, 0 | style="padding-left:7px; padding-right:5px;" | Zuma IV was here. |- | style="text-align:center;" | 15, 16, 0 | style="padding-left:7px; padding-right:5px;" | Muscle Beach IV |- | style="text-align:center;" | 17, 44, 0 | style="padding-left:7px; padding-right:5px;" | Zuma II |- | style="text-align:center;" | 18, 6, 0 | style="padding-left:7px; padding-right:5px;" | Muscle Beach III |- | style="text-align:center;" | 21, 38, 0 | style="padding-left:7px; padding-right:5px;" | Zuma I |- | style="text-align:center;" | 24, 63, 0 | style="padding-left:7px; padding-right:5px;" | Zuma V was here. |- | style="text-align:center;" | 29, 59, 0 | style="padding-left:7px; padding-right:5px;" | Beware of Area 51. |- | style="text-align:center;" | 39, 39, 0 | style="padding-left:7px; padding-right:5px;" | Venice II |- | style="text-align:center;" | 41, 34, 0 | style="padding-left:7px; padding-right:5px;" | Venice I |- | style="text-align:center;" | 48, 60, 0 | style="padding-left:7px; padding-right:5px;" | Malibu II was here. |- | style="text-align:center;" | 50, 37, 0 | style="padding-left:7px; padding-right:5px;" | Venice III was here. |- | style="text-align:center;" | 52, 51, 0 | style="padding-left:7px; padding-right:5px;" | Malibu I |- | style="text-align:center;" | 57, 68, 0 | style="padding-left:7px; padding-right:5px;" | Malibu III was here. |- | style="text-align:center;" | 63, 27, 0 | style="padding-left:7px; padding-right:5px;" | Waikiki II was here. |- | style="text-align:center;" | 64, 51, 0 | style="padding-left:7px; padding-right:5px;" | Malibu V |- | style="text-align:center;" | 65, 31, 0 | style="padding-left:7px; padding-right:5px;" | Waikiki I |- | style="text-align:center;" | 65, 58, 0 | style="padding-left:7px; padding-right:5px;" | Malibu IV |} [[Category: Campaign scenarios]]
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