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== Random Towns == [[File:Random town small.png|right|thumb|The way a random town appears in the map editor.]] Random Towns can be used by the mapmaker to replace any other town. Except for standard town properties, their Alignment can be customized to be one of the following: * Same as Owner or Random - If an owner has a specified alignment (either by choice, randomly chosen when the map is generated or set in the Map Specifications), a Town of this Alignment will replace the Random Town when the map is generated or restarted. If the Town is unowned, the Alignment is random, and a random town will replace the Random Town when the map is generated or restarted. * Same as player (number) (color) - Only works if the player has a specified alignment, otherwise the town alignment will be randomly chosen instead. Note, that the player does ''not'' have to be the owner of the Town for this setting to apply. * Not as player (number) (color) {{withmapedhota}} - Only works if the player has a specified alignment. The town will be replaced with a randomly chosen town but ''not'' the one assigned to the player. The player may still be the owner of the Town, even if that setting is chosen (but it will be a differently aligned town). Random Towns can be used to give a player a town of their choice. By setting the alignment to "Same as Owner or Random" and marking a player as the owner, the player may choose the town when they choose their alignment before the game. Random Town buildings customization is different than normal: instead of enabling, forbidding, building or demolishing specific buildings, the mapmaker may do all of the above on building alternatives: Level i Creature Generators, Level i Creature Hordes, etc. As a result, unique buildings may ''not'' be built, and neither can some non-special buildings (such as: Gunpowder Warehouse, Gantry or the Vault of Ashes). In HotA {{withmapedhota}}, this has been fixed and expanded, and Random Towns can be customized to enable, forbid, build or demolish any unique and special buildings. {{clear|both}}
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