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Armor of the Damned
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{{insod}} {{CombinationArtifactNewSB | name = Armor of the Damned | class = Combo | slot = Torso | cost = 12000 | event = You trip over the Armor of the Damned, dust it off, and stick it in your pack. | effect = Casts Expert {{gl|Slow}}, {{gl|Curse}}, {{gl|Weakness}}, and {{gl|Misfortune}} for 50 rounds at the start of combat. | ceffect = +3 {{Psg|Attack}}<p>+3 {{Psg|Defense}}<p>+2 {{Psg|Power}}<p>+2 {{Psg|Knowledge}} | art_1 = Skull Helmet | art_2 = Rib Cage | art_3 = Blackshard of the Dead Knight | art_4 = Shield of the Yawning Dead | blocked = Helmet<p>Weapon<p>Shield }} The '''Armor of the Damned''' only casts its opening combat spells once an allied creature is able to take its turn; if a creature misses a turn due to low morale, the Armor of the Damned does not cast its spells until the next one is able to do so. The Armor of the Damned's ability to cast {{Sn|Slow}}, {{Sn|Curse}}, {{Sn|Weakness}}, and {{Sn|Misfortune}}, can be mitigated by enemy creatures' immunity, [[Cursed Ground]], or anti-magic artifacts. However, it works normally in [[Anti-Magic Garrison]]s. {{Hn|Cuthbert|0=}}, {{Hn|Olema|0=}}, {{Hn|Mirlanda|0=}}, and {{Hn|Eanswythe|0=}}'s{{-wh}} specialties will improve the effect of {{Sn|Weakness}} cast by the Armor of the Damned. == Official Renders == <gallery mode="packed-hover"> Armor of the Damned render.png </gallery> {{fanopinion| Armor of the Damned is one of the weakest combination artifacts in the game in regards to stats alone (+3 attack, +3 defense, +2 power, +2 knowledge). Conversely, its effect is easily one of the most powerful, casting a total of four spells at Expert level, at no cost, and leaving the hero free to cast another spell on their action (so potentially 5 spells in a single turn). Of the spells cast, only Misfortune is subpar. Slow is one of the best spells in the game and Weakness and Curse are both fairly potent, especially combined. Since it casts its spells only when your first unit becomes active, Armor of the Damned works best with a speedy unit stack and/or combat speed artifacts. If the enemy moves before you, they may [[haste]] their units or slow yours, and cripple your army before the Armor ever has a chance of activating. }}<!-- end of fan opinion --> {{Artifact 'see also'}} [[Category:Relic artifacts]] [[Category:Combination artifacts]] __NOTOC__
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