Armor of the Damned
Class: Combo
Slot: Torso
Cost: 12000

Event
You trip over the Armor of the Damned, dust it off, and stick it in your pack.
Effect
Component Effect
Components
Blocked slots
The Armor of the Damned only casts its opening combat spells once an allied creature is able to take its turn; if a creature misses a turn due to low morale, the Armor of the Damned does not cast its spells until the next one is able to do so.
The Armor of the Damned's ability to cast
Slow,
Curse,
Weakness, and
Misfortune, can be mitigated by enemy creatures' immunity, Cursed Ground, or anti-magic artifacts. However, it works normally in Anti-Magic Garrisons.

Cuthbert, 
Olema, 
Mirlanda, and 
Eanswythe's
specialties will affect the effect of
Weakness cast by the Armor of the Damned.
See Also: