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{{towns}}
{{towns}}
'''Castle''' is a [[alignment|good alignment]] [[town]] with the [[Knight]] and [[Cleric]] [[hero class]]es. Castle represents [[Erathia]].
'''Castle''' is a [[alignment|good alignment]] [[town]] with the [[knight]] and [[cleric]] [[hero class]]es. Castle represents [[Erathia]].


''"Castles are home to the Cleric and Knight hero classes. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the griffins and are under the protection of angels. With two types of ranged attack units and two flying unit types available, Castle-based armies are well equipped to quickly engage and defeat their enemies."{{-}}<sup>[[Restoration of Erathia Manual Page 84|RoE manual]]''</sup>
''"Castles are home to the Cleric and Knight hero classes. Castle armies are primarily composed of human men-at-arms, though these towns have also formed an alliance with the griffins and are under the protection of angels. With two types of ranged attack units and two flying unit types available, Castle-based armies are well equipped to quickly engage and defeat their enemies."{{-}}<sup>[[Restoration of Erathia Manual Page 84|RoE manual]]''</sup>
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Castle's [[native terrain]] is [[grass]].
Castle's [[native terrain]] is [[grass]].


__TOC__
==Buildings==
 
===Castle buiding tree===
==Castle building tree==
[[File:CastleBuildingTree.png|600px|left]]
{| style="margin-right:20px; float:left;"
| [[File:CastleBuildingTree.png|600px|left]]
|}


[[File:Castle-in.png|border|none|500px|thumb|right|Fully upgraded {{PAGENAME}}]]
[[File:Castle-in.png|border|none|500px|thumb|right|Fully upgraded {{PAGENAME}}]]
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{{clear|left}}
{{clear|left}}
==Heroes==
==Heroes==
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}


{{switch_content|tag1=sod|tag2=hota|content1= {{hero table|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes (Shadow of Death)}}
{{switch_content|tag1=sod|tag2=hota|content1= {{hero table|bgc=#{{Green 2,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes (Shadow of Death)}}
{{{{PAGENAME}} hero table}}
{{{{PAGENAME}} hero table}}
{{T!}}|content2= {{hero table|bgc=#{{Green 1b}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes (Horn of the Abyss)}}
{{T!}}|content2= {{hero table|bgc=#{{Green 2,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} {{PAGENAME}} heroes (Horn of the Abyss)}}
{{Hero table row|Christian|image=Christian|Knight|Ballista|Basic Leadership|Basic Artillery|no_spell=}}
{{Hero table row|Christian|image=Christian|Knight|Ballista|Basic Leadership|Basic Artillery|no_spell=}}
{{Hero table row|Edric|image=Edric|Knight|Griffins|Basic Leadership|Basic Armorer|no_spell=}}
{{Hero table row|Edric|image=Edric|Knight|Griffins|Basic Leadership|Basic Armorer|no_spell=}}
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{{T!}}}}
{{T!}}}}


'''Banned secondary skills:'''
===Banned secondary skills===
 
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es.


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{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}}


{{switch_content|tag1=sod|tag2=hota|content1= {{creature table|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 1}}; font-size: 120%; color:white; height:28px;" {{!}} {{PAGENAME}} creatures (Shadow of Death)}}
{{switch_content|tag1=sod|tag2=hota|content1= {{creature table|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 0}}; font-size: 120%; color:white; height:28px;" {{!}} {{PAGENAME}} creatures (Shadow of Death)}}
{{{{PAGENAME}} creature table}}
{{{{PAGENAME}} creature table}}
{{T!}}|content2= {{creature table|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 1}}; font-size: 120%; color:white; height:28px;" {{!}} {{PAGENAME}} creatures (Horn of the Abyss)}}
{{T!}}|content2= {{creature table|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 0}}; font-size: 120%; color:white; height:28px;" {{!}} {{PAGENAME}} creatures (Horn of the Abyss)}}
{{{{PAGENAME}} creature table (HotA)}}
{{{{PAGENAME}} creature table (HotA)}}
{{T!}}}}
{{T!}}}}
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* Divide Archangels in several stacks (preferably in the multiples of three), so they can resurrect each other.
* Divide Archangels in several stacks (preferably in the multiples of three), so they can resurrect each other.
* Brothehood of the Sword increases the morale bonus of defending creatures' by +2 in additon to [[Tavern]]'s bonus. In other words, creatures defending a Castle towns with Brotherhood of the Sword have morale of +3. This becomes very useful if you want to mix troops from different town types together. However, because all [[Knight]]s start with [[Leadership]], the bonus is only valuable when using [[Cleric]] (or other [[hero class]]es) to defend the town. <!-- Revision as of 09:27, 9 August 2014 by Kapteeni Ruoska from 'Castle specific buildings' deleted page -->
* Brothehood of the Sword increases the morale bonus of defending creatures' by +2 in additon to [[Tavern]]'s bonus. In other words, creatures defending a Castle towns with Brotherhood of the Sword have morale of +3. This becomes very useful if you want to mix troops from different town types together. However, because all [[Knight]]s start with [[Leadership]], the bonus is only valuable when using [[Cleric]] (or other [[hero class]]es) to defend the town. <!-- Revision as of 09:27, 9 August 2014 by Kapteeni Ruoska from 'Castle specific buildings' deleted page -->
* [https://www.celestialheavens.com/viewpage.php?id{{=}}441 Strategy Guide for Castle from Jolly Joker on Celestial Heavens]


'''Pros:'''
===Pros===
* Many useful creature specialties.
* Many useful creature specialties.
* Versatile units including two [[flying]] units, two [[ranged attack|ranged units]].
* Versatile units including two [[flying]] units, two [[ranged attack|ranged units]].
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* [[Shipyard]], [[Lighthouse]], and [[Sylvia]] with [[Navigation]] specialty are all very useful on maps with significant water area.
* [[Shipyard]], [[Lighthouse]], and [[Sylvia]] with [[Navigation]] specialty are all very useful on maps with significant water area.


'''Cons:'''
===Cons===
* Second most expensive creatures, [[Tower]] having the most. Hard to obtain the required 6 gems/week.
* Second most expensive creatures, [[Tower]] having the most. Hard to obtain the required 6 gems/week.
* The 6th level dwelling ([[Training Grounds]]) can be hard to build, as it requires 20 {{W}}.
* The 6th level dwelling ([[Training Grounds]]) can be hard to build, as it requires 20 {{W}}.
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[[Category: Castle]]
[[Category: Castle]]
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__notoc__{{keywords}}
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