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{{Fire spells}}{{Spell|0|0|25|20|31|54|30|0|0|0|0|0 | school = Fire Magic | level = 1st | cost = 6/5 | duration = 1 rnd/[[Primary skill#Power_skill|sp]] | b_effect = Causes the selected enemy unit to inflict minimum damage when attacking. | a_effect = Causes the selected enemy unit to inflict (minimum damage '''-1''') when attacking. Base damage for each creature cannot be reduced to below 1. | e_effect = Causes '''all''' enemy units to inflict (minimum damage -1) when attacking. Base damage for each creature cannot be reduced to below 1. | no_appear = {{Town|Castle}}<br>{{Town|Rampart}} }} It is a [[counter]]part for the spell [[Bless]]. The game manual incorrectly states that curse makes a unit deal "80% of minimum damage - 1" (to a minimum of 1 damage). It actually makes the troop deal "minimum damage - 1" (to a minimum of 1). For units with big damage range, Curse is a complete disaster. Examples include [[Harpy and Harpy Hag|Harpies and Harpy Hags]] (range 1–4), [[Hell Hound and Cerberus|Hell Hounds and Cerberi]] (range 2–7), and [[Air Elemental and Storm Elemental|Air and Storm Elementals]] (range 2–8). '''Heroes starting with Curse:''' * {{H|Aine|Wizard}} * {{H|Elleshar|Druid}} * {{H|Ingham|Cleric}} * {{H|Vidomina|Necromancer}} '''Creatures immune to Curse:''' * [[Undead]] {{immune|spell123=1|spell1234=1|spell12345=1|fire=1}} '''Creatures capable of casting Curse (after attacking):''' *{{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=Black and Dread Knights}} *{{Cn|Mummy}} '''Artifacts that provide immunity to Curse:''' *{{An|Pendant of Holiness}} {{spell 'see also'}} [[Category: Spells]]
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