Editing
Diamond
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
Preview
Advanced
Special characters
Help
Heading
Level 2
Level 3
Level 4
Level 5
Format
Insert
Latin
Latin extended
IPA
Symbols
Greek
Greek extended
Cyrillic
Arabic
Arabic extended
Hebrew
Bangla
Tamil
Telugu
Sinhala
Devanagari
Gujarati
Thai
Lao
Khmer
Canadian Aboriginal
Runes
Á
á
À
à
Â
â
Ä
ä
Ã
ã
Ǎ
ǎ
Ā
ā
Ă
ă
Ą
ą
Å
å
Ć
ć
Ĉ
ĉ
Ç
ç
Č
č
Ċ
ċ
Đ
đ
Ď
ď
É
é
È
è
Ê
ê
Ë
ë
Ě
ě
Ē
ē
Ĕ
ĕ
Ė
ė
Ę
ę
Ĝ
ĝ
Ģ
ģ
Ğ
ğ
Ġ
ġ
Ĥ
ĥ
Ħ
ħ
Í
í
Ì
ì
Î
î
Ï
ï
Ĩ
ĩ
Ǐ
ǐ
Ī
ī
Ĭ
ĭ
İ
ı
Į
į
Ĵ
ĵ
Ķ
ķ
Ĺ
ĺ
Ļ
ļ
Ľ
ľ
Ł
ł
Ń
ń
Ñ
ñ
Ņ
ņ
Ň
ň
Ó
ó
Ò
ò
Ô
ô
Ö
ö
Õ
õ
Ǒ
ǒ
Ō
ō
Ŏ
ŏ
Ǫ
ǫ
Ő
ő
Ŕ
ŕ
Ŗ
ŗ
Ř
ř
Ś
ś
Ŝ
ŝ
Ş
ş
Š
š
Ș
ș
Ț
ț
Ť
ť
Ú
ú
Ù
ù
Û
û
Ü
ü
Ũ
ũ
Ů
ů
Ǔ
ǔ
Ū
ū
ǖ
ǘ
ǚ
ǜ
Ŭ
ŭ
Ų
ų
Ű
ű
Ŵ
ŵ
Ý
ý
Ŷ
ŷ
Ÿ
ÿ
Ȳ
ȳ
Ź
ź
Ž
ž
Ż
ż
Æ
æ
Ǣ
ǣ
Ø
ø
Œ
œ
ß
Ð
ð
Þ
þ
Ə
ə
Formatting
Links
Headings
Lists
Files
Discussion
Description
What you type
What you get
Italic
''Italic text''
Italic text
Bold
'''Bold text'''
Bold text
Bold & italic
'''''Bold & italic text'''''
Bold & italic text
This is a rich template full of variation. Every player has 4 lightly guarded passages to treasure zones, and players’ treasure zones are separated by AI zones. Treasure zones may have unguarded small treasures, like piles of gold, but also the most valuable rewards, like Relics. The template has a lot of villages on it, and the road network allows quite a lot of variation in gameplay, from early contact to suspended endgame. [[File:{{PAGENAME}}.png|512px|right]] __NOTOC__ ===Specifications=== *Map size: L+U. *Content types clarification: **68 (player zones): content types (100–3000, 12), (3000–6000, 6), (6000–8999, 3). **58 (AI zones): content types (100–3000, 12), (3000–6000, 6), (10000–15000, 1). **219 (gold zones): content types (100–3000, 9), (9000–20000, 9), (20000–30000, 3). *Starting player zones and AI zones have the native terrain of their corresponding town. The rest are generated with random terrain. *Different towns of the same zone are allowed to have different alignments. *Non-coherent road networks are allowed inside all zones. *Dragon Utopia frequency is increased to 200. Player and AI zones (1–8) may have no more than 1 Dragon Utopia generated. Greater treasure zones (9–16) have no limit on Dragon Utopia number. *Special weeks are disabled. *Combat round limit is 100. *Other differences from SoD version: **Lower content value range is changed from 0–3000 to 100–3000. **Obligatory roads added: 1–9, 1–10, 1–11, 1–15 and 2–12, 2–13, 2–14, 2–16 (4 roads per starting zone for red and blue players). *Suggested rules and settings: **https://h3hota.com/en/rules#template-rules/diamond == See also == * [[List of map templates]] * [[Random Map]] * [[Template Editor]] [[Category:Generated Maps]]
Summary:
Please note that all contributions to Heroes 3 wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Disable DoR
Disable HotA
Disable H3CSS
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Purge
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Disable DoR
Disable HotA
Disable H3CSS
Tools
What links here
Related changes
Special pages
Page information