Editing Disguise
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Latest revision | Your text | ||
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{{Air spells}}{{Spell|13|13|18|13|18|13|13|13|0|11 | {{Air spells}}{{Spell|13|13|18|13|18|13|13|13|0|11|13 | ||
| school = Air Magic | | school = Air Magic | ||
| level = 2nd | | level = 2nd | ||
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Expert Disguise represents all troops in the army as the most powerful creature in hero's starting town. If there are several starting towns, then the longest owned town is chosen in the order: Castle - Conflux - Dungeon - Cove - Tower - Stronghold - Rampart - Necropolis - Inferno - Fortress, where Castle is the highest priority. If there are no starting towns, then the hero's class native town is chosen. | Expert Disguise represents all troops in the army as the most powerful creature in hero's starting town. If there are several starting towns, then the longest owned town is chosen in the order: Castle - Conflux - Dungeon - Cove - Tower - Stronghold - Rampart - Necropolis - Inferno - Fortress, where Castle is the highest priority. If there are no starting towns, then the hero's class native town is chosen. | ||
[[Category: Spells]] | [[Category: Spells]] |