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{{campaign navigational box|roe=expanded|longlivethequeen=expanded}} {{scenario | scenario = {{PAGENAME}} | description = To win, you must capture all enemy towns and castles and defeat all enemy heroes. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will travel with you to the final scenario of this campaign. | underground = enabled | num_play = 2/1 | size = S | source = roe | victory = def_all | loss = all | allies = {{red}} | enemies = {{tan}} | difficulty = Normal | bonus = {{BonusCr|Angel|1}}{{BonusCr|Zealot|3}}{{BonusSp|Prayer}} | carry = {{carry|8}} | max_lvl = 12 | Cmap = [[File:Cmap roe lltq 2.png|400px|Reports of Angels near the town of Fair Feather deserve our investigation. If the rumors are true, then we must ensure the safety of this town, and perhaps convince the Angels to ally with us.]] }} == Prologue == {{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-GOOD1B-smk-GOOD1B|thumbtime=0:09|float=left}} {{h|Catherine|0=}}: Pressing toward [[Erathia]]βs capitol of [[Steadwick]], we have encountered peasants talking of [[Fair Feather]], a town to the north. Though surrounded, it has withstood the [[Nighon]] invasion. Reports are unconfirmed, but these peasants believe 'angels' watch over the town. [[Angels]] have been spotted in Erathia before. During the [[Kreegan]] infestation, scattered reports told of winged beings massacring large Kreegan forces. Either the angels have returned, or they never left. How long [[Fair Feather]] can last against the Nighon and Kreegan onslaught is unknown. If [[Fair Feather]] falls, a potential ally may be lost. {{clear|both}} == Scenario == === Timed events === {{TEheader}} {{TErow| 1 | Intro part 1 | We must reach [[Fair Feather]] before the [[Nighon]] and [[Eeofol]] forces. If we can show our support, then we should be able to convince the angels to help us in reclaiming [[Erathia]]. We must secure this area before we can move on to [[Steadwick]].}} {{TErow| 3 | News | Scouts report that there are several cave entrances in the area. It is likely that we will find several [[Nighon]] or [[Eeofol]] fortifications hidden below ground.}} |} === Objects === ==== Towns ==== {{Town header}} {{Town row|5, 6, 1|tan|Inferno|nofort=y}} {{Town row|5, 31, 1|tan|Dungeon|nofort=y}} {{Town row|30, 6, 1|tan|Dungeon|nofort=y}} {{Town row|30, 31, 1|tan|Inferno|nofort=y}} {{Town row|17, 18, 0||Castle|[[Fair Feather]]|nofort=y}} |} ==== Heroes ===={{hero header}} {{hero row|6, 35, 0|red|mph={{mph|1|Homecoming}}}} {{hero row|10, 30, 0|red|mph={{mph|2|Homecoming}}}} {{hero row|5, 31, 0|red|mph={{mph|3|Homecoming}}}} {{hero row|13, 33, 0|red|mph={{mph|4|Homecoming}}}} {{hero row|5, 7, 1|tan|Random}} {{hero row|5, 32, 1|tan|Random}} {{hero row|30, 7, 1|tan|Random}} {{hero row|30, 32, 1|tan|Random}} |} ==== Seer's Huts ==== {{SorQheader}} {{SorQrow|seer=1|loc=22, 11, 0|quest=Return with:<br>{{An|Angel Wings}}</br>|rew=10 {{Cn|Angel|name=Angels}}}} |} {{user commentary| This map is very easy - the player is practically given for free multiple Angels within the first week. By simply dividing the army into two groups (East and West) the player can finish the map in about 2 weeks. It is recommended to try to find [[Valeska]], [[Orrin]] or [[Murdoch]] in the tavern and level them up, as the second scenario relies on using Pikemen and Halberdiers. Consider hiring all 8 heroes before the end of the scenario and giving each of them at least a few level-ups from the [[Learning Stone]]s and some stats from other similar [[List of adventure map objects|adventure map objects]]. It is advised to mostly hire heroes belonging to the [[Castle]] faction - Knights and Clerics. Since they all appear in the next scenario, they will be useful for creating a strong power-stack of [[Marksmen]]. |}} [[Category:Campaign scenarios]]
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