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{{NeutralCreaturesNew}}{{CreatureNew | name = Mummy | faction = Neutral | attack = 7 | defense = 7 | shots = | damage = 3–5 | health = 30 | speed = 5 | move = Ground | size = 1 | growth = 7 | aivalue = 270 | fightvalue = 270 | goldcost = 300 | resource = | rescost = | abilities = {{gl|Undead}}. {{gl|Curse|Curses}} enemies. }} '''Mummies''' are level 3 [[neutral creature]]s recruited from the [[Tomb of Curses]]. ''"Mummies roam the earth seeking vengeance upon those who have disturbed their eternal slumber. Those suffering the attack of the mummy often find themselves '[[curse]]d' and unable to effectively mount a strong attack."{{-}}<sup>[[Armageddon's Blade Manual Page 18|AB manual]]''</sup> {{clear|left}} == Dwellings & Portraits == {{DwellingPortraitSmallNoExp | dwelling = Tomb of Curses | creature1 = Mummy }} {{clear|left}} == Heroes with a [[Specialty#Creature_specialties|specialty]] == * (none) == Special Ability: Curse == Mummies have a 25% chance to curse their target stack for three rounds. This ability uses the [[Curse]] spell. However, [[Fiery Fields]] [[terrain]] does not affect creature spells. The ability is affected by the [[Magic Plains]]. == Appearance == Mummies were added in {{ab}}, so there are no Mummies or [[Tomb of Curses|Tombs of Curses]] in {{roe}}. {{user commentary| Mummies shouldn't be recruited. They will slow your army down and only have average stats aside from high health, despite being surprisingly expensive. Additionally, since they're undead, they will inflict a [[Morale]] penalty on your other units. The curse ability is decent, but simply casting the Curse spell is more efficient for crippling key opponents. The only faction that can make use of mummies is [[Necropolis]] since they won't suffer negative Morale and are already slowed down by [[Skeleton]]s. They are still not very useful, however. }}{{end of user commentary}} {{creature 'see also'|up=* [[Neutral creature]]}} * [[Comparison of Level 3 Creatures]] [[Category: Creatures]] __NOTOC__
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