Template:CreatureSounds

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Usage[edit | hide | hide all]

  1. The name of the creature to play sounds for.
  • 'ranged=y' will add a ranged attack column
  • 'cast=y' will add a cast column
  • 'ability=<hover text>' will add an ability sound column
    • 'abilityfile=<sound file name>' is the ability sound file, including the <hover text> from the ability parameter (default if param is not set is: "Media: Heroes3 - {{{1}}} - {{{ability}}}Sound.webm")
    • 'abilityicon=<icon file name>' is the icon to display for the ability (default if param is not set is: File: Cursor Combat Info.png)
  • 'cut=<hover text>' will add a cut sound column
    • 'cutfile=<sound file name>' is the cut sound file, including the <hover text> from the cut parameter (default if param is not set is: "Media: Heroes3 - {{{1}}} - {{{cut}}}Sound.webm")
  • 'hideatk=y' will hide the attack column
  • 'hidedef=y' will hide the defend column
  • 'hidemove=y' will hide the move column

Examples[edit | hide]

PikemanPikeman Atk Shoot Cast Def Move Hurt Death (cut)
Media:Heroes3 - Pikeman - AttackSound.webm style="display: none;" style="display: none;" Media:Heroes3 - Pikeman - DefendSound.webm Media:Heroes3 - Pikeman - MoveSound.webm Media:Heroes3 - Pikeman - HurtSound.webm Media:Heroes3 - Pikeman - DeathSound.webm style="display: none;" style="display: none;"
MarksmanMarksman Atk Shoot Cast Def Move Hurt Death (cut)
Media:Heroes3 - Marksman - AttackSound.webm Media:Heroes3 - Marksman - ShootSound.webm style="display: none;" Media:Heroes3 - Marksman - DefendSound.webm Media:Heroes3 - Marksman - MoveSound.webm Media:Heroes3 - Marksman - HurtSound.webm Media:Heroes3 - Marksman - DeathSound.webm style="display: none;" style="display: none;"
CentaurCentaur Atk Shoot Cast Def Move Hurt Death Shoot (cut)
Media:Heroes3 - Centaur - AttackSound.webm style="display: none;" style="display: none;" Media:Heroes3 - Centaur - DefendSound.webm Media:Heroes3 - Centaur - MoveSound.webm Media:Heroes3 - Centaur - HurtSound.webm Media:Heroes3 - Centaur - DeathSound.webm style="display: none;" Media:Heroes3 - Centaur - ShootSound.webm
Arch DevilArch Devil Atk Shoot Cast Def Move Hurt Death (cut)
Media:Heroes3 - Arch Devil - AttackSound.webm style="display: none;" style="display: none;" Media:Heroes3 - Arch Devil - DefendSound.webm Media:Heroes3 - Arch Devil - MoveSound.webm Media:Heroes3 - Arch Devil - HurtSound.webm Media:Heroes3 - Arch Devil - DeathSound.webm style="display: none;" style="display: none;"
OrcOrc Atk Shoot Cast Def Move Hurt Death (cut)
Media:Heroes3 - Orc - AttackSound.webm Media:Heroes3 - Orc - ShootSound.webm style="display: none;" Media:Heroes3 - Orc - DefendSound.webm Media:Heroes3 - Orc - MoveSound.webm Media:Heroes3 - Orc - HurtSound.webm Media:Heroes3 - Orc - DeathSound.webm style="display: none;" style="display: none;"
Ogre MageOgre Mage Atk Shoot Cast Def Move Hurt Death (cut)
Media:Heroes3 - Ogre Mage - AttackSound.webm style="display: none;" Media:Heroes3 - Ogre Mage - CastSound.webm Media:Heroes3 - Ogre Mage - DefendSound.webm Media:Heroes3 - Ogre Mage - MoveSound.webm Media:Heroes3 - Ogre Mage - HurtSound.webm Media:Heroes3 - Ogre Mage - DeathSound.webm style="display: none;" style="display: none;"
FangarmFangarm Atk Shoot Cast Def Move Hurt Death Summon (cut)
Media:Heroes3 - Fangarm - AttackSound.webm style="display: none;" style="display: none;" Media:Heroes3 - Fangarm - DefendSound.webm Media:Heroes3 - Fangarm - MoveSound.webm Media:Heroes3 - Fangarm - HurtSound.webm Media:Heroes3 - Fangarm - DeathSound.webm Media:Heroes3 - Fangarm - SummonSound.webm style="display: none;"
First Aid TentFirst Aid Tent Atk Shoot Cast Def Move Hurt Death (cut)
y style="display: none;" style="display: none;" y y Media:Heroes3 - First Aid Tent - HurtSound.webm Media:Heroes3 - First Aid Tent - DeathSound.webm style="display: none;" style="display: none;"

Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.

  • Usage: Click the icons to play the sounds. Volume controlled by the widget in the left panel.
  • Add {{SoundClickInfo}} after this template to add a usage note.