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Ogre and Ogre Mage
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{{Stronghold creatures}}{{Creature | AI_Value = 416 | Name = Ogre | Attack = 13 | Defense = 7 | Speed = 4 | Growth = 4 | Damage = 6β12 | Health = 40 | No_shots = | Cost = 300 | No_spec = | U_AI_Value= 672 | U_name = Ogre Mage | U_speed = '''5''' | U_health = '''60''' | No_ushots = | U_cost = 400 | U_special = β’ '''[[Spellcaster]] ([[Bloodlust]])''' }} {{Cram|Ogre Fort|Ogre|Ogre Mage|no_dwelling=|pad=2px 10px 3px 5px}} '''Ogres and Ogre Magi''' are the level 4 creatures of [[Stronghold]]. They are recruited from the [[Ogre Fort]]. ''"Wielding great wooden clubs, ogres and ogre mages deal good damage and are very durable. Ogre magi can cast the [[Bloodlust]] spell on any allied troop, once per round."{{-}}<sup>[[Restoration of Erathia Manual Page 110|RoE manual]]''</sup> <div style="clear:left;"></div> == Special Ability: Spellcaster == Ogre Magi cast [[Bloodlust]] three times per battle at the advanced level. == Heroes with a specialty == *{{H|Vey|Battle Mage}}, *{{H|Krellion|Barbarian}} and *{{H|Boragus|Barbarian}} {{withmaped}} have ogres as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any ogres or ogre magi for each level attained after 4th level and gives them a [[speed]] bonus of 1. == Official Renders == <gallery mode="packed-hover"> Ogre Mage render.gif </gallery> {{Fanopinion| Though hindered by their slow speed, Ogres and Ogre Magi have the highest attack and health of any 4th level unit in the game. However, their defense is still low. ---- Like with most spellcasting creatures, the effect of applied Bloodlust does not depend on stack size. Thus, if you have a free slot, it can be beneficial to separate a couple ogre magi so they can enchant your main ogre stack, as well as any other melee stacks you have, without most of the ogres wasting turns. }}<!-- end of fan opinion --> {{creature 'see also'}} * [[Comparison of Level 4 Creatures]] [[Category: Creatures]] __NOTOC__
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