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Restoration of Erathia Manual Page 15
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{{manual navigational box|roe|prev=14|next=16}} [[File:RoE1_15.png|768px]] Selecting a Hero The Hero Selector buttons on the right side of the Adventure Screen are used to select your individual heroes. Clicking a hero's button selects the hero and centers the Adventure Map display on that hero. If you have more than five heroes, you may need to click the scroll buttons to display a hero's selector button. Double-clicking on a Hero Selector button brings up a hero's Hero Screen (see Heroes and the Hero Screen, pg. 23). On the left side of each Hero Selector button is a green bar which shrinks as the hero's movement allowance is used up. The blue bar on the right side of each button measures what percentage of the hero's spell points he or she has left. Spell points are spent when a hero casts spells. For more information, see Magic System (pg. 55). Moving Your Hero When you click on the Adventure Map at a location the currently selected hero can move to, a line of arrows, indicating the path the hero must follow, is drawn from the hero to that location now marked by an X. If the location is within the hero's movement limit for the current day, then the arrows and X appear in green. If the hero cannot reach the location in one move, brown arrows indicate the length that must be traveled in the next or subsequent turns. You may change the destination by clicking a different spot on the map. Click the X to move the currently selected hero along the path. You may also click on the Move Hero control button to move the currently selected hero down the path. If you want to halt a moving hero in mid-movement, click on the Adventure Map. The current path will remain, but the hero will stop moving. You may resume the hero's movement or select a new destination. Movement Allowance How far a given hero can move is determined by the speed of the slowest creature in their army. Creature speed statistics are listed in the Town and Creature Reference (pg. 81). Distances on the Adventure Map are measured in tiles. Movement Allowance Table Slowest Creature Speed Super Slow - Extra Slow Slow Swift - Extra Swift Very Swift Ultra Swift - Super Swift Quick - Super Fast Movement Allowance 15 tiles 16 tiles 17 tiles 18 tiles 19 tiles 20 tiles [[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 015]]
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