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Restoration of Erathia Manual Page 33
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{{manual navigational box|roe|prev=32|next=34}} [[File:RoE1_33.png|768px]] Display Information about a Hero You may click on the icons representing the heroes' skills, experience and specialty to display information about them. Click on a hero's portrait to display the hero's Hero Screen. To display a hero's Quest Log, click on their View Quest Log button. Level Advancement When a hero wins a battle, he or she gains experience points. Experience points may also be gained at various Adventure Map locations or by picking up treasure chests. When treasure chests contain gold, you are offered the choice of keeping the gold or giving it to the local peasants. If you give up the gold, the hero gains experience points. Once a hero gains a certain amount of experience points, he or she goes up a level. At each level, the hero advances one primary skill and one secondary skill. Skill Advancement Each time a hero reaches a new level, one of their primary skills is advanced by one point. Each hero may also gain expertise in up to eight secondary skills. When a hero gains a level, the Skill Advancement Screen appears. You will be offered two secondary skill advancements to choose from. Making the choice will either advance the hero's expertise in a secondary skill he or she already knows, or give the hero an entirely new skill at a basic level of expertise. Right-click on a skill icon to display information about the skill. Click on an icon to choose the skill advancement for your hero. Skills Primary Skills All heroes attain ability in the four primary skills β Attack, Defense, Power, and Knowledge. Martially oriented heroes, like Knights and Rangers, will have their Attack and Defense skills advance more rapidly. Heroes studying magic, like Wizards and Necromancers, will more often gain Power and Knowledge. The Primary Skill Advancement by Class table displays the chance a particular primary skill will advance when a hero reaches a new level. After a hero reaches level 9, their advancement generally becomes more balanced. Attack A hero's Attack skill number is added to each of their creature's attack rating, increasing the amount of damage they do in combat. Defense A hero's Defense skill is added to each of their army creature's defense rating, which decreases the amount of damage they take from enemy attacks. Power When a hero casts a spell, their Power skill number determines how powerfully a spell is cast. While this effect will vary from spell to spell, the Power skill number most often determines how long a spell's effect lasts or how much damage it does. Knowledge Each point of Knowledge a hero possesses adds ten points to their maximum spell point total. Spell points are spent when spells are cast (see Magic System, pg. 55). [[Category:Restoration of Erathia Manual|Restoration of Erathia Manual 033]]
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