Editing Resurrection
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Latest revision | Your text | ||
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{{Earth spells}}{{Spell|20|20|29|20|20|20|20|0|0|10|10 | {{Earth spells}}{{Spell|20|20|29|20|20|20|20|0|0|10|10 | ||
| school = Earth Magic | | school = Earth Magic | ||
| level = 4th | | level = 4th | ||
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| a_effect = Same as basic effect, except that (80 + (power x 50)) health worth of creatures are restored permanently. | | a_effect = Same as basic effect, except that (80 + (power x 50)) health worth of creatures are restored permanently. | ||
| e_effect = Same as advanced effect, except that (160 + (power x 50)) health worth of creatures are restored permanently. | | e_effect = Same as advanced effect, except that (160 + (power x 50)) health worth of creatures are restored permanently. | ||
}} It resurrects dead creatures of | }} It resurrects dead creatures of a target allied stack. | ||
If your Spell Power and Earth Magic secondary skill level don't allow you to resurrect a creature whose health points limit is too high, it cannot be resurrected. For example, if you have Expert Earth Magic but only 6 Spell Power, you will restore 460 hit points per turn, which is insufficient for resurrecting an [[Azure Dragon]] with 1000 hit points. | If your Spell Power and Earth Magic secondary skill level don't allow you to resurrect a creature whose health points limit is too high, it cannot be resurrected. For example, if you have Expert Earth Magic but only 6 Spell Power, you will restore 460 hit points per turn, which is insufficient for resurrecting an [[Azure Dragon]] with 1000 hit points. | ||
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* [[Golems]] | * [[Golems]] | ||
* [[Undead]] | * [[Undead]] | ||
* [[Elemental]]s | * [[Elemental]]s | ||
* [[War Machine]]s | * [[War Machine]]s | ||
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[[Category: Spells]] | [[Category: Spells]] | ||
__NOTOC__ | __NOTOC__{{keywords}} |