Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in or
create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 1: |
Line 1: |
| A hero may retreat from [[combat]] anytime it is his turn. He may also retreat before combat during his [[Tactics Phase]] if such a phase occurs. Players cannot retreat if the hero is defending in a [[siege]] (unless he is in a [[Stronghold]] that has an [[Escape Tunnel]]) or fighting against an enemy hero wielding the [[Shackles of War]]. The hero will reappear in the [[Tavern]] ready for immediate re-recruiting and retain all artifacts but lose all armies. | | A hero may retreat from combat anytime it is his turn. Players cannot Retreat if the hero is defending in a siege (unless he is in a [[Stronghold]] that has an [[Escape Tunnel]]) or fighting against an enemy hero wielding the [[Shackles of War]]. The hero will reappear in the [[Tavern]] ready for immediate re-recruiting and retain all artifacts but lose all armies. |
|
| |
|
| '''Note:''' Even if your hero inflicted serious losses to the opponent, if you retreat from combat no [[experience]] will be gained from the battle.
| | Retreating (or [[surrender]]ing) is a good idea |
| | | * when defeat is imminent |
| ==Hit and Run ban==
| | * as a means to travel to a distant town, to be re-recruited there, however this is tactically unsound and costs 2500 gold (and the hero's current armies). |
| In {{hota}}{{-wh}}: in two-hero combat, the attacker is forbidden to retreat in the first round of combat after casting a spell.
| |
| | |
| == Gallery ==
| |
| {{video|HC-00 Data-VIDEO VID-RTloop-bik-RTloop|400px}}
| |
| | |
| {{Fanopinion|
| |
| Retreating (or [[surrender]]ing) is a good idea: | |
| * When defeat is imminent. | |
| * As a means to travel to a distant town, to be re-recruited there. | |
| * To preserve artifacts which will otherwise fall into an enemy hero's hands.
| |
| * To preserve a powerful hero with strong stats, spells, or high level.
| |
| }}<!-- end of fan opinion -->
| |
| | |
| == Related articles ==
| |
| * [[Surrender]]
| |
|
| |
|
| [[Category: Combat]] | | [[Category: Combat]] |