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{{inhc}} {{campaign navigational box|hc=expanded|theworldtree=expanded}} {{scenario | scenario = {{PAGENAME}} | description = Tarnum must defeat all of the Necromancers in the area. If Tarnum loses a battle the entire campaign will be lost. All Heroes will be restricted to level twelve, but Tarnum and two of his best Heroes will transfer to the next scenario. | underground = enabled | num_play = 2/1 | size = S | source = hc | victory = def_all | loss = hero | loss_hint = {{H|Tarnum|image=Tarnum (Barbarian)|noname=}} | allies = {{pink}} | enemies = {{red}} | difficulty = Normal | bonus = {{BonusR|Gold|3000}}{{BonusCr|Wolf Raider|20|loc=Tarnum}} | carry = {{Hn|Tarnum (Barbarian)|noname=}}<br>{{carry|2}} | max_lvl = 12 | Cmap = [[File:Cmap hc twt all.png|400px|{{PAGENAME}}]] }} == Prologue == {{cvid|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 RNa-smk-H3x2 RNa|src=HC-05|thumbtime=0:00|float=left}} {{town|Neutral|noname=}} Unnamed male historian: The [[Necromancer]]s no longer fought amongst themselves. United, they continued their senseless destruction of the subterranean world. Wherever they tread, they left nothing but scorched earth and rotting corpses. {{clear|both}} == Scenario == === Timed events === {{TEheader}} {{TErow| 1 |Day 1|The [[Necromancer]]s have unified under the Red Banner. Whatever disagreement had them at each other's throats before has obviously been settled, so I expect them to be a tougher opponent in the future.<p>They have also had the time to fortify these caverns. [[Garrison]]s block several of the narrow tunnels.}} {{TErow| 3 |Day 3|Since we entered these deeper tunnels, my men have had several encounters with [[Orc]]s and [[Goblin]]s from a tribe we don't recognize. In all cases, my men were attacked without question.<p>As if battling the [[Necromancer]]s wasn't tough enough, now I have to worry about these [[Barbarian]]s as well. I have given orders for my men to defend themselves when they are attacked, but to attempt to communicate with these strangers whenever possible.}} {{TErow| 7 |Day 7|We surprised a small band of [[Orc]]s this morning. They were camped in a narrow portion of the tunnels, hoping to ambush all who pass. My force turned out to be much larger than they expected.<p>"Surrender!" I said. "There's no need to spill the blood of your own kind."<p>"You're not our kind! We are the [[Followers of Vorr]], and blood is exactly what He wants!" shouted one of the [[Orc]]s.<p>The fools attacked even though victory was impossible. I admit, they died gloriously but it seems such a waste for these brave soldiers to throw away their lives.}} {{TErow| 11 |Day 11|Fighting the [[Necromancer]]s is easy compared to doing battle with other [[Barbarian]]s. We now know that another tribe calling themselves the [[Followers of Vorr]] has joined forces with the [[Necromancer]]s, and although they are our enemy it still feels wrong to kill our own kind.<p>I released a few [[Orc]] prisoners we caught a couple days ago so they can bring a message to their king, but as soon as I cut their bonds they tried to strangle me to death.<p>Since the [[Orc]] messengers were a failure, I sent a letter to the shaman asking them who this [[Vorr]] is.}} {{TErow| 15 |Day 15|To my shock, [[Vorr]] is not a [[Barbarian]] chief as I suspected, but an [[Ancestor]]!<p>How could this be? How could one of the [[Ancestors]] be behind all this trouble?<p>One of the wisest shaman, an old man named [[Addar]], brought this terrible news. Unfortunately, he couldn't explain why [[Vorr]] has teamed with the [[Necromancer]]s to destroy the [[World Tree]], but he could tell me a little about [[Vorr]]'s rise to power.<p>In all the years I have dealt with the [[Ancestors]] as the [[Immortal Hero]], I never heard the name [[Vorr]].<p>I said, "I have never heard the [[Ancestors]] called by name. They have always been, collectively, the [[Ancestors]], have they not?"<p>"True, but recently a brutal tribe of [[Barbarian]]s from a land called [[Krewlod]] have turned one of their ancient kings into a war god, and they make sacrifices to him. They felt they needed a perfect leader to inspire them to greatness once again. Apparently, one of the [[Ancestors]] accepted this worship, drew power from it, and took on the form of this war god. He even gave himself a name - [[Vorr]]," said [[Addar]].<p>[[Krewlod]] was a familiar name. It was the new name given to my homeland. Could this ancient [[Barbarian King]] have been me? Could my people be modeling their brutality after my own actions?<p>I dismissed the shaman, unable to continue this conversation right now.}} {{TErow| 19 |Day 19|I rode up next to [[Addar]] this morning, finally prepared to face the truth of [[Vorr]]'s origins.<p>"Shaman, tell me more about [[Vorr]]," I said.<p>"Well, in all the stories that I know, there is only one other [[Vorr]] - a warrior who lived in the early days of our people. With an axe in his hand, there was no force that could stand in his way. He had the strength of thirty men, and whenever he commanded an army victory was certain. [[Vorr]] also enjoyed the adoration of his people - perhaps too much.<p>"For years they praised him and gave him their love, until one year they grew bored. They turned their interests toward a young man who could run and swim faster and farther than any other. [[Vorr]] grew angry and jealous and challenged this young man to a race around the world. Granted, [[Vorr]] was very strong, but his power was on the battlefield. For a year and a day the two raced around the world, shoulder-to-shoulder the entire way until..."<p>"What?" I said.<p>"Just before they reached the finish line, the young runner pulled out in front. [[Vorr]] knew he had lost, so, he pulled out his axe and lopped off the young man's head right in front of everyone. A shameful end."<p>"What happened to [[Vorr]]?"<p>"He tried to win back his people's love by forcing them. He conquered them and became a much unloved king. He died bitter and old, and in his bed."<p>I didn't see how this [[Vorr]] could possibly be one of the [[Ancestors]]. Perhaps the name is a coincidence.}} {{TErow| 23 |Day 23|I try not to let my troops see the doubt I feel inside.<p>I can battle [[Necromancer]]s, even [[Barbarian]]s if I have too, but an [[Ancestor]]? I know that one day I will probably have to face [[Vorr]] in battle, and when that day comes I will lift my sword and accept whatever may come.<p>Can I defeat an [[Ancestor]] in battle? I don't think so. But perhaps I can stop [[Vorr]] from destroying the [[World Tree]].}} {{TErow| 27 |Day 27|The [[Necromancer]]s have an inexhaustible source of troops as long as their cursed magic can raise their own troops from the dead. I'm finding it difficult to keep up, so I've sent word to the surface asking for volunteers. Hopefully, they won't respond too late.}} {{TErow| 31 |Day 31|My luck is holding! I received word that new volunteers have stepped forward to battle our enemy. Hopefully, these fresh troops will send the [[Necromancer]]s running.}} |} === Objects === ==== Towns ==== {{Town header}} {{Town row|31, 6, 0|pink|Stronghold}} {{Town row|10, 3, 0|red|Necropolis}} {{Town row|33, 28, 0|red|Necropolis}} {{Town row|2, 22, 1|red|Necropolis}} {{Town row|11, 3, 1|red|Necropolis}} {{Town row|24, 30, 1|red|Necropolis}} |} ===== Town timed events ===== {{TEheader}} {{TErow| 33 |loc={{town|Stronghold}} (31, 6, 0)|Day 33|The troops have finally arrived, and are available for recruitment.|effect=80 {{Cnu|Goblin|Hobgoblin|name=Goblins and Hobgoblins}}, 40 {{Cnu|Wolf Rider|Wolf Raider|name=Wolf Riders and Wolf Raiders}}, 20 {{Cnu|Orc|Orc Chieftain|name=Orcs and Orc Chieftains}}, 10 {{Cnu|Ogre|Ogre Mage|name=Ogres and Ogre Magi}}, 5 {{Cnu|Roc|Thunderbird|name=Rocs and Thunderbirds}}}} |} ==== Heroes ==== {{hero header}} {{hero row|26, 11, 0|pink|mph={{mph|1|A Distant Cry}}}} {{hero row|30, 13, 0|pink|mph={{mph|1|A Distant Cry}}}} {{hero row|31, 7, 0|pink|Tarnum|image=Tarnum (Barbarian)|Barbarian}} |} ''Note: Your two most powerful heroes are carried over despite the map specifying your most powerful hero twice.'' ==== Monsters ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 21, 20, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Vampire}} | style="padding-left:7px; padding-right:5px;" | "If you want to travel through our gate you must provide us with a small token of gratitude - your life!" The [[Vampire]]s hiss and reach forward to take a nibble on your neck. |- | style="text-align:center;" | 24, 14, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Hobgoblin}} | style="padding-left:7px; padding-right:5px;" | "We're so glad you came! There used to hordes of us, but we've been fighting for so long. Many died. Some of them even got back up and fought for those nasty [[Necromancer]]s!" the [[Goblin]]s say. They ask to join your forces. |- | style="text-align:center;" | 25, 11, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Skeleton Warrior}} | style="padding-left:7px; padding-right:5px;" | "Burn! Burn! Let the [[World Tree]] burn!" cackle the insane [[Skeleton]]s. "Death to all that lives!" |- | style="text-align:center;" | 31, 17, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Vampire}} | style="padding-left:7px; padding-right:5px;" | "You are most welcome to drain this vein of gold - after we drain your veins of blood!"<p>The [[Vampire]]s attack!</p> |- | style="text-align:center;" | 33, 13, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cram2|Skeleton Warrior}} | style="padding-left:7px; padding-right:5px;" | "Death or Undeath! Soon, they will be the only choices!"<p>The [[Skeleton]]s draw their rusty swords and attack with an insane ferocity.</p> |} ==== Artifacts ==== {| class="sortable wikitable" cellpadding=5px ! Location ! Type ! Message |- | style="text-align:center;" | 16, 22, 0 | style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{An|Ogre's Club of Havoc}} | style="padding-left:7px; padding-right:5px;" | A great club rests on a rock in plain sight, but as you approach it you notice the shimmering forms of [[Wight]]s hiding in the shadows. Obviously, the weapon is bait for their trap. Do you want to risk a fight with the [[Wight]]s?<p><center>'''Guardians:''' 24 {{Cn|Wight|name=Wights}}, 24 {{Cn|Wight|name=Wights}}</center></p> |} [[Category:Campaign scenarios]]
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