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Skeleton and Skeleton Warrior
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{{NecropolisCreaturesNew}}{{CreatureNew | name = Skeleton | faction = Necropolis | attack = 5 | defense = 4 | shots = | damage = 1β3 | health = 6 | speed = 4 | move = Ground | size = 1 | growth = 12 {{gl|Unearthed Graves|(+6)}} | aivalue = 60 | fightvalue = 75 | goldcost = 60 | resource = | rescost = | abilities = {{gl|Undead}}. }}{{CreatureNew | name = Skeleton Warrior | faction = Necropolis | attack = {{gt|6}} | defense = {{gt|6}} | shots = | damage = 1β3 | health = 6 | speed = {{gt|5}} | move = Ground | size = 1 | growth = 12 {{gl|Unearthed Graves|(+6)}} | aivalue = 85 | fightvalue = 85 | goldcost = 70 | resource = | rescost = | abilities = {{gl|Undead}}. }} '''Skeletons and Skeleton Warriors''' are the level 1 creatures of [[Necropolis]]. They are recruited from the [[Cursed Temple]]. They can also be generated by [[Necromancy]]. Building the [[Unearthed Graves]] increases skeletons' growth by 6 per week. ''"While skeletons and skeleton warriors are average foot soldiers individually, it is possible to build massively populated troops of them. They are numerously produced, are the main creature produced by the [[Necromancy]] [[secondary skill]], and other creature types can be converted into them at Necropolis [[Skeleton Transformer]]s."{{-}}<sup>[[Restoration of Erathia Manual Page 101|RoE manual]]''</sup> ''Note: See [[Necromancy#How it works|Necromancy]] for more information.'' {{clear|left}} == Dwellings & Portraits == {{DwellingPortrait | dwelling = Cursed Temple | creature1 = Skeleton | creature2 = Skeleton Warrior }} {{clear|left}} == Heroes with a [[Specialty#Creature_specialties|specialty]] == *{{H|Galthran|Death Knight}} (''banned by default in {{hota}}{{-wh}}'') {{user commentary| Because of the Necromancy secondary skill and Skeleton Transformer, heroes can often accumulate way more Skeletons compared to other level 1 troops, especially on larger maps full of [[wandering creature]] stacks. Note that if the hero has skeleton warriors and no empty slots, the necromancy will produce skeleton warriors to the hero's army, instead of normal skeletons, but only at 2/3rds the rate. Normally, it is more convenient to have regular skeletons and then upgrade them, since almost 50% more skeletons (2 skeleton warriors β 3 regular skeletons) is worth more than the cost/convenience differential. A small downside of this is that regular skeletons slow your hero more due to lower movement speed unless you also have Walking Dead or Zombies. 5/6 attack and 4/6 defence is the highest of the level 1 troops. 6 health is average, and 1-3 damage is above average. 4/5 speed is their weakness as this is slowest of the level 1 troops. 60/70 gold is also rather expensive for a level 1 unit. For the Necropolis army these will often end up being the primary damage dealers due to their numbers and above average damage potential. Direct damage spells will be a considerable threat to them since 6 health makes them not very resilient against magic damage. In terms of spells, [[Haste]] removes their only downside making them far more threatening, while [[Slow]] will cause problems especially with ranged attackers. [[Bloodlust]] improves their damage output, and if the skeletons aren't taking too many casualties [[Counterstrike]] can help with engaging other melee units. Much like [[Resurrection]] for living creatures, [[Animate Dead]] is arguably the best spell for Skeletons since that allows you to not only bring back any skeletons lost in battle, but combined with Necromancy can allow your Skeleton stack to grow even faster. For secondary skills, [[Offense]] and [[Armorer]] will always be a good choice. [[Tactics]] can be quite helpful since that allows the Skeletons to reach the front lines easier. [[Luck]] can be helpful as they often deal high amounts of damage already, so a lucky strike can be devastating for your enemy. [[Resistance]] can also come in handy as it can potentially save your Skeletons from being slowed, or hit with a damaging spell such as [[Destroy Undead]] or [[Implosion]]. [[Air Magic|Air]], [[Earth Magic|Earth]], and [[Fire Magic]] are all helpful thanks to improving spells like the aforementioned Haste, Bloodlust, or Animate Dead. [[Water Magic]] is arguably the least useful as Skeletons cannot be Blessed, and while potent, [[Prayer]] cannot show up in Necropolis' Mage Guild. }}{{end of user commentary}} {{creature 'see also'}} * [[Comparison of Level 1 Creatures]] [[Category: Creatures]] __NOTOC__
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