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Stone Gargoyle and Obsidian Gargoyle
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{{TowerCreaturesNew}}{{CreatureNew | name = Stone Gargoyle | faction = Tower | attack = 6 | defense = 6 | shots = | damage = 2–3 | health = 16 | speed = 6 | move = Flying | size = 1 | growth = 9 {{gl|Sculptor's Wings|(+4)}} | aivalue = 165 | fightvalue = 150 | goldcost = 130 | resource = | rescost = | abilities = {{swh|{{gl|Bloodless}}|{{gl|Non-living}}}}. Flies. }}{{CreatureNew | name = Obsidian Gargoyle | faction = Tower | attack = {{gt|7}} | defense = {{gt|7}} | shots = | damage = 2–3 | health = 16 | speed = {{gt|9}} | move = Flying | size = 1 | growth = 9 {{gl|Sculptor's Wings|(+4)}} | aivalue = 201 | fightvalue = 155 | goldcost = 160 | resource = | rescost = | abilities = {{swh|{{gl|Bloodless}}|{{gl|Non-living}}}}. Flies. }} '''Stone Gargoyles and Obsidian Gargoyles''' are the second level creatures of [[Tower]]. They are recruited from the [[Parapet]]. Building the [[Sculptor's Wings]] increases gargoyles' growth by 4 per week. ''"Stone and Obsidian Gargoyles are demon-form statues animated for use as troops. They attack with raking claws."{{-}}<sup>[[Restoration of Erathia Manual Page 113|RoE manual]]''</sup> {{clear|left}} == Dwellings & Portraits == {{DwellingPortrait | dwelling = Parapet | creature1 = Stone Gargoyle | creature2 = Obsidian Gargoyle }} {{clear|left}} == Heroes with a [[Specialty#Creature_specialties|specialty]] == *{{H|Piquedram|Alchemist}} == Special Ability: Non-living (Bloodless{{-wh}}) == Though Stone and Obsidian Gargoyles are considered as [[non-living]], they are still affected by [[morale]] and [[mind spells]]. In [[Horn of the Abyss]]{{-wh}}, they are called "Bloodless" instead of [[non-living]]. {{Fanopinion| Their stats are considered to be pretty low for a level 2 unit, but they are usually used as cannon fodder to protect the [[Gremlin and Master Gremlin|gremlins]] in the early game anyway. Unfortunately, Gargoyles are immune to [[Resurrection]] and cannot be risen by [[Animate Dead]] as they aren't [[undead]]. Despite their average [[Attack]] and [[Defense]], only 2-3 [[damage]] and mediocre 16 [[health]] they are quite fast after upgrade, having [[Speed]] of 9. Obsidian Gargoyles can be used offensively to block enemy ranged troops or tie up melee stacks while your [[Master Gremlin]]s deal damage from distance. [[Bless]] and [[Curse]] have drastic effect on Gargoyles as despite just 1 point of damage range with 2-3 it means 1/3rd average damage more or less. When cast with Advanced [[Water Magic]] or [[Fire Magic]], Bless almost doubles their damage (2,5 to 4), and Curse more than halves it (2,5 to 1). The most important buff for Gargoyles should be [[Shield]] or [[Stone Skin]], as they are fragile but not particularly strong, so anything that helps them live and distract the enemy just a bit longer while your ranged stacks shoot at them is good. [[Non-living]] nature means some of the most debilitating spells and abilities will not work against Gargoyles. This includes [[Vampire Lord|life drain]], [[Ghost Dragon|aging]], [[Zombie|disease]], [[Wyvern Monarch|poison]]. However they have [[morale]] and [[mind spell]]s still work on them. Because they are relatively cheap, numerous, and fast, they make for good troops to overwhelm mainly ranged armies. They cannot keep up with real hard-hitters, though. Against [[Necropolis]] army, they can be used to stop [[Power Lich]]es from shooting, denying them their powerful death cloud attack, or soak up [[Vampire Lord]]s retaliation, similarly to [[Stone Golem and Iron Golem|Golems]] - Vampire Lords are not healed by attacking non-living target. Keep in mind that Gargoyles are not nearly as tough as Golems and are not likely to survive long in melee against powerful stacks like Vampire Lords. }}<!-- end of fan opinion --> {{creature 'see also'}} * [[Comparison of Level 2 Creatures]] [[Category: Creatures]] __NOTOC__
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