Editing Stronghold
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{{towns}} | {{towns}} | ||
'''Stronghold''' is a neutral [[alignment]] [[town]] with the [[ | '''Stronghold''' is a neutral [[alignment]] [[town]] with the [[barbarian]] and [[Battle Mage|battle mage]] [[hero class]]es. Stronghold represents [[Krewlod]]. | ||
''"Stronghold towns are built by alliances of tribes and are frequented by the Barbarian and Battle Mage hero types. Armies composed of Stronghold-based units have a balanced mix of ranged and hand-to-hand attackers. With the inclusion of the stronger units, these armies are particularly well-equipped to deal with attacks on other towns."{{-}}<sup>[[Restoration of Erathia Manual Page 108|RoE manual]]''</sup> | ''"Stronghold towns are built by alliances of tribes and are frequented by the Barbarian and Battle Mage hero types. Armies composed of Stronghold-based units have a balanced mix of ranged and hand-to-hand attackers. With the inclusion of the stronger units, these armies are particularly well-equipped to deal with attacks on other towns."{{-}}<sup>[[Restoration of Erathia Manual Page 108|RoE manual]]''</sup> | ||
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{{switchHota}} | {{switchHota}} | ||
{{switch_content|tag1=sod|tag2=hota|content1= {{hero table|bgc=#{{Green | {{switch_content|tag1=sod|tag2=hota|content1= {{hero table|bgc=#{{Green 2,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} Stronghold heroes (Shadow of Death)}} | ||
{{Stronghold hero table}} | {{Stronghold hero table}} | ||
{{T!}}|content2= {{hero table|bgc=#{{Green | {{T!}}|content2= {{hero table|bgc=#{{Green 2,5}}|head=!+ colspan = 14 style="background-color:#{{Green 1}}; font-size: 120%; color:white; height:28px; text-align:center;" {{!}} Stronghold heroes (Horn of the Abyss)}} | ||
{{Stronghold hero table (HotA)}} | {{Stronghold hero table (HotA)}} | ||
{{T!}}}} | {{T!}}}} | ||
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==Creatures== | ==Creatures== | ||
{{Creature table|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue | {{Creature table|bgc=#{{Blue 1b}}|head=!+ colspan = 14 style="background-color:#{{Blue 0}}; font-size: 120%; color:white; height:28px;" {{!}} Stronghold creatures}} | ||
{{Stronghold creature table}} | {{Stronghold creature table}} | ||
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* Don't be fooled by the low AI value of Behemoths. Yes, they don't have a 2-hex breath attack, they can't resurrect dead allies and they are not immune to spells. However, they defeat all other level 7 units in 1v1 combat, except [[Haspid]]s, and are also the cheapest level 7 unit. Because they are not immune to spells, they *can* get [[Resurrection|resurrected]]. Their only downside is that they are slow - but that's what you can fix with Tactics and Haste. Their building has the fewest prerequisites of all level 7 buildings so you can start amassing them early. In late-game their defense-reducing ability scales very well and they deal absurd amounts of damage. | * Don't be fooled by the low AI value of Behemoths. Yes, they don't have a 2-hex breath attack, they can't resurrect dead allies and they are not immune to spells. However, they defeat all other level 7 units in 1v1 combat, except [[Haspid]]s, and are also the cheapest level 7 unit. Because they are not immune to spells, they *can* get [[Resurrection|resurrected]]. Their only downside is that they are slow - but that's what you can fix with Tactics and Haste. Their building has the fewest prerequisites of all level 7 buildings so you can start amassing them early. In late-game their defense-reducing ability scales very well and they deal absurd amounts of damage. | ||
* Beware of saving lives of your [[Thunderbird]]s. The more Thunderbirds is in a stack, the more additional damage will their [[lightning strike]] do. [[Cure]] them if necessary. | * Beware of saving lives of your [[Thunderbird]]s. The more Thunderbirds is in a stack, the more additional damage will their [[lightning strike]] do. [[Cure]] them if necessary. | ||
* [https://www.celestialheavens.com/viewpage.php?id{{=}}447 Strategy Guide for Stronghold from Jolly Joker on Celestial Heavens] | |||
'''Pros:''' | '''Pros:''' | ||
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* Least expensive town as far as weekly troop cost is concerned for gold, though the [[Rampart]] town will often have a better economy in general by making use of the [[Treasury]]. | * Least expensive town as far as weekly troop cost is concerned for gold, though the [[Rampart]] town will often have a better economy in general by making use of the [[Treasury]]. | ||
* Possible to get [[Behemoths]] on third day, provided sufficient resources. | * Possible to get [[Behemoths]] on third day, provided sufficient resources. | ||
* [[Freelancer's Guild]] may be helpful to get resources you need by getting rid of units which aren't very important (being weak, slow, and/or not from Stronghold). | * [[Freelancer's Guild]] may be helpful to get resources you need by getting rid of units which aren't very important (being weak, slow, and/or not from Stronghold). | ||
* Opportunity to get two war machines. | * Opportunity to get two war machines. |