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{| border cellpadding="4" style="border:1 solid; text-align:center; background-color: | {| border cellpadding="4" style="border:1 solid; text-align:center; background-color:lightyellow; margin-right:20px; margin-bottom:10px; float:left;" | ||
| [[File:Adventure Map Castle fort.gif|x75px|Castle|link=Castle]] || [[File:Castle tavern (outline).gif|border|150px]] | | [[File:Adventure Map Castle fort.gif|x75px|Castle|link=Castle]] || [[File:Castle tavern (outline).gif|border|150px]] | ||
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| [[File:Adventure Map Fortress fort.gif|x75px|Fortress|link=Fortress]] || [[File:Fortress tavern (outline).gif|border|150px]] | | [[File:Adventure Map Fortress fort.gif|x75px|Fortress|link=Fortress]] || [[File:Fortress tavern (outline).gif|border|150px]] | ||
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| [[File:Adventure Map Conflux fort.gif|x75px|Conflux|link=Conflux]] || [[File:Conflux tavern (outline).gif|border|150px]] | | [[File:Adventure Map Conflux fort.gif|x75px|Conflux|link=Conflux]] || [[File:Conflux tavern (outline).gif|border|150px]] | ||
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| [[File:Adventure Map Cove fort (HotA).gif|x75px|Cove|link=Cove]] | | [[File:Adventure Map Cove fort (HotA).gif|x75px|Cove|link=Cove]] || [[File:Cove tavern (outline).gif|border|150px]] | ||
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'''General purpose'''<br> | '''General purpose'''<br> | ||
'''Tavern''' is a building where a player may hire [[heroes]], visit [[Thieves' Guild]] and hear [[rumor]]s. It also increases [[morale]] of the defending hero's army by +1. Additionally, Taverns can also be found on [[adventure map]], where they have the same functions except the morale increase. In original {{roe}} | '''Tavern''' is a building where a player may hire [[heroes]], visit [[Thieves' Guild]] and hear [[rumor]]s. It also increases [[morale]] of the defending hero's army by +1. Additionally, Taverns can also be found on [[adventure map]], where they have the same functions except the morale increase. In original {{roe}} the heroes available for hiring in a Tavern on adventure map were different than the ones in towns' taverns. However, this was changed somewhere along the updates. | ||
'''Hiring heroes'''<br> | '''Hiring heroes'''<br> | ||
Heroes can be hired to the service of kingdom at the price of 2500 {{G}}. There are always two new heroes available for hire, and if one is hired, a new one will appear. However, at the beginning of each week (including the beginning of the map) the two heroes have a random number of creatures with them associated with the town type they represent. After either one is hired, the new hero appearing will only have one non-upgraded first level creature in his army. Additionally, at the beginning of each week, at least one of the heroes (left one) will be from the town the player represents. In original {{roe}} | Heroes can be hired to the service of kingdom at the price of 2500 {{G}}. There are always two new heroes available for hire, and if one is hired, a new one will appear. However, at the beginning of each week (including the beginning of the map) the two heroes have a random number of creatures with them associated with the town type they represent. After either one is hired, the new hero appearing will only have one non-upgraded first level creature in his army. Additionally, at the beginning of each week, at least one of the heroes (left one) will be from the town the player represents. In original {{roe}} heroes always had a new set of creatures with them, which lead to tactics where players hired several heroes in order to speed up the beginning. | ||
'''Hearing rumors'''<br> | '''Hearing rumors'''<br> | ||
In the tavern screen above the heroes is a small rectangle where bar keeper whispers [[rumor]]s. The game has a bunch of built-in rumors, but the map | In the tavern screen above the heroes is a small rectangle where bar keeper whispers [[rumor]]s. The game has a bunch of built-in rumors, but the map maker can enter own rumors as many of as he sees fit. This in mind, rumors can be extremely helpful or completely nonsense. Default rumors can, for example, reveal the [[terrain]] of which the [[grail]] is buried or which player has the most artifacts. | ||
== [[HD mod]] == | == [[HD mod]] == | ||
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[[File:Tavern (water).gif]] | [[File:Tavern (water).gif]] | ||
= | <div style="margin-left: 280px;"> | ||
==See also== | ==See also== | ||
* [[Thieves' Guild]] | * [[Thieves' Guild]] | ||
{{map objects 'see also'}}</div> | {{map objects 'see also'}}</div> | ||
{{water object navigational box}} | {{water object navigational box}} | ||
[[Category: Buildings common to all towns]] | [[Category: Buildings common to all towns]] | ||
[[Category: Adventure Map]] | [[Category: Adventure Map]]{{keywords}} |