Editing User talk:Sanust
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* In fact, if you can extract ''VcDesc.txt'' in the encrypted file ''H3ab_bmp.lod'' under the ''Data'' folder, you will see the hidden two special victory conditions at the end of this file. So these victory conditions are '''just AB's contents''', not HotA's contents. HotA map editor just unhided the two conditions. But strangely, HotA map editor can't identify these special campaign maps with the hidden special victory conditions. I supposed the two hidden conditions are inside the game, not inside the maps or the campaigns. - [[User:Sanust|Sanust]] ([[User talk:Sanust|talk]]) (By the way, the new campaign editor is really useful!) | * In fact, if you can extract ''VcDesc.txt'' in the encrypted file ''H3ab_bmp.lod'' under the ''Data'' folder, you will see the hidden two special victory conditions at the end of this file. So these victory conditions are '''just AB's contents''', not HotA's contents. HotA map editor just unhided the two conditions. But strangely, HotA map editor can't identify these special campaign maps with the hidden special victory conditions. I supposed the two hidden conditions are inside the game, not inside the maps or the campaigns. - [[User:Sanust|Sanust]] ([[User talk:Sanust|talk]]) (By the way, the new campaign editor is really useful!) | ||
* So do we need to use HotA victory conditions in these special campaign? Or create new attribute templates for those? - [[User:Sanust|Sanust]] ([[User talk:Sanust|talk]]) | * So do we need to use HotA victory conditions in these special campaign? Or create new attribute templates for those? - [[User:Sanust|Sanust]] ([[User talk:Sanust|talk]]) | ||
<gallery> | <gallery> | ||
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File:Farming Towns - Defeat All Monsters or Defeat All Enemies.png|Farming Towns | File:Farming Towns - Defeat All Monsters or Defeat All Enemies.png|Farming Towns | ||
File:Hurry Up and Wait - Survive Beyond a Time Limit or Defeat All Enemies.png|Hurry Up and Wait | File:Hurry Up and Wait - Survive Beyond a Time Limit or Defeat All Enemies.png|Hurry Up and Wait | ||
File:Victory conditions example h3hotamaped.png | File:Victory conditions example h3hotamaped.png | ||
</gallery> | </gallery> |