Pumpkin Patch/Gameplay Options: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
Legate (talk | contribs)
mNo edit summary
 
(One intermediate revision by the same user not shown)
Line 47: Line 47:
== New Heroes on random maps ==
== New Heroes on random maps ==
On random maps:
On random maps:
* Replaces Sanya with [[User:Csaros/Gwenneth|Gwenneth]],
* Replaces Sanya with [[Pumpkin_Patch/Gwenneth|Gwenneth]],
* Replaces Torosar with [[User:Csaros/Winstan|Winstan]],
* Replaces Torosar with [[Pumpkin_Patch/Winstan|Winstan]],
* Replaces Olema with [[User:Csaros/Athe|Athe]],
* Replaces Olema with [[Pumpkin_Patch/Athe|Athe]],
* Replaces Jeddite with [[User:Csaros/Archibald|Archibald]],
* Replaces Jeddite with [[Pumpkin_Patch/Archibald|Archibald]],


== [[User:Csaros/Zenith|Zenith]] replaces [[Straker]] ==
== [[Pumpkin_Patch/Zenith|Zenith]] replaces [[Straker]] ==
Zenith, a Mummy specialist from the desert on the surface of [[Nighon]], replaces Straker. Zenith can upgrade [[Walking Dead]] and [[Zombies]] into [[Mummies]]. This setting is turned '''off''' by default.  
Zenith, a Mummy specialist from the desert on the surface of [[Nighon]], replaces Straker. Zenith can upgrade [[Walking Dead]] and [[Zombies]] into [[Mummies]]. This setting is turned '''off''' by default.  


== New creature banks for random maps ==
== New creature banks for random maps ==
Enables the following banks to appear on any dry terrain on random maps:
Enables the following banks to appear on any dry terrain on random maps:
* [[User:Csaros/Pumpkin_Patch/Harpy Cave|Harpy Cave]],
* [[Pumpkin_Patch/Harpy Cave|Harpy Cave]],
* [[User:Csaros/Pumpkin_Patch/Underground Factory|Underground Factory]].  
* [[Pumpkin_Patch/Underground Factory|Underground Factory]].  
* [[Beholder's Sanctuary]].  
* [[Beholder's Sanctuary]].  
These banks override the properties of Derelict Ships and Shipwrecks on existing maps. '''Do not use this feature on custom scenarios''', unless specified otherwise by the mapmaker.  
These banks override the properties of Derelict Ships and Shipwrecks on existing maps. '''Do not use this feature on custom scenarios''', unless specified otherwise by the mapmaker.  

Latest revision as of 17:00, 13 March 2026

← Return to Pumpkin Patch

Using the Hex Swapper tool, a variety of gameplay options can be toggled and selected.

Gameplay Presets[edit | hide | hide all]

The following four presets are available:

  • Basic: Only the basic Pumpkin Patch features enabled. Perfect for tournaments, custom maps, and to preserve the original game's feel.
  • Balanced: Most Pumpkin Patch features enabled while keeping gameplay balance in mind. Recommended for casual multiplayer.
  • Custom: Choose this to select your own choice of gameplay settings.
  • Duel: Used to play MKC's "Duel 3.1" Template, known for its balance and presence in the competitive scene. To learn more about it, visit MKC's Duel documentation.

Gameplay Options[edit | hide]

Hero Limit[edit | hide]

This setting has two states: 1-hero and 8-hero.

8: Standard heroes 3 gameplay.

3: Limits the player to a 3-hero limit. This includes both heroes garrisoned in towns, as well as heroes travelling in the overworld. Each AI player is limited to 1/2/3/4/5 heroes, based on the difficulty level.

1: Forbids the AI from hiring more than 1 hero; and allows heroes without air magic to see enemy heroes when using View Air.

Unique starting armies[edit | hide]

Alters the starting armies of all heroes with unit specialties, to start with units they specialize in. Does not affect level 7 specialists, such as Xeron, Kilgor or Mutare.

Lift magic skill restrictions[edit | hide]

Allows Rangers and Beastmasters to learn Fire Magic, and Barbarians, Overlords, and Mercenaries to learn Water Magic.

Static spell specialties[edit | hide]

Replaces all spell specialties with a static 25% bonus, except for Cure and Magic Arrow specialties, which instead provide a static 50% bonus.

Luck and Morale limit[edit | hide]

Increases the maximum and minimum Luck and morale to ±3 / ±4 / ±5, depending on the amount set in the HexSwapper.

By default, this setting is set to 4, to increase the relevance of Luck and Leadership skills.

New creature skills[edit | hide]

The following creatures receive new skills:

Primary skills increase at a constant rate[edit | hide]

Removes the primary skill increase changing once the hero reaches level 10.

New Heroes on random maps[edit | hide]

On random maps:

Zenith replaces Straker[edit | hide]

Zenith, a Mummy specialist from the desert on the surface of Nighon, replaces Straker. Zenith can upgrade Walking Dead and Zombies into Mummies. This setting is turned off by default.

New creature banks for random maps[edit | hide]

Enables the following banks to appear on any dry terrain on random maps:

These banks override the properties of Derelict Ships and Shipwrecks on existing maps. Do not use this feature on custom scenarios, unless specified otherwise by the mapmaker.

Skill rebalance for 1-hero[edit | hide]

Improves the Estates, Mysticism, Tactics and First Aid skills; reduces the bonus of Logistics and Scouting.

Neutral adventure map magic[edit | hide]

Moves Town Portal and Dimension Door spells to all schools of magic. Not recommended for control templates.

Merge Artillery and Ballistics[edit | hide]

Combines the Artillery and Ballistics skills. The odds of obtaining the new skill are the same as the highest odds of either of the skills, for each class.

Remove Pandora pop-ups[edit | hide]

Removes the "Are you sure you want to open the box?" message.

Control spells from day 1[edit | hide]

Every hero starts with three control spells. Recommended for Duel 3.1.


Gallery[edit | hide]