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| {| align=right cellspacing=3 style="border:1px solid grey; font-size:90%; width:150px"
| | #REDIRECT[[Garrison]] |
| | align=center | [[File: Anti-Magic Garrison (horizontal).gif|Horizontal Anti-Magic Garrison]] [[File: Anti-Magic Garrison (vertical).gif|Vertical Anti-Magic Garrison]]
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| | Vertical and horizontal anti-magic garrisons as seen on the [[Adventure Map]].
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| |}
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| '''Anti-magic garrison''' is an [[adventure map]] object, that can withhold [[creature]] [[troop]]s. An enemy hero can not pass the garrison without fighting the armies inside. It works like normal [[garrison]], but it prevents all spellcasting. A hero who attacks magic garrison can not cast spells in [[combat]].
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| Also, a hero located on the garrison square can not cast [[adventure spell]]s, and if the hero is attacked, the battle will take place "inside" the garrison and no spells can be cast in combat. Additionally, [[spellcaster]] creatures can not cast spells.
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| Like garrisons, anti-magic garrisons can be aligned both horizontally and vertically, and are typically used in narrow passes to create obstacle, that can not easily be passed.
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| Also, it should be noted, that mapmaker can set anti-magic garrison's troops to be impossible to remove. This means, that if a hero transfers creatures to the garrison, they will stay there permanently.
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| == See also ==
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| * [[Garrison]]
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| [[Category:Adventure Map]]
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