Adventure Map: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(155 intermediate revisions by 11 users not shown)
Line 1: Line 1:
'''Adventure Map''' represents the part of [[Erathia]], where the game takes place. Typically at the beginning of a scenario or a custom map, players can see only see areas within the view of their [[town]]'s and/or [[hero]]es line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, [[wandering creature]]s, valuable [[resource]]s, and significant locations, like [[mine]]s, which will provide steady streams of resources; or [[creature dwelling]]s where a hero may recruit [[troop]]s for his army.
'''Adventure Map''' represents the part of [[Antagarich]] or any other country/continent/world, where the game takes place. Typically at the beginning of a scenario or a custom map, players can only see areas within the view of their [[town]]'s and/or [[hero]]es line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, [[wandering creature]]s, valuable [[resource]]s, and significant locations, like [[mine]]s, which will provide steady streams of resources; or [[creature dwelling]]s where a hero may recruit [[troop]]s for his army.


The Adventure Map consists of two [[layer]]s: the surface and the subterranean level. Heroes can travel from one layer to another either through [[Subterranean Gate]] or [[Monolith]]s. The subterranean territory is displayed on its own map.
The Adventure Map consists of two [[layer]]s: the surface and the subterranean level. Heroes can travel from one layer to another either through [[Subterranean Gate]] or [[Monolith]]s. The subterranean territory is displayed on its own map.
Line 5: Line 5:
At the beginning of each [[time|day]], mines and cities under player's control add to resources. Resources represent [[gold]] and raw materials a player may spend to improve towns, recruit troops, and perform other actions. Town [[Creature Dwelling|buildings producing creatures]] do so on the first day of the week. The current date appears at the lower right corner of the Adventure Map screen.
At the beginning of each [[time|day]], mines and cities under player's control add to resources. Resources represent [[gold]] and raw materials a player may spend to improve towns, recruit troops, and perform other actions. Town [[Creature Dwelling|buildings producing creatures]] do so on the first day of the week. The current date appears at the lower right corner of the Adventure Map screen.


==List of Adventure map structures and objects==
Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.
=== Maximum numbers ===


*[[Anti-magic Garrison]]s: 48
<span style="font-size:150%;">See also:</span>
*[[Arena]]s: 32
* [[Movement]]
*[[Black Market]]s: 32
* [[Terrain]]
*[[Boat]]s: 64
* [[List of adventure map objects]]
*[[Corpse]]s: 32
* [[Creature dwelling#External dwellings|External dwellings]]
*[[Event]] objects: 200
* [[External dwellings table (HotA)]]
*[[External Dwelling]]s: 144
* [[Adventure map hero sprites]]
*[[Garden of Revelation|Gardens of Revelation]]: 32
* [[Adventure map object effects]]
*[[Garrison]]s: 48
* [[Adventure map object effects (HotA)]]
*[[Lean To]]s: 32
* [[Creatures on adventure map table]]
*[[Learning Stone]]s: 32
* [[Creatures on adventure map table (HotA)]]
*[[Library of Enlightenment|Libraries of Enlightenment]]: 32
* [[Cursors]]
*[[Magic Spring]]s: 32
*[[Marletto Tower]]s: 32
*[[Mercenary Camp]]s: 32
*[[Mine]]s or [[Lighthouse]]s: 144
*[[Mystical Garden]]s: 32
*[[Obelisk]]s: 48
*[[Prison]]s: 144
*[[School of Magic|Schools of Magic]]: 32
*[[School of War|Schools of War]]: 32
*[[Seer's Hut]]s: 48
*[[Sign]]s or [[Ocean Bottle]]s: 128
*[[Sirens]]: 32
*[[Star Axis]] objects: 32
*[[Town]]s: 48
*[[Tree of Knowledge|Trees of Knowledge]]: 32
 
=== Unlimited objects ===
*[[Altar of Sacrifice]]
*[[Artifact]]
*[[Border Gate]]
*[[Border Guard]]
*[[Buoy]]
*[[Campfire]]
*[[Cartographer]]
*<div id="Cover_of_Darkness_Adventure_Map">[[Cover of Darkness (Adventure Map)]]</div>
*[[Crypt]]
*[[Cyclops Stockpile]]
*[[Den of Thieves]]
*[[Derelict Ship]]
*[[Dragon Fly Hive]]
*[[Dragon Utopia]]
*[[Dwarven Treasury (Adventure Map)]]
*[[Eye of the Magi]]
*[[Faerie Ring]]
*[[Flotsam]]
*[[Fountain of Fortune]]
*[[Fountain of Youth]]
*[[Freelancer's Guild]]
*[[Griffin Conservatory]]
*[[Hill Fort]]
*[[Hut of the Magi]]
*[[Idol of Fortune]]
*[[Imp Cache]]
*[[Keymaster's Tent]]
*[[Magic Well]]
*[[Medusa Stores]]
*[[Mermaids]]
*[[Monolith One Way Entrance]]
*[[Monolith One Way Exit]]
*[[Monolith Two Way]]
*[[Naga Bank]]
*[[Oasis]]
*[[Pandora's Box]]
*[[Pillar of Fire]]
*[[Pyramid]]
*[[Quest Guard]]
*[[Rally Flag]]
*[[Redwood Observatory]]
*[[Refugee Camp]]
*[[Resources|Resource]] Stack
*[[Sanctuary]]
*[[Scholar (Adventure Map)]]
*[[Sea Chest]]
*[[Shipwreck Survivor]]
*[[Shipwreck]]
*[[Shipyard]]
*[[Shrine of Magic Gesture]]
*[[Shrine of Magic Incantation]]
*[[Shrine of Magic Thought]]
*[[Stable]]
*[[Subterranean Gate]]
*[[Swan Pond]]
*[[Tavern]]
*[[Temple]]
*[[Trading Post]]
*[[Treasure Chest]]
*[[University]]
*[[Wagon]]
*[[War Machine Factory]]
*[[Warrior's Tomb]]
*[[Water Wheel]]
*[[Watering Hole]]
*[[Whirlpool]]
*[[Witch Hut]]
 
== Related Topics ==
*[[Movement]]
*[[Terrain]]


[[Category: Adventure Map|*]]
[[Category: Adventure Map|*]]
[[Category: Terms]]
[[Category: Terms]]
[[Category: Map Editor]]
__NOTOC__
__NOTOC__

Latest revision as of 15:00, 24 September 2024

Adventure Map represents the part of Antagarich or any other country/continent/world, where the game takes place. Typically at the beginning of a scenario or a custom map, players can only see areas within the view of their town's and/or heroes line of sight; the rest is shrouded. Heroes can be sent to explore the map, and reveal new areas as they travel. Heroes will discover treasures, wandering creatures, valuable resources, and significant locations, like mines, which will provide steady streams of resources; or creature dwellings where a hero may recruit troops for his army.

The Adventure Map consists of two layers: the surface and the subterranean level. Heroes can travel from one layer to another either through Subterranean Gate or Monoliths. The subterranean territory is displayed on its own map.

At the beginning of each day, mines and cities under player's control add to resources. Resources represent gold and raw materials a player may spend to improve towns, recruit troops, and perform other actions. Town buildings producing creatures do so on the first day of the week. The current date appears at the lower right corner of the Adventure Map screen.

Objects with repeatable actions may be repeated without spending movement points by pressing the space bar.

See also: