Hero specialty/HeroSpec: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{| class="wikitable sortable mw-collapsible mw-{{{col|expanded}}}" |+style="white-space:nowrap; text-align:left;"| Information from HeroSpec.txt files (spec classes isolated,...") |
mNo edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 8: | Line 8: | ||
! Right Click Text{{-wh}} | ! Right Click Text{{-wh}} | ||
|- | |- | ||
| Orrin | | style="vertical-align:middle;" | Orrin | ||
| Archery | | style="vertical-align:middle;" | Archery | ||
| Archery | | style="vertical-align:middle;" | Archery | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Archery skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Archery skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Valeska | | Valeska | ||
| Archers | | Archers | ||
| Archers and Marksmen | | Archers and Marksmen | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Archers or Marksmen for each level attained after 2nd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Archers or Marksmen for each level attained after 2nd level. | ||
| Increases Speed of any Archers or Marksmen by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | | Increases Speed of any Archers or Marksmen by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Edric | | Edric | ||
| Griffins | | Griffins | ||
| Griffins and Royal Griffins | | Griffins and Royal Griffins | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Griffins or Royal Griffins or each level attained after 3rd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Griffins or Royal Griffins or each level attained after 3rd level. | ||
| Increases Speed of any Griffins or Royal Griffins by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | | Increases Speed of any Griffins or Royal Griffins by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Sylvia | | Sylvia | ||
| Navigation | | Navigation | ||
| Navigation | | Navigation | ||
| Secondary Skill | | Secondary Skill | ||
| Receives a 5% per level bonus to Navigation skill percentage. | | style="background-color:peachpuff" | Receives a 5% per level bonus to Navigation skill percentage. | ||
| Receives a 5% per level bonus to movement points at sea | | style="background-color:peachpuff" | Receives a 5% per level bonus to movement points at sea. | ||
|- | |- | ||
| style="vertical-align:middle;" | Lord Haart | |||
| style="vertical-align:middle;" | Estates | |||
| style="vertical-align:middle;" | Estates | |||
| style="vertical-align:middle;" | Secondary Skill | |||
| style="vertical-align:middle;" | Receives a 5% per level bonus to Estates skill. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Sorsha | | Sorsha | ||
| Swordsmen | | Swordsmen | ||
| Swordsmen and Crusaders | | Swordsmen and Crusaders | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. | ||
| Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | | Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Christian | | Christian | ||
| Ballista | | Ballista | ||
| Ballista | | Ballista | ||
| Artillery | | Artillery | ||
| Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | ||
| Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Tyris | | Tyris | ||
| Cavaliers | | Cavaliers | ||
| Cavaliers and Champions | | Cavaliers and Champions | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Cavaliers or Champions for each level attained after 6th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Cavaliers or Champions for each level attained after 6th level. | ||
| Increases Speed of any Cavaliers or Champions by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | | Increases Speed of any Cavaliers or Champions by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Rion | | Rion | ||
| First Aid | | First Aid | ||
Line 69: | Line 69: | ||
| Secondary Skill | | Secondary Skill | ||
| Receives a 5% per level bonus to First Aid skill. | | Receives a 5% per level bonus to First Aid skill. | ||
| Receives a 5% per level bonus to First Aid Tent healing efficiency. | | style="background-color:peachpuff" | Receives a 5% per level bonus to First Aid Tent healing efficiency. | ||
|- | |- style="vertical-align:middle;" | ||
| Adela | | Adela | ||
| Bless | | Bless | ||
Line 77: | Line 77: | ||
| Casts Bless with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | Casts Bless with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Increases damage of units with Bless effect by 3% for every n hero levels, where n is the level of unit creature. | | Increases damage of units with Bless effect by 3% for every n hero levels, where n is the level of unit creature. | ||
|- | |- style="vertical-align:middle;" | ||
| Cuthbert | | Cuthbert | ||
| Weakness | | Weakness | ||
| Weakness | | Weakness | ||
| Spell | | Spell | ||
| Casts Weakness with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Weakness with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- style="vertical-align:middle;" | ||
| Adelaide | | Adelaide | ||
| Frost Ring | | Frost Ring | ||
Line 91: | Line 91: | ||
| Casts Frost Ring with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | Casts Frost Ring with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Frost Ring with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Frost Ring with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- style="vertical-align:middle;" | ||
| Ingham | | Ingham | ||
| Monks | | Monks | ||
| Monks and Zealots | | Monks and Zealots | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Monks or Zealots for each level attained after 5th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Monks or Zealots for each level attained after 5th level. | ||
| Increases Speed of any Monks or Zealots by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | | Increases Speed of any Monks or Zealots by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | ||
|- | |- | ||
| Sanya | | style="vertical-align:middle;" | Sanya | ||
| Eagle Eye | | style="vertical-align:middle;" | Eagle Eye | ||
| Eagle Eye | | style="vertical-align:middle;" | Eagle Eye | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Eagle Eye skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Eagle Eye skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Loynis | | Loynis | ||
| Prayer | | Prayer | ||
| Prayer | | Prayer | ||
| Spell | | Spell | ||
| Casts Prayer with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Prayer with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Prayer with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Prayer with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- | ||
| Caitlin | | style="vertical-align:middle;" | Caitlin | ||
| +350 Gold | | style="vertical-align:middle;" | +350 Gold | ||
| Gold | | style="vertical-align:middle;" | Gold | ||
| +350 Gold each day | | style="vertical-align:middle;" | +350 Gold each day | ||
| | | style="vertical-align:middle;" | Increases kingdom's income by 350 gold per day. | ||
| Increases kingdom's income by 350 gold per day. | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |||
| | |||
|- | |- | ||
| style="vertical-align:middle;" | Mephala | |||
| style="vertical-align:middle;" | Armorer | |||
| style="vertical-align:middle;" | Armorer | |||
| style="vertical-align:middle;" | Secondary Skill | |||
| style="vertical-align:middle;" | Receives a 5% per level bonus to Armorer skill percentage. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Ufretin | | Ufretin | ||
| Dwarves | | Dwarves | ||
| Dwarves and Battle Dwarves | | Dwarves and Battle Dwarves | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Dwarves of Battle Dwarves for each level attained after 2nd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Dwarves of Battle Dwarves for each level attained after 2nd level. | ||
| Increases Speed of any Dwarves or Battle Dwarves by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | | Increases Speed of any Dwarves or Battle Dwarves by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | ||
|- | |- | ||
| Jenova | | style="vertical-align:middle;" | Jenova | ||
| +350 Gold | | style="vertical-align:middle;" | +350 Gold | ||
| Gold | | style="vertical-align:middle;" | Gold | ||
| +350 Gold each day | | style="vertical-align:middle;" | +350 Gold each day | ||
| Increases kingdom's income by 350 gold per day. | | style="vertical-align:middle;" | Increases kingdom's income by 350 gold per day. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Ryland | | Ryland | ||
| Dendroids | | Dendroids | ||
| Dendroid Guards and Dendroid Soldiers | | Dendroid Guards and Dendroid Soldiers | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Dendroid Guards or Soldiers for each level attained after 5th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Dendroid Guards or Soldiers for each level attained after 5th level. | ||
| Increases Speed of any Dendroid Guards or Dendroid Soldiers by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | | Increases Speed of any Dendroid Guards or Dendroid Soldiers by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | ||
|- | |- | ||
| Thorgrim | | style="vertical-align:middle;" | Thorgrim | ||
| Resistance | | style="vertical-align:middle;" | Resistance | ||
| Resistance | | style="vertical-align:middle;" | Resistance | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Resistance skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Resistance skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Ivor | | Ivor | ||
| Elves | | Elves | ||
| Wood Elves and Grand Elves | | Wood Elves and Grand Elves | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Wood Elves or Grand Elves for each level attained after 3rd level. | ||
| Increases Speed of any Wood Elves or Grand Elves by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | | Increases Speed of any Wood Elves or Grand Elves by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Clancy | | Clancy | ||
| Unicorns | | Unicorns | ||
| Unicorns and War Unicorns | | Unicorns and War Unicorns | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Unicorns or War Unicorns for each level attained after 6th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Unicorns or War Unicorns for each level attained after 6th level. | ||
| Increases Speed of any Unicorns or War Unicorns by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | | Increases Speed of any Unicorns or War Unicorns by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | ||
|- | |- | ||
| Kyrre | | style="vertical-align:middle;" | Kyrre | ||
| Logistics | | style="vertical-align:middle;" | Logistics | ||
| Logistics | | style="vertical-align:middle;" | Logistics | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Logistics skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Logistics skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Coronius | | Coronius | ||
| Slayer | | Slayer | ||
| Slayer | | Slayer | ||
| Spell | | Spell | ||
| Casts Slayer with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Slayer with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Slayer with effect increased by 4 for 1 level creatures, by 3 for 2 level creatures, by 2 for 3 level creatures, and by 1 for 4 level creatures. | | Casts Slayer with effect increased by 4 for 1 level creatures, by 3 for 2 level creatures, by 2 for 3 level creatures, and by 1 for 4 level creatures. | ||
|- | |- style="vertical-align:middle;" | ||
| Uland | | Uland | ||
| Cure | | Cure | ||
Line 190: | Line 190: | ||
| Casts Cure with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Cure with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- | ||
| Elleshar | | style="vertical-align:middle;" | Elleshar | ||
| Intelligence | | style="vertical-align:middle;" | Intelligence | ||
| Intelligence | | style="vertical-align:middle;" | Intelligence | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Intelligence skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Intelligence skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Gem | | Gem | ||
| First Aid | | First Aid | ||
Line 202: | Line 202: | ||
| Secondary Skill | | Secondary Skill | ||
| Receives a 5% per level bonus to First Aid skill. | | Receives a 5% per level bonus to First Aid skill. | ||
| Receives a 5% per level bonus to First Aid Tent healing efficiency | | style="background-color:peachpuff" | Receives a 5% per level bonus to First Aid Tent healing efficiency. | ||
|- | |- | ||
| style="vertical-align:middle;" | Malcom | |||
| style="vertical-align:middle;" | Eagle Eye | |||
| style="vertical-align:middle;" | Eagle Eye | |||
| style="vertical-align:middle;" | Secondary Skill | |||
| style="vertical-align:middle;" | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Melodia | | Melodia | ||
| Fortune | | Fortune | ||
| Fortune | | Fortune | ||
| Spell | | Spell | ||
| Casts Fortune with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Fortune with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casted by hero, Fortune spell always increases unit`s Luck by 3. | | Casted by hero, Fortune spell always increases unit`s Luck by 3. | ||
|- | |- style="vertical-align:middle;" | ||
| Alagar | | Alagar | ||
| Ice Bolt | | Ice Bolt | ||
Line 224: | Line 224: | ||
| Casts Ice Bolt with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | Casts Ice Bolt with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Ice Bolt with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Ice Bolt with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- style="vertical-align:middle;" | ||
| Aeris | | Aeris | ||
| Pegasi | | Pegasi | ||
| Pegasi and Silver Pegasi | | Pegasi and Silver Pegasi | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Pegasi or Silver Pegasi for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Pegasi or Silver Pegasi for each level attained after 4th level. | ||
| Increases Speed of any Pegasi or Silver Pegasi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | | Increases Speed of any Pegasi or Silver Pegasi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Piquedram | | Piquedram | ||
| Gargoyles | | Gargoyles | ||
| Stone Gargoyles and Obsidian Gargoyles | | Stone Gargoyles and Obsidian Gargoyles | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Stone or Obsidian Gargoyles for each level attained after 2nd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Stone or Obsidian Gargoyles for each level attained after 2nd level. | ||
| Increases Speed of any Stone Gargoyles or Obsidian Gargoyles by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | | Increases Speed of any Stone Gargoyles or Obsidian Gargoyles by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Thane | | Thane | ||
| Genies | | Genies | ||
| Genies and Master Genies | | Genies and Master Genies | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level. | ||
| Increases Speed of any Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | | Increases Speed of any Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Josephine | | Josephine | ||
| Golems | | Golems | ||
| Stone Golems and Iron Golems | | Stone Golems and Iron Golems | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Stone or Iron Golems for each level attained after 3rd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Stone or Iron Golems for each level attained after 3rd level. | ||
| Increases Speed of any Stone Golems or Iron Golems by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | | Increases Speed of any Stone Golems or Iron Golems by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | ||
|- | |- | ||
| Neela | | style="vertical-align:middle;" | Neela | ||
| Armorer | | style="vertical-align:middle;" | Armorer | ||
| Armorer | | style="vertical-align:middle;" | Armorer | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Armorer skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Armorer skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Torosar | | Torosar | ||
| Ballista | | Ballista | ||
| Ballista | | Ballista | ||
| Artillery | | Artillery | ||
| Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | ||
| Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Fafner | | Fafner | ||
| Nagas | | Nagas | ||
| Nagas and Naga Queen | | Nagas and Naga Queen | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Nagas or Naga Queens for each level attained after 6th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Nagas or Naga Queens for each level attained after 6th level. | ||
| Increases Speed of any Nagas or Naga Queen by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | | Increases Speed of any Nagas or Naga Queen by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | ||
|- | |- | ||
| Rissa | | style="vertical-align:middle;" | Rissa | ||
| +1 Mercury | | style="vertical-align:middle;" | +1 Mercury | ||
| Mercury | | style="vertical-align:middle;" | Mercury | ||
| +1 Mercury each day. | | style="vertical-align:middle;" | +1 Mercury each day. | ||
| Increases kingdom's mercury production by 1 per day. | | style="vertical-align:middle;" | Increases kingdom's mercury production by 1 per day. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Iona | | Iona | ||
| Genies | | Genies | ||
| Genies and Master Genies | | Genies and Master Genies | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Genies or Master Genies for each level attained after 5th level. | ||
| Increases Speed of any Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | | Increases Speed of any Genies or Master Genies by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Astral | | Astral | ||
| Hypnotize | | Hypnotize | ||
Line 295: | Line 295: | ||
| Casts Hypnotize with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Hypnotize with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- | ||
| Halon | | style="vertical-align:middle;" | Halon | ||
| Mysticism | | style="vertical-align:middle;" | Mysticism | ||
| Mysticism | | style="vertical-align:middle;" | Mysticism | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| | | style="vertical-align:middle;" | Receives a 5% per level bonus to Mysticism skill. | ||
| Receives a 5% per level bonus to Mysticism skill. | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |||
| | |||
|- | |- | ||
| style="vertical-align:middle;" | Serena | |||
| style="vertical-align:middle;" | Eagle Eye | |||
| style="vertical-align:middle;" | Eagle Eye | |||
| style="vertical-align:middle;" | Secondary Skill | |||
| style="vertical-align:middle;" | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Daremyth | | Daremyth | ||
| Fortune | | Fortune | ||
| Fortune | | Fortune | ||
| Spell | | Spell | ||
| Casts Fortune with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Fortune with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casted by hero, Fortune spell always increases unit`s Luck by 3. | | Casted by hero, Fortune spell always increases unit`s Luck by 3. | ||
|- | |- style="vertical-align:middle;" | ||
| Theodorus | | Theodorus | ||
| Magi | | Magi | ||
| Magi and Arch Magi | | Magi and Arch Magi | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Magi or Arch Magi for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Magi or Arch Magi for each level attained after 4th level. | ||
| Increases Speed of any Magi or Arch Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | | Increases Speed of any Magi or Arch Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Solmyr | | Solmyr | ||
| Ch. Lightning | | Ch. Lightning | ||
Line 329: | Line 329: | ||
| Casts Chain Lightning with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | Casts Chain Lightning with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Chain Lightning with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Chain Lightning with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- style="vertical-align:middle;" | ||
| Cyra | | Cyra | ||
| Haste | | Haste | ||
| Haste | | Haste | ||
| Spell | | Spell | ||
| Casts Haste with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Haste with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Haste with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Haste with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- | ||
| Aine | | style="vertical-align:middle;" | Aine | ||
| +350 Gold | | style="vertical-align:middle;" | +350 Gold | ||
| Gold | | style="vertical-align:middle;" | Gold | ||
| +350 Gold each day | | style="vertical-align:middle;" | +350 Gold each day | ||
| Increases kingdom's income by 350 gold per day. | | style="vertical-align:middle;" | Increases kingdom's income by 350 gold per day. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Fiona | | Fiona | ||
| Hell Hounds | | Hell Hounds | ||
| Hell Hounds and Cerberi | | Hell Hounds and Cerberi | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Hell Hounds or Cerberi for each level attained after 3rd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Hell Hounds or Cerberi for each level attained after 3rd level. | ||
| Increases Speed of any Hell Hounds or Cerberi by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | | Increases Speed of any Hell Hounds or Cerberi by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Rashka | | Rashka | ||
| Efreet | | Efreet | ||
| Efreet and Efreet Sultans | | Efreet and Efreet Sultans | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Efreet or Efreet Sultans for each level attained after 6th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Efreet or Efreet Sultans for each level attained after 6th level. | ||
| Increases Speed of any Efreet or Efreet Sultans by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | | Increases Speed of any Efreet or Efreet Sultans by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Marius | | Marius | ||
| Demons | | Demons | ||
| Demons and Horned Demons | | Demons and Horned Demons | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Demons or Horned Demons for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Demons or Horned Demons for each level attained after 4th level. | ||
| Increases Speed of any Demons or Horned Demons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | | Increases Speed of any Demons or Horned Demons by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Ignatius | | Ignatius | ||
| Imps | | Imps | ||
Line 372: | Line 372: | ||
| Increases Speed of any Imps or Familiars by 1 and their Attack and Defense skills by 5% for every level (rounded up). | | Increases Speed of any Imps or Familiars by 1 and their Attack and Defense skills by 5% for every level (rounded up). | ||
|- | |- | ||
| Octavia | | style="vertical-align:middle;" | Octavia | ||
| +350 Gold | | style="vertical-align:middle;" | +350 Gold | ||
| Gold | | style="vertical-align:middle;" | Gold | ||
| +350 Gold each day | | style="vertical-align:middle;" | +350 Gold each day | ||
| Increases kingdom's income by 350 gold per day. | | style="vertical-align:middle;" | Increases kingdom's income by 350 gold per day. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Calh | | Calh | ||
| Gogs | | Gogs | ||
| Gogs and Magogs | | Gogs and Magogs | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Gogs or Magogs for each level attained after 2nd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Gogs or Magogs for each level attained after 2nd level. | ||
| Increases Speed of any Gogs or Magogs by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | | Increases Speed of any Gogs or Magogs by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Pyre | | Pyre | ||
| Ballista | | Ballista | ||
| Ballista | | Ballista | ||
| Artillery | | Artillery | ||
| Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | ||
| Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Nymus | | Nymus | ||
| Pit Fiends | | Pit Fiends | ||
| Pit Fiends and Pit Lords | | Pit Fiends and Pit Lords | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Pit Fiends or Lords for each level attained after 5th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Pit Fiends or Lords for each level attained after 5th level. | ||
| Increases Speed of any Pit Fiends or Pit Lords by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | | Increases Speed of any Pit Fiends or Pit Lords by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | ||
|- | |- | ||
| Ayden | | style="vertical-align:middle;" | Ayden | ||
| Intelligence | | style="vertical-align:middle;" | Intelligence | ||
| Intelligence | | style="vertical-align:middle;" | Intelligence | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Intelligence skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Intelligence skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Xyron | | Xyron | ||
| Inferno | | Inferno | ||
Line 414: | Line 414: | ||
| Casts Inferno with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Inferno with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- | ||
| Axsis | | style="vertical-align:middle;" | Axsis | ||
| Mysticism | | style="vertical-align:middle;" | Mysticism | ||
| Mysticism | | style="vertical-align:middle;" | Mysticism | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Mysticism skill. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Mysticism skill. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Olema | | Olema | ||
| Weakness | | Weakness | ||
| Weakness | | Weakness | ||
| Spell | | Spell | ||
| Casts Weakness with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Weakness with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- | ||
| Calid | | style="vertical-align:middle;" | Calid | ||
| +1 Sulfur | | style="vertical-align:middle;" | +1 Sulfur | ||
| Sulfur | | style="vertical-align:middle;" | Sulfur | ||
| +1 Sulfur each day. | | style="vertical-align:middle;" | +1 Sulfur each day. | ||
| Increases kingdom's sulfur production by 1 per day. | | style="vertical-align:middle;" | Increases kingdom's sulfur production by 1 per day. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Ash | | Ash | ||
| Bloodlust | | Bloodlust | ||
| Bloodlust | | Bloodlust | ||
| Spell | | Spell | ||
| Casts Bloodlust with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Bloodlust with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- | ||
| Zydar | | style="vertical-align:middle;" | Zydar | ||
| Sorcery | | style="vertical-align:middle;" | Sorcery | ||
| Sorcery | | style="vertical-align:middle;" | Sorcery | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Sorcery skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Sorcery skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Xarfax | | Xarfax | ||
| Fireball | | Fireball | ||
Line 455: | Line 455: | ||
| Casts Fireball with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | Casts Fireball with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Fireball with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- style="vertical-align:middle;" | ||
| Straker | | Straker | ||
| Walking Dead | | Walking Dead | ||
| Walking Dead and Zombies | | Walking Dead and Zombies | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Walking Dead or Zombies for each level attained after 2nd level. | ||
| Increases Speed of any Walking Dead or Zombies by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | | Increases Speed of any Walking Dead or Zombies by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Vokial | | Vokial | ||
| Vampires | | Vampires | ||
| Vampires and Vampire Lords | | Vampires and Vampire Lords | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Vampires or Vampire Lords for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Vampires or Vampire Lords for each level attained after 4th level. | ||
| Increases Speed of any Vampires or Vampire Lords by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | | Increases Speed of any Vampires or Vampire Lords by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Moandor | | Moandor | ||
| Liches | | Liches | ||
| Liches and Power Liches | | Liches and Power Liches | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Liches or Power Liches for each level attained after 5th level. | ||
| Increases Speed of any Liches or Power Liches by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | | Increases Speed of any Liches or Power Liches by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Charna | | Charna | ||
| Wights | | Wights | ||
| Wights and Wraiths | | Wights and Wraiths | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Wights or Wraiths for each level attained after 3rd level. | ||
| Increases Speed of any Wights or Wraiths by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | | Increases Speed of any Wights or Wraiths by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Tamika | | Tamika | ||
| Black Knights | | Black Knights | ||
| Black Knights and Dread Knights | | Black Knights and Dread Knights | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Black Knights or Dread Knights for each level attained after 6th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Black Knights or Dread Knights for each level attained after 6th level. | ||
| Increases Speed of any Black Knights or Dread Knights by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | | Increases Speed of any Black Knights or Dread Knights by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | ||
|- | |- | ||
| Isra | | style="vertical-align:middle;" | Isra | ||
| Necromancy | | style="vertical-align:middle;" | Necromancy | ||
| Necromancy | | style="vertical-align:middle;" | Necromancy | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| | | style="vertical-align:middle;" | Receives a 5% per level bonus to Necromancy skill percentage. | ||
| Receives a 5% per level bonus to Necromancy skill percentage. | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |||
| | |||
|- | |- | ||
| style="vertical-align:middle;" | Clavius | |||
| style="vertical-align:middle;" | +350 Gold | |||
| style="vertical-align:middle;" | Gold | |||
| style="vertical-align:middle;" | +350 Gold each day | |||
| style="vertical-align:middle;" | Increases kingdom's income by 350 gold per day. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Galthran | | Galthran | ||
| Skeletons | | Skeletons | ||
Line 511: | Line 511: | ||
| Increases the Attack and Defense skills of any Skeletons or Skeleton Warriors for each level attained after 1st level. | | Increases the Attack and Defense skills of any Skeletons or Skeleton Warriors for each level attained after 1st level. | ||
| Increases Speed of any Skeletons or Skeleton Warriors by 1 and their Attack and Defense skills by 5% for every level (rounded up). | | Increases Speed of any Skeletons or Skeleton Warriors by 1 and their Attack and Defense skills by 5% for every level (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Septienna | | Septienna | ||
| Death Ripple | | Death Ripple | ||
Line 518: | Line 518: | ||
| Casts Death Ripple with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | Casts Death Ripple with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Death Ripple with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Death Ripple with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- style="vertical-align:middle;" | ||
| Aislinn | | Aislinn | ||
| Meteor Shower | | Meteor Shower | ||
Line 526: | Line 526: | ||
| Casts Meteor Shower with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Meteor Shower with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- | ||
| Sandro | | style="vertical-align:middle;" | Sandro | ||
| Sorcery | | style="vertical-align:middle;" | Sorcery | ||
| Sorcery | | style="vertical-align:middle;" | Sorcery | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| | | style="vertical-align:middle;" | Receives a 5% per level bonus to Sorcery skill percentage. | ||
| Receives a 5% per level bonus to Sorcery skill percentage. | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |||
| | |||
|- | |- | ||
| style="vertical-align:middle;" | Nimbus | |||
| style="vertical-align:middle;" | Eagle Eye | |||
| style="vertical-align:middle;" | Eagle Eye | |||
| style="vertical-align:middle;" | Secondary Skill | |||
| style="vertical-align:middle;" | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Thant | | Thant | ||
| Animate Dead | | Animate Dead | ||
Line 546: | Line 546: | ||
| Casts Animate Dead with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | Casts Animate Dead with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Animate Dead with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Animate Dead with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- style="vertical-align:middle;" | ||
| Xsi | | Xsi | ||
| Stone Skin | | Stone Skin | ||
| Stone Skin | | Stone Skin | ||
| Spell | | Spell | ||
| Casts Stone Skin with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Stone Skin with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- | ||
| Vidomina | | style="vertical-align:middle;" | Vidomina | ||
| Necromancy | | style="vertical-align:middle;" | Necromancy | ||
| Necromancy | | style="vertical-align:middle;" | Necromancy | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| | | style="vertical-align:middle;" | Receives a 5% per level bonus to Necromancy skill percentage. | ||
| Receives a 5% per level bonus to Necromancy skill percentage. | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |||
| | |||
|- | |- | ||
| style="vertical-align:middle;" | Nagash | |||
| style="vertical-align:middle;" | +350 Gold | |||
| style="vertical-align:middle;" | Gold | |||
| style="vertical-align:middle;" | +350 Gold each day | |||
| style="vertical-align:middle;" | Increases kingdom's income by 350 gold per day. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Lorelei | | Lorelei | ||
| Harpies | | Harpies | ||
| Harpies and Harpy Hags | | Harpies and Harpy Hags | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Harpies or Harpy Hags for each level attained after 2nd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Harpies or Harpy Hags for each level attained after 2nd level. | ||
| Increases Speed of any Harpies or Harpy Hags by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | | Increases Speed of any Harpies or Harpy Hags by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Arlach | | Arlach | ||
| Ballista | | Ballista | ||
| Ballista | | Ballista | ||
| Artillery | | Artillery | ||
| Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | ||
| Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Dace | | Dace | ||
| Minotaurs | | Minotaurs | ||
| Minotaurs and Minotaur Kings | | Minotaurs and Minotaur Kings | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Minotaurs or Minotaur Kings for each level attained after 5th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Minotaurs or Minotaur Kings for each level attained after 5th level. | ||
| Increases Speed of any Minotaurs or Minotaur Kings by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | | Increases Speed of any Minotaurs or Minotaur Kings by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Ajit | | Ajit | ||
| Beholders | | Beholders | ||
| Beholders and Evil Eyes | | Beholders and Evil Eyes | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Beholders or Evil Eyes for each level attained after 2nd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Beholders or Evil Eyes for each level attained after 2nd level. | ||
| Increases Speed of any Beholders or Evil Eyes by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | | Increases Speed of any Beholders or Evil Eyes by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | ||
|- | |- | ||
| Damacon | | style="vertical-align:middle;" | Damacon | ||
| +350 Gold | | style="vertical-align:middle;" | +350 Gold | ||
| Gold | | style="vertical-align:middle;" | Gold | ||
| +350 Gold each day | | style="vertical-align:middle;" | +350 Gold each day | ||
| | | style="vertical-align:middle;" | Increases kingdom's income by 350 gold per day. | ||
| Increases kingdom's income by 350 gold per day. | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |||
| | |||
|- | |- | ||
| style="vertical-align:middle;" | Gunnar | |||
| style="vertical-align:middle;" | Logistics | |||
| style="vertical-align:middle;" | Logistics | |||
| style="vertical-align:middle;" | Secondary Skill | |||
| style="vertical-align:middle;" | Receives a 5% per level bonus to Logistics skill percentage. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Synca | | Synca | ||
| Manticores | | Manticores | ||
| Manticores and Scorpicores | | Manticores and Scorpicores | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Manticores or Scorpicores for each level attained after 6th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Manticores or Scorpicores for each level attained after 6th level. | ||
| Increases Speed of any Manticores or Scorpicores by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | | Increases Speed of any Manticores or Scorpicores by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Shakti | | Shakti | ||
| Troglodytes | | Troglodytes | ||
Line 623: | Line 623: | ||
| Increases the Attack and Defense skills of any Troglodytes or Infernal Troglodytes for each level attained after 1st level. | | Increases the Attack and Defense skills of any Troglodytes or Infernal Troglodytes for each level attained after 1st level. | ||
| Increases Speed of any Troglodytes or Infernal Troglodytes by 1 and their Attack and Defense skills by 5% for every level (rounded up). | | Increases Speed of any Troglodytes or Infernal Troglodytes by 1 and their Attack and Defense skills by 5% for every level (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Alamar | | Alamar | ||
| Resurrection | | Resurrection | ||
Line 631: | Line 631: | ||
| Casts Resurrection with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Resurrection with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- | ||
| Jaegar | | style="vertical-align:middle;" | Jaegar | ||
| Mysticism | | style="vertical-align:middle;" | Mysticism | ||
| Mysticism | | style="vertical-align:middle;" | Mysticism | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| | | style="vertical-align:middle;" | Receives a 5% per level bonus to Mysticism skill. | ||
| Receives a 5% per level bonus to Mysticism skill. | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |||
| | |||
|- | |- | ||
| style="vertical-align:middle;" | Malekith | |||
| style="vertical-align:middle;" | Sorcery | |||
| style="vertical-align:middle;" | Sorcery | |||
| style="vertical-align:middle;" | Secondary Skill | |||
| style="vertical-align:middle;" | Receives a 5% per level bonus to Sorcery skill percentage. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Jeddite | | Jeddite | ||
| Resurrection | | Resurrection | ||
Line 652: | Line 652: | ||
| Casts Resurrection with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Resurrection with effect increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- | ||
| Geon | | style="vertical-align:middle;" | Geon | ||
| Eagle Eye | | style="vertical-align:middle;" | Eagle Eye | ||
| Eagle Eye | | style="vertical-align:middle;" | Eagle Eye | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Eagle Eye skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Eagle Eye skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Deemer | | Deemer | ||
| Meteor Shower | | Meteor Shower | ||
Line 666: | Line 666: | ||
| Casts Meteor Shower with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | | Casts Meteor Shower with damage increased by 3% for every n hero levels, where n is the level of the targeted creature. | ||
|- | |- | ||
| Sephinroth | | style="vertical-align:middle;" | Sephinroth | ||
| +1 Crystal | | style="vertical-align:middle;" | +1 Crystal | ||
| Crystal | | style="vertical-align:middle;" | Crystal | ||
| +1 Crystal each day. | | style="vertical-align:middle;" | +1 Crystal each day. | ||
| Increases kingdom's crystal production by 1 per day. | | style="vertical-align:middle;" | Increases kingdom's crystal production by 1 per day. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Darkstorn | | Darkstorn | ||
| Stone Skin | | Stone Skin | ||
| Stone Skin | | Stone Skin | ||
| Spell | | Spell | ||
| Casts Stone Skin with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Stone Skin with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- style="vertical-align:middle;" | ||
| Yog | | Yog | ||
| Cyclopes | | Cyclopes | ||
| Cyclopses and Cyclops Kings | | Cyclopses and Cyclops Kings | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Cyclopses or Cyclops Lords for each level attained after 6th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Cyclopses or Cyclops Lords for each level attained after 6th level. | ||
| Increases Speed of any Cyclopses or Cyclops Kings by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | | Increases Speed of any Cyclopses or Cyclops Kings by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Gurnisson | | Gurnisson | ||
| Ballista | | Ballista | ||
| Ballista | | Ballista | ||
| Artillery | | Artillery | ||
| Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | ||
| Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Jabarkas | | Jabarkas | ||
| Orcs | | Orcs | ||
| Orcs and Orc Chieftains | | Orcs and Orc Chieftains | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Orcs or Orc Chieftains for each level attained after 3rd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Orcs or Orc Chieftains for each level attained after 3rd level. | ||
| Increases Speed of any Orcs or Orc Chieftains by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | | Increases Speed of any Orcs or Orc Chieftains by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Shiva | | Shiva | ||
| Rocs | | Rocs | ||
| Rocs and Thunderbirds | | Rocs and Thunderbirds | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Rocs or Thunderbirds for each level attained after 5th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Rocs or Thunderbirds for each level attained after 5th level. | ||
| Increases Speed of any Rocs or Thunderbirds by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | | Increases Speed of any Rocs or Thunderbirds by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Gretchin | | Gretchin | ||
| Goblins | | Goblins | ||
Line 714: | Line 714: | ||
| Increases the Attack and Defense skills of any Goblins or Hobgoblins for each level attained after 1st level. | | Increases the Attack and Defense skills of any Goblins or Hobgoblins for each level attained after 1st level. | ||
| Increases Speed of any Goblins or Hobgoblins by 1 and their Attack and Defense skills by 5% for each level (rounded up). | | Increases Speed of any Goblins or Hobgoblins by 1 and their Attack and Defense skills by 5% for each level (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Krellion | | Krellion | ||
| Ogres | | Ogres | ||
| Ogres and Ogre Magi | | Ogres and Ogre Magi | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Ogres or Ogre Magi for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Ogres or Ogre Magi for each level attained after 4th level. | ||
| Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | | Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
|- | |- | ||
| Crag Hack | | style="vertical-align:middle;" | Crag Hack | ||
| Offense | | style="vertical-align:middle;" | Offense | ||
| Offense | | style="vertical-align:middle;" | Offense | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Offense skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Offense skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Tyraxor | | Tyraxor | ||
| Wolf Riders | | Wolf Riders | ||
| Wolf Riders and Wolf Raiders | | Wolf Riders and Wolf Raiders | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Wolf Riders or Raiders for each level attained after 2nd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Wolf Riders or Raiders for each level attained after 2nd level. | ||
| Increases Speed of any Wolf Riders or Wolf Raiders by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | | Increases Speed of any Wolf Riders or Wolf Raiders by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | ||
|- | |- | ||
| Gird | | style="vertical-align:middle;" | Gird | ||
| Sorcery | | style="vertical-align:middle;" | Sorcery | ||
| Sorcery | | style="vertical-align:middle;" | Sorcery | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Sorcery skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Sorcery skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Vey | | Vey | ||
| Ogres | | Ogres | ||
| Ogres and Ogre Magi | | Ogres and Ogre Magi | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Ogres or Ogre Magi for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Ogres or Ogre Magi for each level attained after 4th level. | ||
| Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | | Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
|- | |- | ||
| Dessa | | style="vertical-align:middle;" | Dessa | ||
| Logistics | | style="vertical-align:middle;" | Logistics | ||
| Logistics | | style="vertical-align:middle;" | Logistics | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Logistics skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Logistics skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Terek | | Terek | ||
| Haste | | Haste | ||
| Haste | | Haste | ||
| Spell | | Spell | ||
| Casts Haste with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Haste with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Haste with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Haste with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- style="vertical-align:middle;" | ||
| Zubin | | Zubin | ||
| Precision | | Precision | ||
| Precision | | Precision | ||
| Spell | | Spell | ||
| Casts Precision with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Precision with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Precision with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Precision with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- | ||
| Gundula | | style="vertical-align:middle;" | Gundula | ||
| Offense | | style="vertical-align:middle;" | Offense | ||
| Offense | | style="vertical-align:middle;" | Offense | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Offense skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Offense skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- | ||
| Oris | | style="vertical-align:middle;" | Oris | ||
| Eagle Eye | | style="vertical-align:middle;" | Eagle Eye | ||
| Eagle Eye | | style="vertical-align:middle;" | Eagle Eye | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| | | style="vertical-align:middle;" | Receives a 5% per level bonus to Eagle Eye skill percentage. | ||
| Receives a 5% per level bonus to Eagle Eye skill percentage. | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |||
| | |||
|- | |- | ||
| style="vertical-align:middle;" | Saurug | |||
| style="vertical-align:middle;" | +1 Gems | |||
| style="vertical-align:middle;" | Gems | |||
| style="vertical-align:middle;" | +1 Gems each day. | |||
| style="vertical-align:middle;" | Increases kingdom's gem production by 1 per day. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Bron | | Bron | ||
| Basilisks | | Basilisks | ||
| Basilisks and Greater Basilisks | | Basilisks and Greater Basilisks | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Basilisks or Greater Basilisks for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Basilisks or Greater Basilisks for each level attained after 4th level. | ||
| Increases Speed of any Basilisks or Greater Basilisks by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | | Increases Speed of any Basilisks or Greater Basilisks by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Drakon | | Drakon | ||
| Gnolls | | Gnolls | ||
Line 805: | Line 805: | ||
| Increases the Attack and Defense skills of any Gnolls or Gnoll Marauders for each level attained after 1st level. | | Increases the Attack and Defense skills of any Gnolls or Gnoll Marauders for each level attained after 1st level. | ||
| Increases Speed of any Gnolls or Gnoll Marauders by 1 and their Attack and Defense skills by 5% for every level (rounded up). | | Increases Speed of any Gnolls or Gnoll Marauders by 1 and their Attack and Defense skills by 5% for every level (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Wystan | | Wystan | ||
| Lizardmen | | Lizardmen | ||
| Lizardmen and Lizard Warriors | | Lizardmen and Lizard Warriors | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Lizardmen or Lizard Warriors for each level attained after 2nd level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Lizardmen or Lizard Warriors for each level attained after 2nd level. | ||
| Increases Speed of any Lizardmen or Lizard Warriors by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | | Increases Speed of any Lizardmen or Lizard Warriors by 1 and their Attack and Defense skills by 5% for every 2 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Tazar | | Tazar | ||
| Armorer | | Armorer | ||
Line 819: | Line 819: | ||
| Tazar receives a 5% per level bonus to his Armorer skill percentage. | | Tazar receives a 5% per level bonus to his Armorer skill percentage. | ||
| Receives a 5% per level bonus to his Armorer skill percentage. | | Receives a 5% per level bonus to his Armorer skill percentage. | ||
|- | |- style="vertical-align:middle;" | ||
| Alkin | | Alkin | ||
| Gorgons | | Gorgons | ||
| Gorgons and Mighty Gorgons | | Gorgons and Mighty Gorgons | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Gorgons or Mighty Gorgons for each level attained after 5th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Gorgons or Mighty Gorgons for each level attained after 5th level. | ||
| Increases Speed of any Gorgons or Mighty Gorgons by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | | Increases Speed of any Gorgons or Mighty Gorgons by 1 and their Attack and Defense skills by 5% for every 5 levels (rounded up). | ||
|- | |- | ||
| Korbac | | style="vertical-align:middle;" | Korbac | ||
| Serpent Flies | | style="vertical-align:middle;" | Serpent Flies | ||
| Serpent Flies and Dragon Flies | | style="vertical-align:middle;" | Serpent Flies and Dragon Flies | ||
| Creature | | style="vertical-align:middle;" | Creature | ||
| Increases the Attack and Defense skills of any Serpent or Dragon Flies for each level attained after 3rd level. | | style="vertical-align:middle; background-color:peachpuff" | Increases the Attack and Defense skills of any Serpent or Dragon Flies for each level attained after 3rd level. | ||
| Increases | | style="text-align:center; font-style:italic; background-color:peachpuff" | Increases Speed of any Serpent or Dragon Flies by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Gerwulf | | Gerwulf | ||
| Ballista | | Ballista | ||
| Ballista | | Ballista | ||
| Artillery | | Artillery | ||
| Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skill of any Ballista for each level attained after 4th level. | ||
| Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | | Increases the Attack and Defense skills of any Ballista by 5% for every 5 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Broghild | | Broghild | ||
| Wyverns | | Wyverns | ||
| Wyverns and Wyvern Monarchs | | Wyverns and Wyvern Monarchs | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Wyverns or Wyvern Monarchs for each level attained after 6th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Wyverns or Wyvern Monarchs for each level attained after 6th level. | ||
| Increases Speed of any Wyverns or Wyvern Monarchs by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | | Increases Speed of any Wyverns or Wyvern Monarchs by 1 and their Attack and Defense skills by 5% for every 6 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Mirlanda | | Mirlanda | ||
| Weakness | | Weakness | ||
| Weakness | | Weakness | ||
| Spell | | Spell | ||
| Casts Weakness with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Weakness with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Weakness with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- | ||
| Rosic | | style="vertical-align:middle;" | Rosic | ||
| Mysticism | | style="vertical-align:middle;" | Mysticism | ||
| Mysticism | | style="vertical-align:middle;" | Mysticism | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Mysticism skill. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Mysticism skill. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Voy | | Voy | ||
| Navigation | | Navigation | ||
| Navigation | | Navigation | ||
| Secondary Skill | | Secondary Skill | ||
| Receives a 5% per level bonus to Navigation skill percentage. | | style="background-color:peachpuff" | Receives a 5% per level bonus to Navigation skill percentage. | ||
| Receives a 5% per level bonus to movement points at sea. | | style="background-color:peachpuff" | Receives a 5% per level bonus to movement points at sea. | ||
|- | |- style="vertical-align:middle;" | ||
| Verdish | | Verdish | ||
| First Aid | | First Aid | ||
Line 874: | Line 874: | ||
| Secondary Skill | | Secondary Skill | ||
| Receives a 5% per level bonus to First Aid skill. | | Receives a 5% per level bonus to First Aid skill. | ||
| Receives a 5% per level bonus to First Aid Tent healing efficiency. | | style="background-color:peachpuff" | Receives a 5% per level bonus to First Aid Tent healing efficiency. | ||
|- | |- style="vertical-align:middle;" | ||
| Merist | | Merist | ||
| Stone Skin | | Stone Skin | ||
| Stone Skin | | Stone Skin | ||
| Spell | | Spell | ||
| Casts Stone Skin with increased effect, based on her level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Stone Skin with increased effect, based on her level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- | ||
| Styg | | style="vertical-align:middle;" | Styg | ||
| Sorcery | | style="vertical-align:middle;" | Sorcery | ||
| Sorcery | | style="vertical-align:middle;" | Sorcery | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| Receives a 5% per level bonus to Sorcery skill percentage. | | style="vertical-align:middle;" | Receives a 5% per level bonus to Sorcery skill percentage. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- | ||
| Andra | | style="vertical-align:middle;" | Andra | ||
| Intelligence | | style="vertical-align:middle;" | Intelligence | ||
| Intelligence | | style="vertical-align:middle;" | Intelligence | ||
| Secondary Skill | | style="vertical-align:middle;" | Secondary Skill | ||
| | | style="vertical-align:middle;" | Receives a 5% per level bonus to Intelligence skill percentage. | ||
| Receives a 5% per level bonus to Intelligence skill percentage. | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |||
| | |||
|- | |- | ||
| style="vertical-align:middle;" | Tiva | |||
| style="vertical-align:middle;" | Eagle Eye | |||
| style="vertical-align:middle;" | Eagle Eye | |||
| style="vertical-align:middle;" | Secondary Skill | |||
| style="vertical-align:middle;" | Receives a 5% per level bonus to Eagle Eye skill percentage. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Pasis | | Pasis | ||
| Psychic Ele. | | Psychic Ele. | ||
Line 910: | Line 910: | ||
| Psychic/Magic elementals receive +3 Att and +3 Def. | | Psychic/Magic elementals receive +3 Att and +3 Def. | ||
| Psychic Elementals and Magic Elementals receive +3 Attack, and +3 Defense | | Psychic Elementals and Magic Elementals receive +3 Attack, and +3 Defense | ||
|- | |- style="vertical-align:middle;" | ||
| Thunar | | Thunar | ||
| Earth Ele. | | Earth Ele. | ||
Line 917: | Line 917: | ||
| Earth/Magma elementals receive +2 Att, +1 Def, and +5 Dmg. | | Earth/Magma elementals receive +2 Att, +1 Def, and +5 Dmg. | ||
| Earth Elementals and Magma Elementals receive +2 Attack, +1 Defense, and +5 Damage. | | Earth Elementals and Magma Elementals receive +2 Attack, +1 Defense, and +5 Damage. | ||
|- | |- style="vertical-align:middle;" | ||
| Ignissa | | Ignissa | ||
| Fire Elementals | | Fire Elementals | ||
Line 924: | Line 924: | ||
| Fire/Energy elementals receive +1 Att, +2 Def, and +2 Dmg. | | Fire/Energy elementals receive +1 Att, +2 Def, and +2 Dmg. | ||
| Fire Elementals and Energy Elementals receive +1 Attack, +2 Defense, and +2 Damage. | | Fire Elementals and Energy Elementals receive +1 Attack, +2 Defense, and +2 Damage. | ||
|- | |- style="vertical-align:middle;" | ||
| Lacus | | Lacus | ||
| Water Ele. | | Water Ele. | ||
Line 931: | Line 931: | ||
| Water/Ice elementals receive +2 Att. | | Water/Ice elementals receive +2 Att. | ||
| Water Elementals and Ice Elementals receive +2 Attack. | | Water Elementals and Ice Elementals receive +2 Attack. | ||
|- | |- style="vertical-align:middle;" | ||
| Monere | | Monere | ||
| Psychic Ele. | | Psychic Ele. | ||
Line 938: | Line 938: | ||
| Psychic/Magic elementals receive +3 Att and +3 Def. | | Psychic/Magic elementals receive +3 Att and +3 Def. | ||
| Psychic Elementals and Magic Elementals receive +3 Attack, and +3 Defense | | Psychic Elementals and Magic Elementals receive +3 Attack, and +3 Defense | ||
|- | |- style="vertical-align:middle;" | ||
| Erdamon | | Erdamon | ||
| Earth Ele. | | Earth Ele. | ||
Line 945: | Line 945: | ||
| Earth/Magma elementals receive +2 Att, +1 Def, and +5 Dmg. | | Earth/Magma elementals receive +2 Att, +1 Def, and +5 Dmg. | ||
| Earth Elementals and Magma Elementals receive +2 Attack, +1 Defense, and +5 Damage. | | Earth Elementals and Magma Elementals receive +2 Attack, +1 Defense, and +5 Damage. | ||
|- | |- style="vertical-align:middle;" | ||
| Fiur | | Fiur | ||
| Fire Ele. | | Fire Ele. | ||
Line 952: | Line 952: | ||
| Fire/Energy elementals receive +1 Att, +2 Def, and +2 Dmg. | | Fire/Energy elementals receive +1 Att, +2 Def, and +2 Dmg. | ||
| Fire Elementals and Energy Elementals receive +1 Attack, +2 Defense, and +2 Damage. | | Fire Elementals and Energy Elementals receive +1 Attack, +2 Defense, and +2 Damage. | ||
|- | |- style="vertical-align:middle;" | ||
| Kalt | | Kalt | ||
| Water Ele. | | Water Ele. | ||
Line 960: | Line 960: | ||
| Water Elementals and Ice Elementals receive +2 Attack. | | Water Elementals and Ice Elementals receive +2 Attack. | ||
|- | |- | ||
| Luna | | style="vertical-align:middle;" | Luna | ||
| Fire Wall | | style="vertical-align:middle;" | Fire Wall | ||
| Fire Wall | | style="vertical-align:middle;" | Fire Wall | ||
| Spell | | style="vertical-align:middle;" | Spell | ||
| Damage from Fire Walls is doubled. | | style="vertical-align:middle;" | Damage from Fire Walls is doubled. | ||
| Damage from Fire Walls is | | style="background-color:peachpuff" | Damage from Fire Walls is increased by 25%. | ||
|- | |- style="vertical-align:middle;" | ||
| Brissa | | Brissa | ||
| Haste | | Haste | ||
| Haste | | Haste | ||
| Spell | | Spell | ||
| Casts Haste with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Haste with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Haste with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Haste with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- | ||
| Ciele | | style="vertical-align:middle;" | Ciele | ||
| Magic Arrow | | style="vertical-align:middle;" | Magic Arrow | ||
| Magic Arrow | | style="vertical-align:middle;" | Magic Arrow | ||
| Spell | | style="vertical-align:middle;" | Spell | ||
| When cast, Magic Arrow damage is increased 50%. | | style="vertical-align:middle;" | When cast, Magic Arrow damage is increased 50%. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- style="vertical-align:middle;" | ||
| Labetha | | Labetha | ||
| Stone Skin | | Stone Skin | ||
| Stone Skin | | Stone Skin | ||
| Spell | | Spell | ||
| When cast, Stone Skin is increased +3. | | style="background-color:peachpuff" | When cast, Stone Skin is increased +3. | ||
| Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Stone Skin with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- style="vertical-align:middle;" | ||
| Inteus | | Inteus | ||
| Bloodlust | | Bloodlust | ||
| Bloodlust | | Bloodlust | ||
| Spell | | Spell | ||
| Casts Bloodlust with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | | style="background-color:peachpuff" | Casts Bloodlust with increased effect, based on hero level compared to the level of the target unit (the bonus is greater when used on weaker units). | ||
| Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | | Casts Bloodlust with effect increased by 3 for 1-2 level creatures, by 2 for 3-4 level creatures, and by 1 for 5-6 level creatures. | ||
|- | |- | ||
| Aenain | | style="vertical-align:middle;" | Aenain | ||
| Disrupting Ray | | style="vertical-align:middle;" | Disrupting Ray | ||
| Disrupting Ray | | style="vertical-align:middle;" | Disrupting Ray | ||
| Spell | | style="vertical-align:middle;" | Spell | ||
| | | style="vertical-align:middle;" | When cast, Disrupting Ray is increased +2. | ||
| When cast, Disrupting Ray is increased +2. | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |||
| | |||
|- | |- | ||
| | | style="vertical-align:middle;" | Gelare | ||
| +350 Gold | | style="vertical-align:middle;" | +350 Gold | ||
| Gold | | style="vertical-align:middle;" | Gold | ||
| +350 Gold each day | | style="vertical-align:middle;" | +350 Gold each day | ||
| Increases kingdom's income by 350 gold per day. | | style="vertical-align:middle;" | Increases kingdom's income by 350 gold per day. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- | ||
| | | style="vertical-align:middle;" | Grindan | ||
| | | style="vertical-align:middle;" | +350 Gold | ||
| | | style="vertical-align:middle;" | Gold | ||
| | | style="vertical-align:middle;" | +350 Gold each day | ||
| | | style="vertical-align:middle;" | Increases kingdom's income by 350 gold per day. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- | ||
| | | style="vertical-align:middle;" | Sir Mullich | ||
| | | style="vertical-align:middle;" | Speed | ||
| | | style="vertical-align:middle;" | Speed | ||
| | | style="vertical-align:middle;" | Creature | ||
| | | style="vertical-align:middle;" | All creatures receive +2 speed. | ||
| | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |- | ||
| style="vertical-align:middle;" | Adrienne | |||
| style="vertical-align:middle;" | Fire Magic | |||
| style="vertical-align:middle;" | Fire Magic | |||
| style="vertical-align:middle;" | Secondary Skill | |||
| style="vertical-align:middle;" | Starts with Expert Fire Magic. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Catherine | | Catherine | ||
| Swordsmen | | Swordsmen | ||
| Swordsmen and Crusaders | | Swordsmen and Crusaders | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. | ||
| Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | | Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
|- | |- | ||
| Dracon | | style="vertical-align:middle;" | Dracon | ||
| Enchanters | | style="vertical-align:middle;" | Enchanters | ||
| Enchanters | | style="vertical-align:middle;" | Enchanters | ||
| Creature | | style="vertical-align:middle;" | Creature | ||
| | | style="vertical-align:middle;" | Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters. | ||
| Can upgrade Monks or Zealots and Magi or Arch Magi to Enchanters. | | style="text-align:center; font-style:italic;" | (Same as SoD version) | ||
|- | |||
| | |||
|- | |- | ||
| style="vertical-align:middle;" | Gelu | |||
| style="vertical-align:middle;" | Sharpshooters | |||
| style="vertical-align:middle;" | Sharpshooters | |||
| style="vertical-align:middle;" | Creature | |||
| style="vertical-align:middle;" | Can upgrade Archers or Marksmen and Wood Elves or Grand Elves to Sharpshooters. | |||
| style="text-align:center; font-style:italic;" | (Same as SoD version) | |||
|- style="vertical-align:middle;" | |||
| Kilgor | | Kilgor | ||
| Behemoths | | Behemoths | ||
Line 1,057: | Line 1,057: | ||
| Behemoths or Ancient Behemoths receive +5 Att, +5 Def, +10 Dmg. | | Behemoths or Ancient Behemoths receive +5 Att, +5 Def, +10 Dmg. | ||
| Behemoths or Ancient Behemoths receive +5 Attack, +5 Defense, and +10 Damage. | | Behemoths or Ancient Behemoths receive +5 Attack, +5 Defense, and +10 Damage. | ||
|- | |- style="vertical-align:middle;" | ||
| Lord Haart | | Lord Haart | ||
| Black Knights | | Black Knights | ||
Line 1,064: | Line 1,064: | ||
| Black Knights or Dread Knights receive +5 Att, +5 Def, and +10 Dmg. | | Black Knights or Dread Knights receive +5 Att, +5 Def, and +10 Dmg. | ||
| Black Knights or Dread Knights receive +5 Attack, +5 Defense, and +10 Damage. | | Black Knights or Dread Knights receive +5 Attack, +5 Defense, and +10 Damage. | ||
|- | |- style="vertical-align:middle;" | ||
| Mutare | | Mutare | ||
| Dragons | | Dragons | ||
Line 1,071: | Line 1,071: | ||
| All dragons receive +5 Att, +5 Def. | | All dragons receive +5 Att, +5 Def. | ||
| All dragons receive +5 Attack, and +5 Defense. | | All dragons receive +5 Attack, and +5 Defense. | ||
|- | |- style="vertical-align:middle;" | ||
| Roland | | Roland | ||
| Swordsmen | | Swordsmen | ||
| Swordsmen and Crusaders | | Swordsmen and Crusaders | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Swordsmen or Crusaders for each level attained after 4th level. | ||
| Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | | Increases Speed of any Swordsmen or Crusaders by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Mutare Drake | | Mutare Drake | ||
| Dragons | | Dragons | ||
Line 1,085: | Line 1,085: | ||
| All dragons receive +5 Att, +5 Def. | | All dragons receive +5 Att, +5 Def. | ||
| All dragons receive +5 Attack, and +5 Defense. | | All dragons receive +5 Attack, and +5 Defense. | ||
|- | |- style="vertical-align:middle;" | ||
| Boragus | | Boragus | ||
| Ogres | | Ogres | ||
| Ogres and Ogre Magi | | Ogres and Ogre Magi | ||
| Creature | | Creature | ||
| Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level. | | style="background-color:peachpuff" | Increases the Attack and Defense skills of any Ogre or Ogre Mage for each level attained after 4th level. | ||
| Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | | Increases Speed of any Ogres or Ogre Magi by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up). | ||
|- | |- style="vertical-align:middle;" | ||
| Xeron | | Xeron | ||
| Devils | | Devils | ||
Line 1,100: | Line 1,100: | ||
| Devils or Arch Devils receive +4 Attack, +2 Defense, and +1 Speed. | | Devils or Arch Devils receive +4 Attack, +2 Defense, and +1 Speed. | ||
|} | |} | ||
[[Category:Heroes]] |