Market of Time: Difference between revisions
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[https://www.fanstratics.com/fstnewsletter05?utm_campaign=22907491-91e2-4ae3-af52-62adb49697b9&utm_source=so&utm_medium=mail&cid=71f7537e-b677-4b08-b138-7e9629dbf95b Fanstratics Newsletter #5 (January 2021)] | [https://www.fanstratics.com/fstnewsletter05?utm_campaign=22907491-91e2-4ae3-af52-62adb49697b9&utm_source=so&utm_medium=mail&cid=71f7537e-b677-4b08-b138-7e9629dbf95b Fanstratics Newsletter #5 (January 2021)] | ||
[[Category: Adventure Map]] | [[Category: Adventure Map]] |
Latest revision as of 22:19, 7 December 2023
Market of Time is an adventure map location that can be found in Titan's Winter, a map made with an early version of Restoration of Erathia.
The Market of Time went through several revisions before we scrapped it. I believe it was going to be a marketplace that appeared and disappeared on the map according to a schedule. -- George Ruof gr...@pacificnet.net Senior Programmer New World Computing
Source: http://archive.is/PyBjC
Greg Fulton, one of lead designers of HoMM3, answered the question about the market's functions:
Originally, the Market of Time was called ‘Brigadoon’. It would randomly appear after long periods of time, and for a Day, a Hero could purchase very high value artifacts and very cheap resources. It was ‘cut’ because it required new programming functionality, we were running out of development time, and I was worried players would ‘park’ a Hero at the destination and simply wait for the Market. Also, for the record, it was never a place where Heroes could unlearn Secondary Skills.