Southern Cross: Difference between revisions
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(update scenario info) |
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(2 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
| size = L | | size = L | ||
| source = roe | | source = roe | ||
| victory = | | victory = get_town2 | ||
| victory_hint = {{town|Random|noname=}} (54, 53, 1) | |||
| loss = all | | loss = all | ||
| allies = {{red}} | | allies = {{red}} | ||
| enemies = {{blue}}{{tan}}{{orange}}{{pink}} | | enemies = {{blue}}{{tan}}{{orange}}{{pink}} | ||
}} | }} | ||
{{user commentary| | |||
This map is perfect for players who enjoy Island maps and don't mind spending some of their turns on just moving their heroes (be it on Ships, which need to go around the middle Cross, or in the Underground, where no roads are present). | |||
}}{{end of user commentary}} |
Latest revision as of 13:37, 27 October 2024
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This map is perfect for players who enjoy Island maps and don't mind spending some of their turns on just moving their heroes (be it on Ships, which need to go around the middle Cross, or in the Underground, where no roads are present). |