Quest Gate: Difference between revisions
Jump to navigation
Jump to search
(add extra quests) |
mNo edit summary |
||
Line 10: | Line 10: | ||
* Defeat a specific hero | * Defeat a specific hero | ||
* Defeat a specific [[wandering creature]] stack | * Defeat a specific [[wandering creature]] stack | ||
* Belong to | * Belong to one of the selected hero classes | ||
* Return with an [[artifact]] or artifacts (''They are lost when completing the quest.'') | * Return with an [[artifact]] or artifacts (''They are lost when completing the quest.'') | ||
* Return with a certain number of specific creatures (''They are lost when completing the quest.'') | * Return with a certain number of specific creatures (''They are lost when completing the quest.'') |
Revision as of 01:11, 25 January 2024
Quest Gate as seen on the adventure map. |
Quest Gate is an adventure map object that does not allow a hero to pass, unless the requirements of the quest are fulfilled. Completing the quest works in a similar way as in Seer's Huts. There are several different types of quests the guard can have. They are:
- Achieve certain experience Level
- Achieve certain levels in primary skills (They can be independent for each skill.)
- Defeat a specific hero
- Defeat a specific wandering creature stack
- Belong to one of the selected hero classes
- Return with an artifact or artifacts (They are lost when completing the quest.)
- Return with a certain number of specific creatures (They are lost when completing the quest.)
- Return with resources (They are lost when completing the quest.)
- Be a specific hero
- Be a specific color
- Return at/after a specific date
If you return after having received your quest but before completing it, you might get a message that contains more hints.