Template:Fortifications: Difference between revisions

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{| border cellspacing=0 cellpadding=4 style="float:right; margin: 0 0 1em 1em; background-color:#{{Purple 3}}; width: 500px; border:1px solid white;"
{| border cellspacing=0 cellpadding=4 style="float:right; margin: 0 0 1em 1em; background-color:#{{Purple 3}}; width: 500px;"
|- style="background-color:#{{Purple 1}}A0!important"
|- style="background-color:#{{Purple 1}}A0!important"
! colspan=9 style="color:white" | Fortifications
! colspan=9 style="color:white" | Fortifications
|-
|- bgcolor=#{{Purple 2}}C0 style="text-align:left;"
|- bgcolor=mediumorchid style="text-align:left;"
! Structure  
! Structure  
! width=110px align=center|Cost  
! width=110px align=center|Cost  

Latest revision as of 14:19, 13 November 2025

Fortifications
Structure Cost Requirements Benefits

Fort
5000 Gold
20 Wood
20 Ore
• Village Hall Adds walls to a town

Citadel
2500 Gold
5 Ore
• Fort Adds moat and primary arrow tower to a town. Increases production of creature dwellings by 50%.

Castle
5000 Gold
10 Wood
10 Ore
• Citadel Adds two secondary arrow towers, standard walls are strengthened to fortified walls. Increases production of creature dwellings by 100%.