Queen Lamanda: Difference between revisions

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[[File:Hero Lamanda (Heroes I).png]] Queen Lamanda in {{homm1}}.
[[File:Hero Lamanda (Heroes I).png]] Queen Lamanda in {{homm1}}.


[[Queen Lamanda]] is the leader of the [[Sorceress]] faction in {{homm1}} and one of the four contenders for rulership of [[Enroth (continent)|Enroth]] in the [[First War of Enrothian Succession]]. The other warlords vying for dominance are Lord [[Morglin Ironfist]] of the [[Knight]] faction, [[Lord Slayer]] of the [[Barbarian]] faction, and [[Lord Alamar]] of the [[Warlock]] faction.
[[Queen Lamanda]] is the leader of the {{hv|Sorceress|SeaWitchSorceress}} faction in {{homm1}} and one of the four contenders for rulership of [[Enroth (continent)|Enroth]] in the [[First War of Enrothian Succession]]. The other warlords vying for dominance are Lord [[Morglin Ironfist]] of the [[Knight]] faction, [[Lord Slayer]] of the [[Barbarian]] faction, and [[Lord Alamar]] of the [[Warlock]] faction.


== Trivia ==
== Trivia ==
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[[Category: Supporting character]]
[[Category: Supporting character]]
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{{Creatures/Sea Witch and Sorceress|popupid=SeaWitchSorceress}}

Revision as of 09:46, 21 August 2025

Queen Lamanda in Heroes of Might and Magic: A Strategic Quest.

Queen Lamanda is the leader of the Sorceress faction in Heroes of Might and Magic: A Strategic Quest and one of the four contenders for rulership of Enroth in the First War of Enrothian Succession. The other warlords vying for dominance are Lord Morglin Ironfist of the Knight faction, Lord Slayer of the Barbarian faction, and Lord Alamar of the Warlock faction.

Trivia

  • Some fans theorize that Queen Lamanda is also Queen Ironfist, Morglin's wife, having developed a romance with her rival after her defeat. Lamanda is the only one of the four faction leaders to go unmentioned after the first Heroes game and the only picture of Queen Ironfist seems to depict her as a Sorceress.
Sea Witch
12
7
Shots
12
10–14
35
6
Move
Ground
Size
1
Growth
3
790
608
Cost

515

Shoots. Spellcaster after shot (Basic): Weakness or Disrupting Ray.
Sorceress
12
9
Shots
12
10–16
35
7
Move
Ground
Size
1
Growth
3
852
655
Cost

565

Shoots. Spellcaster after shot (Advanced): Weakness or Disrupting Ray.