Restoration of Erathia Manual Page 99: Difference between revisions
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Forsaken Palace | Forsaken Palace | ||
15000 Gold +10 Wood +10 Ore | 15000 Gold + 10 Wood + 10 Ore | ||
+20 Mercury | + 20 Mercury | ||
Requirements Hell Hole, Fire Lake | Requirements Hell Hole, Fire Lake | ||
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Upgraded Forsaken Palace | Upgraded Forsaken Palace | ||
20000 Gold +5 Wood | 20000 Gold + 5 Wood | ||
+5 Ore + 20 Mercury | + 5 Ore + 20 Mercury | ||
Forsaken Palace | Forsaken Palace |
Revision as of 19:03, 13 January 2017
Devils & Arch Devils
Devils and arch devils can teleport to
any hex on the battlefield. Their
overwhelming attack leaves no
possibility for a retaliatory strike. They
also do 150% damage to angels and
reduce enemy Luck by one when they
appear on the battlefield.
Structure Requirements
Name
Cost
Attack
Defense
Health
Damage
Shots
Movement
Speed
Structure
Cost
Devil
2700 Gold + 1 Mercury
19
21
160
30-40
None
Teleport
Quick (11 hexes/turn)
Forsaken Palace
15000 Gold + 10 Wood + 10 Ore
+ 20 Mercury
Requirements Hell Hole, Fire Lake
Creatures/Week 1 Devil
Arch Devil
4500 Gold + 2 Mercury
26
28
200
30-40
None
Teleport
Extra Fast (17 hexes/turn)
Upgraded Forsaken Palace
20000 Gold + 5 Wood
+ 5 Ore + 20 Mercury
Forsaken Palace
1 Arch Devil