Mine: Difference between revisions
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A flaggable structure that every day produces some [[Resources]] that are added to the treasury of the color whose flag it flies | A flaggable structure that every day produces some [[Resources]] that are added to the treasury of the color whose flag it flies. | ||
A mine is owned by the color of the last hero to | A mine is owned by the color of the last hero to capture it. | ||
Mines can have armies stationed in them, in a similar way to [[Garrison]]s. (Shadow of Death expansion ''only'') | Mines can have armies stationed in them, in a similar way to [[Garrison]]s. (Shadow of Death expansion ''only'') |
Revision as of 15:36, 24 October 2009
A flaggable structure that every day produces some Resources that are added to the treasury of the color whose flag it flies.
A mine is owned by the color of the last hero to capture it.
Mines can have armies stationed in them, in a similar way to Garrisons. (Shadow of Death expansion only)
Regardless of where it is placed, any combat taking place on a mine will use Subterranean terrain for graphics and when determining Native Terrain bonuses.
List of 'mines'
- Sawmill (Wood)
- Ore Pit (Ore)
- Crystal Cavern (Crystal)
- Gem Pond (Gems)
- Alchemist's Lab (Mercury)
- Sulfur Dune (Sulfur)
- Gold Mine (Gold)